---
esi_data:
  fitting_stats:
    cpu_output: 290
    high_slots: 2
    low_slots: 3
    med_slots: 6
    powergrid_output: 200
    rig_slots: 2
  group: Deep Space Transport
  hull_stats:
    hp_armor: 2300
    hp_shield: 4300
    hp_structure: 4000
  name: Bustard
  race: Unknown
  skill_requirements:
  - level: 5
    skill_id: 3342
  - level: 1
    skill_id: 19719
  type_id: 12731
  velocity: 80
faction: Caldari State
faction_group: Empire
image: /12731.png
last_updated: '2026-04-21T00:51:25.095742'
ship_class: Deep Space Transport
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 2300
  armorkin: 62.5
  armortherm: 86.25
  bandwidth: ''
  bonuses: '<b>Caldari Hauler bonuses (per skill level):</b><br>

    7.5% bonus to Shield Booster amount<br>

    5% bonus to ship max velocity<br>

    ''''''Transport Ships bonuses (per skill level):''''''<br>

    5% bonus to fleet hangar capacity<br>

    4% bonus to all shield resistances<br>

    ''''''Role Bonus:''''''<br>2+ bonus to ship warp core strength<br>

    100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local
    Repair Modules, and Resistance Modules<br>

    90% reduction to effective distance traveled for jump fatigue<br>'
  capacitor: 2,900 GJ
  cargohold: "5,000 m\xB3"
  class: Deep Space Transport
  cpu: 290
  dronebay: ''
  externallinks: ''
  extrahold: "50,000 m\xB3"
  extraholdtype: Fleet Hangar
  faction: Caldari State
  grouping: Transport Ships
  highlights1: "50,000 m\xB3 Fleet Hangar"
  highs: 2
  hulltype: Tayra Class
  inertia: 1
  info: 'Developer: Lai Dai<br><br>Deep space transports are designed with the depths
    of lawless space in mind.  Possessing defensive capabilities far in excess of
    standard industrial ships, they provide great protection for whatever cargo is
    being transported in their massive holds.  They are, however, some of the slowest
    ships to be found floating through space.'
  launchers: 2
  lows: 3
  mass: 20000000
  maxlockedtargets: 3
  maxvelocity: 80
  mediums: 6
  powergrid: 200
  quote: A transport you can trust when surrounded by those you cannot.
  quote_attribution: Chief Researcher Arvalen Reurmanen
  reqskills: '* {{RequiredSkill|Caldari Hauler|V}}

    ** {{RequiredSkill|Spaceship Command|III}}

    * {{RequiredSkill|Transport Ships|I}}

    ** {{RequiredSkill|Spaceship Command|III}}

    ** {{RequiredSkill|Industry|V}}'
  scanres: 195 mm
  sensortype: Gravimetric
  sensorvalue: 20 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 4300
  shieldkin: 70
  shieldtherm: 80
  shipid: 12731
  shipimg: Bustard.jpg
  shipname: Bustard
  sigradius: 165 m
  structurehp: 4000
  targetrange: 55 km
  tech: 2
  totaltraintime: 29d 20h 23m 20s
  turrets: 0
  variations: '{{Ship|Tayra}}'
  volume: 390000
  warpspeed: 3.5 AU/s
  warptime: 27.73 s
source_url: https://wiki.eveuniversity.org/Bustard
tech_level: Tech 2
title: Bustard
type_id: 12731
validation_score: 1.0
---

<img src="/12731.png" alt="Bustard" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

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## Summary

</div>
The Bustard’s six mid slots allow for a huge shield tank. While it is strongly advised for any DST to fit a MWD for the Cloak/MWD trick, which reduces the available tanking slots to five, this is still top of the class. However, due to the relatively weak powergrid means some low slots are also to be sacrificed for a maximum shield tank. At a notable hit to tanking ability, these lows can be dropped to allow speed and agility modules to be fitted, on the other hand. Overall, the Bustard usually carries a slightly smaller tank in raw EHP terms than its armour tanked peers, as well as having the lowest base speed and agility.

One of the natural advantages of a shield tank over an armor tank is the passive regeneration of shields over time, however this tends to be less of a factor when defending against gankers who generally rely on high Alpha damage rather than sustained damage over long engagements.

As with all DSTs, the Fleet Hangar can hold any item (not only ships) and is therefore the main cargo hold when hauling. It can only be expanded by training the Transport Ships skill (to a maximum of 62,500m3 at Level 5). As Cargo Expanders only affect the tiny main cargo hold which is rarely used they are of little use when fitting a DST.
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## Skills

</div>
Further information about additional or recommended skills to pilot Bustard for a specific or its common role(s) can be written here.
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## Tactics

</div>
No sub-article about Bustard roles or piloting tactics. You can write them here.
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## Notes

</div>
While it is best to not count on the Bustard's +2 to warp core strength, it can save you in some situations as a single ship will not likely carry 3 points of warp disruption.
## Patch History