---
esi_data:
  fitting_stats:
    cpu_output: 125
    high_slots: 3
    low_slots: 5
    med_slots: 2
    powergrid_output: 50
    rig_slots: 3
  group: Frigate
  hull_stats:
    hp_armor: 725
    hp_shield: 550
    hp_structure: 600
  name: Imperial Navy Slicer
  race: Unknown
  skill_requirements:
  - level: 2
    skill_id: 3331
  type_id: 17703
  velocity: 350
faction: Amarr Empire
faction_group: Empire
image: /17703.png
last_updated: '2026-04-21T01:02:44.138780'
ship_class: Frigate
source: eve-university
source_stats:
  armorem: 50
  armorexp: 20
  armorhp: 725
  armorkin: 25
  armortherm: 35
  bandwidth: ''
  bonuses: '''''''Amarr Frigate bonuses (per skill level):''''''<br>

    10% bonus to Small Energy Turret optimal range<br>

    25% bonus to Small Energy Turret damage'
  capacitor: 500 GJ
  cargohold: "130 m\xB3"
  class: Frigate
  cpu: 125
  dronebay: ''
  externallinks: ''
  extrahold: ''
  extraholdtype: ''
  faction: Amarr Empire
  forumlinks: ''
  grouping: Faction Frigates
  highlights1: ''
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 3
  hulltype: Imperial Navy Slicer Class
  inertia: 3.3
  info: The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons
    in the continual fight against Matari insurgents.  Boasting tremendous range and
    versatility in equipment fittings, a great deal of armor strength and a powerful
    capacitor, the skilled Slicer pilot is able to take out most frigates with ease.
  launchers: 0
  lows: 5
  mass: 1003000
  maxlockedtargets: 5
  maxvelocity: 350
  mediums: 2
  powergrid: 50
  quote: None are beyond the reach of divine judgement.
  quote_attribution: Captain Marshal Sirdan xer Qosh
  reqskills: '*{{RequiredSkill|Amarr Frigate|II}}

    ** {{RequiredSkill|Spaceship Command|I}}'
  scanres: 675 mm
  sensortype: RADAR
  sensorvalue: 11 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 550
  shieldkin: 40
  shieldtherm: 20
  shipid: 17703
  shipimg: Imperial Navy Slicer.jpg
  shipname: Imperial Navy Slicer
  sigradius: 38 m
  structurehp: 600
  targetrange: 40.00 km
  tech: F
  totaltraintime: 1h 42m 40s
  turrets: 2
  variations: <i>none</i>
  volume: 16500
  warpspeed: 5 AU/s
  warptime: 4.59 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Imperial Navy Slicer
tech_level: Faction
title: Imperial Navy Slicer
type_id: 17703
validation_score: 1.0
---

<img src="/17703.png" alt="Imperial Navy Slicer" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

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## Summary

</div>
The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile.
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## Skills

</div>
 Amarr Frigate to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill.
 With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 Small Energy Turret with supporting Gunnery skills to maximize the benefit.
Prerequisite Skills:
 Propulsion Jamming Level II is necessary for Tech 2 points, and level 4 allows T2 webs.
 High Speed Maneuvering Level III for T2 MWDs. Level 4 is recommended.
 Hull Upgrades Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP.
Helpful Skills:
 Hull Upgrades, CPU Management and Power Grid Management should be at level V (they are important for any ship you fly).
 Navigation 5% bonus to sub-warp speed per level. Level V is recommended.
 Acceleration Control 5% bonus to afterburner and MWD speed per level. Level IV is recommended.
 Evasive Maneuvering 4% to ship agility per level. Level V is recommended.
 Signature Analysis 5% scan resolution per level; getting this to level V will greatly boost your target locking speed.
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## Tactics

</div>
No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.
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## Notes

</div>
You can write additional notes for Imperial Navy Slicer here.