---
esi_data:
  fitting_stats:
    cpu_output: 275
    high_slots: 3
    low_slots: 6
    med_slots: 4
    powergrid_output: 610
    rig_slots: 3
  group: Cruiser
  hull_stats:
    hp_armor: 1400
    hp_shield: 1000
    hp_structure: 1600
  name: Exequror
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 3332
  type_id: 634
  velocity: 240
faction: Gallente Federation
faction_group: Empire
image: /634.png
last_updated: '2026-04-20T03:24:17.148393'
ship_class: Cruiser
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 1400
  armorkin: 35
  armortherm: 35
  bandwidth: 50 Mbit/sec
  bonuses: <b>Gallente Cruiser bonuses (per skill level):</b><br>12.5% bonus to Remote
    Armor Repairer amount<br>5% reduction in Remote Armor Repairer activation cost<br><b>Role
    Bonus:</b><br>430% bonus to Remote Armor Repairer optimal range and falloff<br>100%
    bonus to Logistic Drone transfer amount<br>
  capacitor: 1,925 GJ
  cargohold: "495 m\xB3"
  class: Cruiser
  cpu: 275
  dronebay: "50 m\xB3"
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Gallente Federation
  forumlinks: ''
  grouping: Standard Cruisers
  highlights1: ''
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 3
  hulltype: Exequror Class
  inertia: 0.61
  info: In YC114 each major empire faction, having been embroiled in a harrowing,
    extensive, long-term war, recognized the growing need for support and logistics
    functionality in their vessels during the kind of protracted interstellar warfare
    that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class
    ships were put under the microscope, and in the Gallente Federation the outcome
    of the re-evaluation process led, among other developments, to a redesign and
    redeployment of the Exequoror.<br><br>The Exequror was a heavy cargo cruiser originally
    strong enough to defend itself against raiding frigates, though it lacked prowess
    in heavier combat situations. After its redesign, it had some of that bulk - and,
    necessarily, some of that strength - yanked out and replaced with the capability
    to help others in heavy combat situations, in particular those who needed armor
    repairs.
  launchers: 0
  lows: 6
  mass: 11020000
  maxlockedtargets: 8
  maxvelocity: 240
  mediums: 4
  powergrid: 610
  quote: Cooperation is the first step on the road to victory.
  quote_attribution: Grand Admiral Anteson Ranchel
  reqskills: '*{{RequiredSkill|Gallente Cruiser|I}}

    ** {{RequiredSkill|Spaceship Command|II}}

    ** {{RequiredSkill|Gallente Destroyer|III}}

    *** {{RequiredSkill|Gallente Frigate|III}}

    **** {{RequiredSkill|Spaceship Command|I}}'
  scanres: 295 mm
  sensortype: Magnetometric
  sensorvalue: 14 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 1000
  shieldkin: 40
  shieldtherm: 20
  shipid: 634
  shipimg: Exequror.jpg
  shipname: Exequror
  sigradius: 80 m
  structurehp: 1600
  targetrange: 55.00 km
  tech: ''
  totaltraintime: 19h 15m 30s
  turrets: 3
  variations: '{{Ship|Oneiros}},{{Ship|Exequror Navy Issue}}'
  volume: 113000
  warpspeed: 4 AU/s
  warptime: 9.32 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Exequror
tech_level: Tech 1
title: Exequror
type_id: 634
validation_score: 1.0
---

<img src="/634.png" alt="Exequror" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

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## Summary

</div>
The Exequror is a dedicated Tech 1 logistics cruiser, with bonuses to remote armor repair range and power. Like the Amarr Augoror, the Exequror repairs armor; but unlike the Augoror and like the Minmatar Scythe, it's designed to supply itself with capacitor locally. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low character skills.

The Exequror offers a good stepping-stone into logistics piloting. The same player (not character) skills of organisation, quick reactions and steadiness under fire are used in piloting its more powerful Tech 2 equivalent, the Oneiros.
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## Tactics

</div>
See the wiki's general discussion of logistics tactics for piloting advice.
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## Notes

</div>
You can add notes here.
## Patch History