---
esi_data:
  fitting_stats:
    cpu_output: 560
    high_slots: 7
    low_slots: 7
    med_slots: 5
    powergrid_output: 16000
    rig_slots: 3
  group: Battleship
  hull_stats:
    hp_armor: 12650
    hp_shield: 9350
    hp_structure: 11000
  name: Armageddon Navy Issue
  race: Unknown
  skill_requirements:
  - level: 2
    skill_id: 3339
  type_id: 32305
  velocity: 105
faction: Amarr Empire
faction_group: Empire
image: /32305.png
last_updated: '2026-04-20T03:14:09.370258'
ship_class: Battleship
source: eve-university
source_stats:
  armorem: 50
  armorexp: 20
  armorhp: 12650
  armorkin: 25
  armortherm: 35
  bandwidth: 125 Mbit/sec
  bonuses: '<b>Amarr Battleship bonuses (per skill level):</b><br>

    10% bonus to Large Energy Turret, Rapid Heavy Missile, Cruise Missile and Torpedo
    damage<br>

    10% bonus to Drone hitpoints and damage<br>

    10% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br>

    ''''''Role Bonus:''''''<br>

    100% bonus to Shield Extender hitpoints<br>

    50% bonus to Armor Plate hitpoints<br>

    5% Additional bonus to Reinforced Bulkhead hitpoints'
  capacitor: 6,000 GJ
  cargohold: "875 m\xB3"
  class: Battleship
  cpu: 560
  dronebay: "275 m\xB3"
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Amarr Empire
  forumlinks: ''
  grouping: Faction Battleships
  highlights1: High Amount of High Slots
  highlights2: High Amount of Low Slots
  highlights3: ''
  highlights4: ''
  highs: 7
  hulltype: Armageddon Class
  inertia: 0.13
  info: An improved version of the feared Armageddon-class battleship, this vessel
    is probably one of the deadliest war machines ever built by the hand of man. Commanding
    one is among the greatest honors one can attain in the Amarr Empire, and suffering
    the fury of its turret batteries is surely the fastest way to reunite with the
    void.
  launchers: 5
  lows: 7
  mass: 105200000
  maxlockedtargets: 7
  maxvelocity: 105
  mediums: 5
  powergrid: 16000
  quote: Nor peace, nor solace<br>For those who bear witness to these Signs<br>And
    still do not believe.
  quote_attribution: The Scriptures, Book of Reclaiming 25:10
  reqskills: '*{{RequiredSkill|Amarr Battleship|II}}

    ** {{RequiredSkill|Spaceship Command|IV}}

    ** {{RequiredSkill|Amarr Battlecruiser|III}}

    *** {{RequiredSkill|Spaceship Command|III}}

    *** {{RequiredSkill|Amarr Cruiser|III}}

    **** {{RequiredSkill|Spaceship Command|II}}

    **** {{RequiredSkill|Amarr Destroyer|III}}

    ***** {{RequiredSkill|Amarr Frigate|III}}

    ****** {{RequiredSkill|Spaceship Command|I}}'
  scanres: 143 mm
  sensortype: RADAR
  sensorvalue: 26 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 9350
  shieldkin: 40
  shieldtherm: 20
  shipid: 32305
  shipimg: Armageddon Navy Issue.jpg
  shipname: Armageddon Navy Issue
  sigradius: 400 m
  structurehp: 11000
  targetrange: 84.00 km
  tech: F
  totaltraintime: 4d 2h 5m 50s
  turrets: 5
  variations: '{{Ship|Armageddon}},<br>

    {{Ship|Redeemer}},<br>

    {{Ship|Bhaalgorn}},<br>

    {{Ship|Armageddon Imperial Issue}}'
  volume: 470000
  warpspeed: 3 AU/s
  warptime: 18.96 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Armageddon Navy Issue
tech_level: Faction
title: Armageddon Navy Issue
type_id: 32305
validation_score: 1.0
---

<img src="/32305.png" alt="Armageddon Navy Issue" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>
The Armageddon Navy Issue is an upgrade to the standard Armageddon hull, now featuring bonuses to battleship-size lasers and missiles. Like its T1 sibling, it can project capacitor warfare out to impressive ranges. Combined with the bonused weapons and drones, the Armageddon NI is one of few battleships capable of easily punching down onto smaller ships in PvP.

Whilst it is possible to fit an Armageddon NI with turrets, the lack of powergrid (especially for an Amarr ship) makes this somewhat of a fruitless endeavor. Those who use it therefore generally lean towards missiles, usually Rapid Heavies or Torpedoes like the normal Armageddon.
<div style="display: flow-root;">

## Skills

</div>
Further information about additional or recommended skills to pilot Armageddon Navy Issue for a specific or its common role(s) can be written here.
<div style="display: flow-root;">

## Tactics

</div>
No sub-article about Armageddon Navy Issue roles or piloting tactics. You can write them here.
<div style="display: flow-root;">

## Notes

</div>
Prior to the 2022 Uprising navy ship rebalance, the Armageddon Navy Issue was similar to the pre-rework regular Armageddon. It was intended as a battleship-size heavy laser boat with high DPS and a generous drone bay; however, the lack of fitting room made it hard to utilize the ship effectively, and it did not perform that well compared to the alternative T1 Abaddon or pirate Bhaalgorn. The Armageddon Navy Issue now has a larger damage bonus to both missiles and turrets, but it has lost the bonus which previously provided a reduction to Large Energy Turret activation cost, a change which pushes it even more toward using missiles rather than turrets.
## Patch History