---
esi_data:
  fitting_stats:
    cpu_output: 190
    high_slots: 5
    low_slots: 2
    med_slots: 5
    powergrid_output: 45
    rig_slots: 2
  group: Assault Frigate
  hull_stats:
    hp_armor: 387
    hp_shield: 935
    hp_structure: 506
  name: Hawk
  race: Unknown
  skill_requirements:
  - level: 5
    skill_id: 3330
  - level: 1
    skill_id: 12095
  type_id: 11379
  velocity: 290
faction: Caldari State
faction_group: Empire
image: /11379.png
last_updated: '2026-04-20T03:26:51.977025'
ship_class: Assault Frigate
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 387
  armorkin: 62.5
  armortherm: 86.25
  bandwidth: ''
  bonuses: "<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic\
    \ Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher\
    \ rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus\
    \ to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role\
    \ Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>\u2022\
    &nbsp;Can fit Assault Damage Controls<br>"
  capacitor: 406.3 GJ
  cargohold: "300 m\xB3"
  class: Assault Frigate
  cpu: 190
  dronebay: ''
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Caldari State
  forumlinks: ''
  grouping: Assault Frigates
  highlights1: ''
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 5
  hulltype: Merlin Class
  inertia: 3.768
  info: Following in the footsteps of Caldari vessels since time immemorial, the Hawk
    relies on tremendously powerful shield systems to see it through combat, blending
    launchers and turrets to provide for a powerful, well-rounded combat vessel.
  launchers: 4
  lows: 2
  mass: 1095300
  maxlockedtargets: 6
  maxvelocity: 290
  mediums: 5
  powergrid: 45
  quote: Explosive excellence.
  quote_attribution: Lai Dai marketing division
  reqskills: '*{{RequiredSkill|Caldari Frigate|V}}

    ** {{RequiredSkill|Spaceship Command|I}}

    * {{RequiredSkill|Assault Frigates|I}}

    ** {{RequiredSkill|Spaceship Command|III}}

    ** {{RequiredSkill|Power Grid Management|V}}

    ** {{RequiredSkill|Mechanics|V}}'
  scanres: 575 mm
  sensortype: Gravimetric
  sensorvalue: 16 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 935
  shieldkin: 70
  shieldtherm: 80
  shipid: 11379
  shipimg: Hawk.jpg
  shipname: Hawk
  sigradius: 39 m
  structurehp: 506
  targetrange: 45.00 km
  tech: 2
  totaltraintime: 23d 21h 53m 20s
  turrets: 2
  variations: '{{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}}'
  volume: 16500
  warpspeed: 5.0 AU/s
  warptime: 6.36 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Hawk
tech_level: Tech 2
title: Hawk
type_id: 11379
validation_score: 1.0
---

<img src="/11379.png" alt="Hawk" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>
The Hawk is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range.

One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the Jaguar, Griffin Navy Issue, and Hookbill; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
<div style="display: flow-root;">

## Skills

</div>
Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.
<div style="display: flow-root;">

## Tactics

</div>
No sub-article about Hawk roles or piloting tactics. You can write them here.
<div style="display: flow-root;">

## Patch History

</div>

<div style="display: flow-root;">

## Notes

</div>
 The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.