---
esi_data:
  fitting_stats:
    cpu_output: 170
    high_slots: 4
    low_slots: 3
    med_slots: 4
    powergrid_output: 50
    rig_slots: 2
  group: Assault Frigate
  hull_stats:
    hp_armor: 809
    hp_shield: 457
    hp_structure: 1019
  name: Ishkur
  race: Unknown
  skill_requirements:
  - level: 5
    skill_id: 3328
  - level: 1
    skill_id: 12095
  type_id: 12042
  velocity: 308
faction: Gallente Federation
faction_group: Empire
image: /12042.png
last_updated: '2026-04-21T01:03:14.033281'
ship_class: Assault Frigate
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 809
  armorkin: 83.75
  armortherm: 67.5
  bandwidth: 25 Mbit/sec
  bonuses: "<b>Assault Frigates bonuses (per skill level):</b><br>\n10% bonus to Small\
    \ Hybrid Turret optimal range<br>\n7.5% bonus to armor repair amount<br>\n'''Gallente\
    \ Frigate bonuses (per skill level):'''<br>\n5% bonus to Small Hybrid Turret damage<br>\n\
    10% bonus to Drone hitpoints<br>\n'''Role Bonus:'''<br>\n50% reduction in Microwarpdrive\
    \ signature radius penalty<br>\n\u2022&nbsp;Can fit Assault Damage Controls"
  capacitor: 406 GJ
  cargohold: "165 m\xB3"
  class: Assault Frigate
  cpu: 170
  dronebay: "50 m\xB3"
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Gallente Federation
  forumlinks: ''
  grouping: Assault Frigates
  highlights1: ''
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 4
  hulltype: Incursus Class
  inertia: 3.868
  info: 'Specialized as a frigate-class drone carrier, the Ishkur carries less in
    the way of firepower than most other Gallente gunboats.  With a fully stocked
    complement of drones and a skilled pilot, however, no one should make the mistake
    of thinking this vessel easy prey.


    As the largest drone developer and manufacturer in space, CreoDron has a vested
    interest in drone carriers.  While sacrificing relatively little in the way of
    defensive capability, the Ishkur can chew its way through surprisingly strong
    opponents - provided, of course, that the pilot uses top-of-the-line CreoDron
    drones.'
  launchers: 0
  lows: 3
  mass: 1094400
  maxlockedtargets: 6
  maxvelocity: 308
  mediums: 4
  powergrid: 50
  quote: Blast smarter, not harder.
  quote_attribution: CreoDron marketing
  reqskills: '*{{RequiredSkill|Gallente Frigate|V}}

    ** {{RequiredSkill|Spaceship Command|I}}

    * {{RequiredSkill|Assault Frigates|I}}

    ** {{RequiredSkill|Spaceship Command|III}}

    ** {{RequiredSkill|Power Grid Management|V}}

    ** {{RequiredSkill|Mechanics|V}}'
  scanres: 550 mm
  sensortype: Magnetometric
  sensorvalue: 12 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 457
  shieldkin: 85
  shieldtherm: 60
  shipid: 12042
  shipimg: Ishkur.jpg
  shipname: Ishkur
  sigradius: 39 m
  structurehp: 1019
  targetrange: 47.50 km
  tech: 2
  totaltraintime: 23d 21h 53m 20s
  turrets: 3
  variations: '{{Ship|Enyo}}, {{Ship|Incursus}}'
  volume: 29500
  warpspeed: 5.0 AU/s
  warptime: 6.52 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Ishkur
tech_level: Tech 2
title: Ishkur
type_id: 12042
validation_score: 1.0
---

<img src="/12042.png" alt="Ishkur" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>
The Ishkur is two T1 hulls rolled into one: the tank and turrets of the Incursus, as well as the drone systems of the Tristan. To understand this role, it is important to understand what is involved in the step up to T2. All assault frigates boast increased survivability and damage, and this hull boasts superior resists, as well as the dual weapon system, respectively increasing those aspects. While it does not have the tracking bonus of the Tristan, it has received the repair bonus of the Incursus in the Uprising expansion, making the comparison especially apt. Like those hulls, the Ishkur is quite flexible, being able to fit both railguns and blasters, and it functions just as well in PvE as in PvP. It can function as either a kiter or agile brawler depending on the fit. Its main weakness is its slow speed, as well as a tendency to have an explosive resist hole.

The Gallente Frigate bonus is straightforward and should already apply at its maximum, as Frigate V is a requirement for the T2 hull. However, the T2 Assault Frigates skill bonus needs some explanation - it provides strong soft bonuses which improve the versatility of the hull. These are increasing the range on your turrets and giving you space for backup/redundant drones. These bonuses mean you can fight at range and still apply your turret damage - indeed, it is possible to hit out to the drone control range of 55km with a well skilled T2 railgun, or do damage out to scram-kiting range with T2 Null S ammo loaded in blasters. The range bonus makes the hull viable in a sniper fleet, or gives it potential to compete with a scram kiter using a blaster and brawler loadout.

The slot layout is best suited to an armor tank, which likely fills up the powergrid with a decent 200mm buffer plate. However, a fair shield tank may still be possible for sniping or mobility, leaving more room for damage modules. 

<div style="display: flow-root;">

## Skills

</div>
As a T2 hull it is noticeably more expensive and there is much less insurance, so it is suggested you fly it well and avoid losing it when you do. So make sure you can fit it well too!

It is strongly recommended to have a full flight of T2 light drones with a long control range, requiring:
 Drones V
 Drone Interfacing IV
 Light Drone Operation V
 At least one Racial Drone Specialisation III
 Drone Avionics V
 Drone Navigation III
 Drone Durability III

T2 Hybrids are also suggested:
 Gunnery V
 Small Hybrid Turret V
 Railgun/Blaster Specialisation III
 Support skills, such as Sharpshooter and Trajectory Analysis are vital, and the damage/RoF DPS support skills will also be of help.

And a T2 tank is vital - suggesting armor:
 Hull Upgrades IV
 Repair Systems III or Armor Layering III (Active or Passive, respectively)
 EM Armor Compensation and Explosive Armor Compensation
 Armor Rigging III (to reduce the speed penalties of an already slow ship).
 Consider Navigation support skills as part of your defenses, especially in PvE.
<div style="display: flow-root;">

## Tactics

</div>
No sub-article about Ishkur roles or piloting tactics. You can write them here.
<div style="display: flow-root;">

## Notes

</div>
In ancient Mesopotamian religion, Ishkur was a god of rain, storms, and thunder.
## Patch History