---
esi_data:
  fitting_stats:
    cpu_output: 178
    high_slots: 8
    low_slots: 3
    med_slots: 2
    powergrid_output: 70
    rig_slots: 3
  group: Destroyer
  hull_stats:
    hp_armor: 800
    hp_shield: 750
    hp_structure: 900
  name: Catalyst
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 33093
  type_id: 16240
  velocity: 265
image: /16240.png
last_updated: '2026-04-19T19:00:38.035624'
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 800
  armorkin: 35
  armortherm: 35
  bandwidth: ''
  bonuses: <b>Gallente Destroyer bonuses (per skill level):</b><br>10% bonus to Small
    Hybrid Turret tracking speed<br>10% bonus to Small Hybrid Turret falloff<br><b>Role
    Bonus:</b><br>50% bonus to Small Hybrid Turret optimal range<br>
  capacitor: 650 GJ
  cargohold: "450 m\xB3"
  class: Destroyer
  cpu: 178
  dronebay: ''
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Gallente Federation
  forumlinks: ''
  grouping: Standard Destroyers
  highlights1: High Amount of High Slots
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 8
  hulltype: Catalyst Class
  inertia: 2.76
  info: Ideally suited for both skirmish warfare and fleet support, the Catalyst is
    touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line
    tracking equipment, not many can argue.
  launchers: 0
  lows: 3
  mass: 1550000
  maxlockedtargets: 7
  maxvelocity: 265
  mediums: 2
  powergrid: 70
  quote: Affordable power, undeniable results.
  quote_attribution: Roden Shipyards marketing division
  reqskills: '*{{RequiredSkill|Gallente Destroyer|I}}

    ** {{RequiredSkill|Gallente Frigate|III}}

    *** {{RequiredSkill|Spaceship Command|I}}'
  scanres: 500 mm
  sensortype: Magnetometric
  sensorvalue: 11 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 750
  shieldkin: 40
  shieldtherm: 20
  shipid: 16240
  shipimg: Catalyst.jpg
  shipname: Catalyst
  sigradius: 68 m
  structurehp: 900
  targetrange: 33.00 km
  tech: ''
  totaltraintime: 9h 18m 20s
  turrets: 8
  variations: '{{Ship|Catalyst Navy Issue}}, {{Ship|Eris}}'
  volume: 55000
  warpspeed: 4.5 AU/s
  warptime: 5.93 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Catalyst
title: Catalyst
type_id: 16240
validation_score: 1.0
---

<img src="/16240.png" alt="Catalyst" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>


The Catalyst's bonuses favor blasters, though it can also be rail fit. It has 2 mids, allowing it to fit a tackle module, and 3 low slots for a basic armor tank.

Unfortunately, the Catalyst is still a destroyer, so it has a large signature for its tank, making it vulnerable to cruiser weapons, and its slow speed and lack of mid slots means it will have difficulty dictating range against frigates, which is important for a blaster ship. A railgun fit Catalyst is a very fast L1 mission runner but has trouble tanking level 2s.

The Catalyst's very high damage at short range, and its cheap cost, make it a popular choice for Suicide Ganking in High Sec space.

Like all destroyers, the Catalyst is also a great entry-level salvager ship on a player's path to a Noctis (in unsafe areas like wormhole systems pilots often fly destroyers even if they have the skills for the Noctis).
## Skills
Being a Tech 1 destroyer and potentially a pilot's first step up from frigate hulls, the Catalyst is quite forgiving. Basic fitting skills and support skills are desirable.
## Tactics
Catalysts are the epitome of the destroyer as a disposable DPS platform; even without a hull bonus, 8 blasters provide firepower better than some cruisers. Unfortunately, blasters have very short ranges and the Catalyst struggles to get in and stay in range due to its low speed, thin tank, and limited space for tackle and propulsion modules.

This means that Catalysts have limited PvP applications outside of suicide ganking. It is possible to mitigate the ship's disadvantages by flying with fleetmates who can apply tackle and provide warp-ins on targets, increasing the likelihood of the ship living long enough to apply its impressive paper DPS. Some doctrines use a blob of Catalysts assisted by tackling ships to deliver cheap, disposable damage.
## Notes
In chemistry, a catalyst is a substance that speeds up a reaction when present and is not consumed in the reaction itself. The word is used more broadly as a dead metaphor for a factor or entity which causes or speeds up change.