---
esi_data:
  fitting_stats:
    cpu_output: 330
    high_slots: 5
    low_slots: 6
    med_slots: 3
    powergrid_output: 1000
    rig_slots: 3
  group: Cruiser
  hull_stats:
    hp_armor: 1700
    hp_shield: 1200
    hp_structure: 1500
  name: Omen
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 3335
  type_id: 2006
  velocity: 260
image: /2006.png
last_updated: '2026-04-19T21:11:05.032901'
source: eve-university
source_stats:
  armorem: 50
  armorexp: 20
  armorhp: 1700
  armorkin: 25
  armortherm: 35
  bandwidth: 40 Mbit/sec
  bonuses: <b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium
    Energy Turret activation cost<br>5% bonus to Medium Energy Turret rate of fire<br>
  capacitor: 1,600 GJ
  cargohold: "400 m\xB3"
  class: Cruiser
  cpu: 330
  dronebay: "40 m\xB3"
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Amarr Empire
  forumlinks: ''
  grouping: Standard Cruisers
  highlights1: ''
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 5
  hulltype: Omen Class
  inertia: 0.43
  info: 'The Omen is a stereotypical example of the Amarrian School of thinking when
    it comes to ship design: thick armor and hard hitting lasers. Advancements in
    heat dissipation allow the Omen to fire its lasers faster than other ships without
    this technology.'
  launchers: 0
  lows: 6
  mass: 13000000
  maxlockedtargets: 6
  maxvelocity: 260
  mediums: 3
  powergrid: 1000
  quote: Light your path through the heavens with holy fire.
  quote_attribution: Royal Heir Arrach Sarum
  reqskills: '*{{RequiredSkill|Amarr Cruiser|I}}

    ** {{RequiredSkill|Spaceship Command|II}}

    ** {{RequiredSkill|Amarr Destroyer|III}}

    *** {{RequiredSkill|Amarr Frigate|III}}

    **** {{RequiredSkill|Spaceship Command|I}}'
  scanres: 300 mm
  sensortype: RADAR
  sensorvalue: 15 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 1200
  shieldkin: 40
  shieldtherm: 20
  shipid: 2006
  shipimg: Omen.jpg
  shipname: Omen
  sigradius: 115 m
  structurehp: 1500
  targetrange: 55.00 km
  tech: ''
  totaltraintime: 19h 15m 30s
  turrets: 5
  variations: '{{Ship|Zealot}},{{Ship|Omen Navy Issue}}'
  volume: 118000
  warpspeed: 4 AU/s
  warptime: 7.75 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Omen
title: Omen
type_id: 2006
validation_score: 1.0
---

<img src="/2006.png" alt="Omen" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>


The Omen is the Amarr attack cruiser, with bonuses for medium energy turret capacitor use and rate of fire. With 6 low slots and 3 mids, it is a natural armor tanker.

The Omen makes an excellent Level 2 security mission ship and can cope with some Level 3 missions too. In PvP, the Omen is a reliable and balanced damage-dealer. With its decent tank, above-average drone bandwidth and the ability to swap laser crystals on the fly, it can adapt to combat at many ranges. However, at skirmishing ranges (20–30 km) it excels. In general, the Maller is preferred for brawling-range combat because of its superior tank. The Omen Navy Issue is even better at skirmishing, but costs considerably more, making it a choice for more experienced PvP pilots.
## Skills
The Omen is often one of an Amarr pilot's first steps into cruiser-sized hulls and can be basically functional with limited training. Its performance can still, though, be significantly boosted by training.

General support skills and fitting skills will be useful. Gunnery and capacitor support skills make a big difference to the Omen's capacity to deal damage, navigation skills help with skirmishing tactics, and armor tanking skills bolster the ship's defenses.

The Omen has a substantial drone capacity, and Amarr ships, in general, include some bonused drone platforms such as the Dragoon and Arbitrator, so stepping into Amarr cruisers is a good point for a new pilot to think about drone skills. Drones level V will require a little patience but will pay off in piloting many ships, and is a good medium-term goal. Other drone support skills will be useful.

In the long term, a pilot flying the Omen often will want to consider training for Tech 2 medium lasers, which deal a little more damage and open up more tactical options through Tech 2 crystals. Tech 2 Scorch crystals, in particular, make pulse lasers able to project damage out further, helping the Omen skirmish well.
## Tactics
In PvP, the Omen is usually armor tanked, with either a 1600mm plate and focused medium pulse lasers or a 400mm plate and a full rack of heavy pulse lasers.
## Notes
You can add notes here.
## Patch History