---
esi_data:
  fitting_stats:
    cpu_output: 1
    high_slots: 0
    low_slots: 3
    med_slots: 0
    powergrid_output: 3
    rig_slots: 0
  group: Freighter
  hull_stats:
    hp_armor: 18000
    hp_shield: 60000
    hp_structure: 93000
  name: Charon
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 20342
  - level: 1
    skill_id: 20526
  type_id: 20185
  velocity: 60
faction: Caldari State
faction_group: Empire
image: /20185.png
last_updated: '2026-04-20T03:18:34.805591'
ship_class: Freighter
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 18000
  armorkin: 25
  armortherm: 45
  bandwidth: ''
  bonuses: '<b>Caldari Freighter bonuses (per skill level):</b><br>

    5% bonus to ship cargo capacity<br>

    5% bonus to ship max velocity<br>

    ''''''Role Bonus:''''''<br>

    100% reduction in Reinforced Bulkhead CPU requirements<br>

    90% reduction to effective distance traveled for jump fatigue'
  capacitor: 3,500 GJ
  cargohold: "465,000 m\xB3"
  class: Freighter
  cpu: 1
  dronebay: ''
  externallinks: ''
  faction: Caldari State
  grouping: Freighters
  highlights1: Has Huge Cargohold
  highs: 0
  hulltype: Charon Class
  inertia: 0.063
  info: 'As the makers of the Charon, the Caldari State are generally credited with
    pioneering the freighter class.  Recognizing the need for a massive transport
    vehicle as deep space installations constantly increase in number, they set about
    making the ultimate in efficient mass transport - and were soon followed by the
    other empires.


    Regardless, the Charon still stands out as the benchmark by which the other freighters
    were measured. Its massive size and titanic cargo hold are rivalled by none.'
  launchers: 0
  lows: 3
  mass: 960000000
  maxlockedtargets: 0
  maxvelocity: 60
  mediums: 0
  powergrid: 3
  quote: Deliver on your duty; without limit, without fail.
  quote_attribution: CEO Haatakan Oiritsuu
  reqskills: '* {{RequiredSkill|Caldari Freighter|I}}

    ** {{RequiredSkill|Advanced Spaceship Command|V}}

    *** {{RequiredSkill|Spaceship Command|V}}

    ** {{RequiredSkill|Caldari Hauler|III}}

    *** {{RequiredSkill|Spaceship Command|III}}

    * {{RequiredSkill|Advanced Spaceship Command|I}}

    ** {{RequiredSkill|Spaceship Command|V}}'
  scanres: 0 mm
  sensortype: Gravimetric
  sensorvalue: 96 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 60000
  shieldkin: 40
  shieldtherm: 20
  shipid: 20185
  shipimg: Charon.jpg
  shipname: Charon
  sigradius: 10,600 m
  structurehp: 93000
  targetrange: 0 km
  totaltraintime: 36d 8h 30m 0s
  turrets: 0
  variations: '{{Ship|Rhea}}'
  volume: 16250000
  warpspeed: 1.5 AU/s
  warptime: 83.84 s
source_url: https://wiki.eveuniversity.org/Charon
tech_level: Tech 1
title: Charon
type_id: 20185
validation_score: 1.0
---

<img src="/20185.png" alt="Charon" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>
The Charon has the highest cargo capacity of any freighter in the game, being able to carry 1,247,762  of cargo at Caldari Freighter V when fit with faction modules to maximize cargo. Caldari freighters with Caldari Freighter IV can hold more than any other freighter, even with their respective freighter skills trained to V, so if you want to carry massive amounts of materials, the Charon is the way to go. However, the Charon have absolutely no power nor CPU capacity, and no slots for modules, allowing it to only equip passive modules such as expanded cargohold or microfiber internal structures.
<div style="display: flow-root;">

## Skills

</div>
Since Freighters cannot fit any high or mid slot modules, if you want to focus primarily on flying freight there are only a handful of support skills that will matter.
#<div style="display: flow-root;">

## Tanking:

</div>
 Mechanics - Adds Structure (Hull) hit points.

 Hull Upgrades - Adds Armor hit points.

 Shield Management - Increases shield capacity.
 Shield Operation - Reduces shield recharge time.
 Tactical Shield Manipulation - Reduces shield damage penetration when shields are less than 25%.
#<div style="display: flow-root;">

## Navigation:

</div>
 Evasive Maneuvering - Increases ship agility (time to align).
 Navigation - Increase sub-warp velocity.
 Warp Drive Operation - Decrease capacitor use per jump.
#<div style="display: flow-root;">

## Spaceship Command:

</div>
 Caldari Freighter to V - Maxes out Charon cargo capacity and velocity.

Not absolutely necessary, but helpful:
#<div style="display: flow-root;">

## Neural Enhancement:

</div>
 Cybernetics IV - Allows +4 implants for faster training, allows for Warp and Align implants to improve both.
#<div style="display: flow-root;">

## Trade:

</div>
 Contracting - Allows creation of 4 more contracts per level (total of 21 at level V).
 Advanced Contracting - Allows creation of 4 more contracts per level (total of 41 at level V).
<div style="display: flow-root;">

## Tactics

</div>

No sub-article about Charon roles or piloting tactics. You can write them here.
<div style="display: flow-root;">

## Patch History

</div>

<div style="display: flow-root;">

## Notes

</div>
In ancient Greek mythology, Charon was the ferryman who carried those who died across the River Styx separating the world of the living from the world of the dead.