---
esi_data:
  fitting_stats:
    cpu_output: 725
    high_slots: 6
    low_slots: 8
    med_slots: 4
    powergrid_output: 925000
    rig_slots: 3
  group: Supercarrier
  hull_stats:
    hp_armor: 490000
    hp_shield: 230000
    hp_structure: 270000
  name: Aeon
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 20533
  - level: 1
    skill_id: 24311
  type_id: 23919
  velocity: 80
faction: Amarr Empire
faction_group: Empire
image: /23919.png
last_updated: '2026-04-20T03:11:36.534101'
ship_class: Supercarrier
source: eve-university
source_stats:
  armorem: 50
  armorexp: 20
  armorhp: 490000
  armorkin: 25
  armortherm: 35
  bonuses: "<b>Amarr Carrier bonuses (per skill level):</b><br>\n7.5% bonus to Fighter\
    \ damage<br>\n4% bonus to all armor resistances<br>\n5+ bonus to ship warp core\
    \ strength<br>\n5% reduction in Weapon Disruption Burst Projector cycle time<br>\n\
    2% bonus to Armored Command and Information Command burst strength and duration<br>\n\
    '''Role Bonus:'''<br>\n\u2022&nbsp;Can fit Networked Sensor Array<br>\n\u2022\
    &nbsp;Can fit Burst Projectors<br>\n\u2022&nbsp;Can use two Command Burst modules<br>\n\
    200% bonus to Command Burst area of effect range<br>\n\u2022&nbsp;Can launch Light\
    \ and Heavy Fighters<br>\n\u2022&nbsp;Can lock at extended ranges<br>\n400% bonus\
    \ to Armor Plates and Shield Extenders<br>\n50% bonus to Remote Sensor Dampener\
    \ resistance<br>\n50% bonus to Stasis effect resistance<br>\n50% increase to Remote\
    \ Electronic Assistance impedance<br>\n\u2022&nbsp;Conduit Jump capable<br>\n\
    5x penalty to Entosis Link duration"
  capacitor: 90,000 GJ
  cargohold: "1,650 m\xB3"
  class: Supercarrier
  cpu: 725
  externallinks: ''
  extrahold: "5,000 m\xB3"
  extrahold2: "5,000,000 m\xB3"
  extrahold2type: Ship Maintenance Bay
  extrahold3: "50,000 m\xB3"
  extrahold3type: Fleet Hangar
  extraholdtype: Fuel
  faction: Amarr Empire
  fighterbay: "110,000 m\xB3"
  fightertubes: 5
  grouping: Supercarriers
  heavyfightersquadlimit: 4
  highlights1: High Amount of Low Slots
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 6
  hulltype: Aeon Class
  inertia: 0.035
  info: Ships like the Aeon have been with the Empire for a long time.  They have
    remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond
    the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads
    to try their luck on infant worlds.  The Aeon represents the largest ship of its
    kind in the history of the Empire, capable of functioning as a mobile citadel
    in addition to fielding powerful wings of fighter bombers.
  launchers: 0
  lightfightersquadlimit: 3
  lows: 8
  mass: 1780000000
  maxlockedtargets: 14
  maxvelocity: 80
  mediums: 4
  powergrid: 925000
  quote: Hearken the trumpets of Heaven<br>Hailing the people of Amarr.
  quote_attribution: The Scriptures, Prophet Anoyia 17:21
  reqskills: '* {{RequiredSkill|Capital Ships|I}}

    ** {{RequiredSkill|Advanced Spaceship Command|V}}

    *** {{RequiredSkill|Spaceship Command|V}}

    * {{RequiredSkill|Amarr Carrier|I}}

    ** {{RequiredSkill|Capital Ships|IV}}

    *** {{RequiredSkill|Advanced Spaceship Command|V}}

    **** {{RequiredSkill|Spaceship Command|V}}

    ** {{RequiredSkill|Amarr Battleship|III}}

    *** {{RequiredSkill|Spaceship Command|IV}}

    *** {{RequiredSkill|Amarr Battlecruiser|III}}

    **** {{RequiredSkill|Spaceship Command|III}}

    **** {{RequiredSkill|Amarr Cruiser|III}}

    ***** {{RequiredSkill|Spaceship Command|II}}

    ***** {{RequiredSkill|Amarr Destroyer|III}}

    ****** {{RequiredSkill|Amarr Frigate|III}}

    ******* {{RequiredSkill|Spaceship Command|I}}

    ** {{RequiredSkill|Drone Interfacing|V}}

    *** {{RequiredSkill|Drones|V}}

    ** {{RequiredSkill|Jump Fuel Conservation|IV}}

    *** {{RequiredSkill|Jump Drive Operation|III}}

    **** {{RequiredSkill|Science|V}}

    **** {{RequiredSkill|Navigation|V}}

    **** {{RequiredSkill|Warp Drive Operation|V}}

    ***** {{RequiredSkill|Navigation|I}}

    ** {{RequiredSkill|Jump Drive Calibration|III}}

    *** {{RequiredSkill|Jump Drive Operation|V}}

    **** {{RequiredSkill|Science|V}}

    **** {{RequiredSkill|Navigation|V}}

    **** {{RequiredSkill|Warp Drive Operation|V}}

    ***** {{RequiredSkill|Navigation|I}}'
  scanres: 65 mm
  sensortype: RADAR
  sensorvalue: 154 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 230000
  shieldkin: 40
  shieldtherm: 20
  shipid: 23919
  shipimg: Aeon.jpg
  shipname: Aeon
  sigradius: 18,870 m
  structurehp: 270000
  targetrange: 5,000 km
  tech: ''
  totaltraintime: 147d 13h 43m 40s
  turrets: 0
  variations: ''
  volume: 62000000
  warpspeed: 1.5 AU/s
  warptime: 86.37 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Aeon
tech_level: Tech 1
title: Aeon
type_id: 23919
validation_score: 1.0
---

<img src="/23919.png" alt="Aeon" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>
The Aeon is the Amarr supercarrier. With a 4% bonus to armor resistances per level allowing the Aeon to mount a tank upwards of 15 million EHP, the Aeon sees some use among null-sec and low-sec alliances. In huge capital brawls its immense tank makes it relatively unfavorable to engage versus other ships which do more damage or are more expensive vessels. Like the Archon, it is inferior for use as a ratting carrier.
<div style="display: flow-root;">

## Skills

</div>
Further information about additional or recommended skills to pilot Aeon for a specific or its common role(s) can be written here.
<div style="display: flow-root;">

## Tactics

</div>
No sub-article about Aeon roles or piloting tactics. You can write them here.
<div style="display: flow-root;">

## Notes

</div>
Aeon is the typical Commonwealth spelling of the English word spelled elsewhere as eon. It is also, however, the spelling normally used when discussing Aeons, beings which the ancient Gnostics believed emanated from God and occupied an intermediate position between God and humanity. Given the religious origins of many Amarr ship names, this more specific use might be the ship's namesake.
## Patch History