---
esi_data:
  fitting_stats:
    cpu_output: 342
    high_slots: 8
    low_slots: 4
    med_slots: 5
    powergrid_output: 1000
    rig_slots: 3
  group: Attack Battlecruiser
  hull_stats:
    hp_armor: 1800
    hp_shield: 1890
    hp_structure: 1800
  name: Tornado
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 33098
  type_id: 4310
  velocity: 250
faction: Minmatar Republic
faction_group: Empire
image: /4310.png
last_updated: '2026-04-20T03:47:25.044161'
ship_class: Attack Battlecruiser
source: eve-university
source_stats:
  armorem: 60
  armorexp: 10
  armorhp: 1800
  armorkin: 25
  armortherm: 35
  bandwidth: ''
  bonuses: '<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>

    5% bonus to Large Projectile Turret rate of fire<br>

    7.5% bonus to Large Projectile Turret falloff<br>

    <b>Role Bonus:</b><br>

    95% reduction in Large Projectile Turret powergrid requirement<br>

    50% reduction in Large Projectile Turret CPU requirement'
  capacitor: 2,700 GJ
  cargohold: "535 m\xB3"
  class: Attack Battlecruiser
  cpu: 342
  dronebay: ''
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Minmatar Republic
  grouping: Standard Battlecruisers
  highlights1: ''
  highlights2: ''
  highlights3: dz
  highlights4: ''
  highs: 8
  hulltype: Tornado Class
  inertia: 0.54
  info: 'In YC 113 Republic Security Services learned the Amarr Empire was building
    a new battlecruiser capable of supporting battleship-class weapons. Determined
    to not lose their technological edge to their adversaries, Republic Fleet commissioned
    Boundless Creation to construct a gunboat to match.


    What they designed was the Tornado. Developed in record time and total secrecy,
    the Tornado is a testament to Minmatar engineering. Modeled loosely on flying-wing
    designs of ancient planetary bombers, the Tornado supports multiple large projectile
    turrets, dealing massive damage while maintaining a small signature radius.'
  launchers: 0
  lows: 4
  mass: 15228000
  maxlockedtargets: 6
  maxvelocity: 250
  mediums: 5
  powergrid: 1000
  quote: Innovation and persistence are our greatest strengths.
  quote_attribution: Chief Researcher Dr. Bogekur Alpur
  reqskills: '*{{RequiredSkill|Minmatar Battlecruiser|I}}

    ** {{RequiredSkill|Spaceship Command|III}}

    ** {{RequiredSkill|Minmatar Cruiser|III}}

    *** {{RequiredSkill|Spaceship Command|II}}

    *** {{RequiredSkill|Minmatar Destroyer|III}}

    **** {{RequiredSkill|Minmatar Frigate|III}}

    ***** {{RequiredSkill|Spaceship Command|I}}'
  scanres: 230 mm
  sensortype: LADAR
  sensorvalue: 17 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 1890
  shieldkin: 40
  shieldtherm: 20
  shipid: 4310
  shipimg: Tornado.jpg
  shipname: Tornado
  sigradius: 195 m
  structurehp: 1800
  targetrange: 60 km
  tech: ''
  totaltraintime: 1d 21h 16m 40s
  turrets: 8
  variations: ''
  volume: 216000
  warpspeed: 3.5 AU/s
  warptime: 11.4 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Tornado
tech_level: Tech 1
title: Tornado
type_id: 4310
validation_score: 1.0
---

<img src="/4310.png" alt="Tornado" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>
The Tornado was made to do one thing and one thing only: high-explosive obliteration of anything that is unfortunately preoccupied with other threats. Like other Attack Battlecruisers, the Tornado has a full rack of 8 battleship-sized gun turrets, and almost nothing else; it has minimal defenses, limited mobility, and extremely poor tracking against any targets intent on evading its fire. Despite its Fire Rate and Falloff Range bonuses implying that the Tornado favors using Autocannons, Tornados are almost exclusively fit with 1400mm Artillery and used to deal massive damage in a single shot, in similar style to the Maelstrom.
<div style="display: flow-root;">

## Skills

</div>
The Tornado benefits especially heavily from fitting skills and any skills which improve the damage and accuracy of Large Projectile Turrets, such as Sharpshooter and Surgical Strike. However, contrary to most conventional ship fitting wisdom, the Tornado may not benefit greatly from access to Tech II 1400mm artillery, as its Powergrid is slightly too constrained to make use of them without making other sacrifices in fitting.
<div style="display: flow-root;">

## Tactics

</div>
The Tornado excels in a number of niches thanks to its excellent ratio of cost to potential artillery alpha strike damage.

The Tornado is a popular gatecamping ship. Dual-boxing a Tornado and an Exequror for both remote repair and, more importantly, remote sensor boost (to boost the Tornado's scan resolution and lock time) is one of the most common setups for a single-player gatecamp.

The high alpha potential of the Tornado makes it extremely popular for suicide ganking. Because an artillery Tornado does extremely high damage with a long cycle time, the response speed of CONCORD does not affect how much damage it will do. When fit purely for alpha damage, it can deal over 12K damage per shot, which is easily enough to one-shot many ships.

The Tornado can also be used as a very long-range sniping ship in large-scale fleet engagements. It is cheaper and less character skill intensive than the Maelstrom, making it a more accessible tool for alliances with newer pilots.
<div style="display: flow-root;">

## Notes

</div>
The Tornado design was the winner of create a starship contest.
 create a starship contest winners
 Ship-troduction: The Minmatar Tornado
## Patch History