---
esi_data:
  fitting_stats:
    cpu_output: 395
    high_slots: 4
    low_slots: 3
    med_slots: 5
    powergrid_output: 250
    rig_slots: 3
  group: Hauler
  hull_stats:
    hp_armor: 500
    hp_shield: 2000
    hp_structure: 1000
  name: Squall
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 81032
  type_id: 81008
  velocity: 175
image: /81008.png
last_updated: '2026-04-19T22:23:22.019980'
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 500
  armorkin: 25
  armortherm: 45
  bandwidth: ''
  bonuses: '<b>Upwell Hauler bonuses (per skill level):</b><br>

    10% bonus to ship infrastructure hold capacity<br>

    20% bonus to missile damage<br>

    ''''''Role Bonus:''''''<br>

    90% reduction in heavy missile launcher, heavy assault missile launcher and rapid
    light missile launcher powergrid and CPU fitting requirements<br>

    90% reduction to effective distance traveled for jump fatigue<br>

    Can link to Orbital Skyhook reagent silos bypassing the normal ship restrictions<br>

    30% bonus to warp speed and warp acceleration'
  capacitor: 1,250 GJ
  cargohold: 3,000 {{m3}}
  class: Hauler
  cpu: 395
  dronebay: ''
  externallinks: '[https://www.eveonline.com/news/view/equinox-in-focus-new-upwell-ships
    Equinox in Focus: New Upwell Ships]'
  extrahold: 45,000 {{m3}}
  extraholdtype: Infrastructure Hold
  faction: Upwell
  grouping: Haulers
  highlights1: 45,000 {{m3}} Infrastructure Hold
  highlights2: ''
  highlights3: ''
  highlights4: ''
  highs: 4
  hulltype: Squall Class
  inertia: 0.8
  info: 'The ''''Squall''''-class hauler was first commissioned from ORE by Upwell
    to aid in their nullsec colonization efforts. Building on ORE''s recent advances
    in compression technology and their experience with large specialized cargoholds,
    the Squall has been outfitted with a Infrastructure Hold capable of storing many
    items produced by Upwell, such as structures, service modules, sovereignty infrastructure,
    planetary infrastructure, and deployables. Additionally, the hold also contains
    several sealed subchambers, allowing it to safely transport and maintain suitable
    environments for almost any kind of Reagent, Organism or Entity.


    With Upwell shipping lanes facing new increasing threats from the emergence of
    The Deathless Circle and rising pirate activity in YC125, Mordu''s Legion was
    brought onboard as a co-designer, outfitting the Squall with an array of missile
    defenses. Despite being a Hauler, the Squall is capable of deterring most small
    pirate raiding and scouting fleets without an escort.'
  launchers: 3
  lows: 3
  mass: 12800000
  maxlockedtargets: 5
  maxvelocity: 175
  mediums: 5
  powergrid: 250
  quote: We stand on the cusp of a new era.
  quote_attribution: Upwell Consortium marketing division
  reqskills: '* {{RequiredSkill|Upwell Hauler|I}}

    ** {{RequiredSkill|Spaceship Command|III}}'
  scanres: 240 mm
  sensortype: Gravimetric
  sensorvalue: 11
  shieldem: 20
  shieldexp: 50
  shieldhp: 2000
  shieldkin: 50
  shieldtherm: 20
  shipid: 81008
  shipimg: Squall.jpg
  shipname: Squall
  sigradius: 195 m
  structurehp: 1000
  targetrange: 45 km
  tech: ''
  totaltraintime: ''
  turrets: 0
  variations: '{{Ship|Deluge}}, {{Ship|Torrent}}'
  volume: 2500003
  warpspeed: 3.5 AU/s
  warptime: 14.2 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Squall
title: Squall
type_id: 81008
validation_score: 1.0
---

<img src="/81008.png" alt="Squall" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>


The Squall is an Upwell hauler released with the Equinox expansion on 11 June 2024. It features an Infrastructure bay, which CCP has said will be able to hold the Reagent materials that this expansion introduced, as well as Planetary Industry(PI) materials, moon goo, and Upwell structures and equipment. It features better base health stats than other tech 1 haulers, and its 3 missile launchers have effective DPS of 6 launchers at max Upwell Hauler skills due to the missile damage bonus, giving it missile firepower comparable to a Caracal, a tech 1 cruiser. CCP has stated that production costs will be higher than other T1 haulers, which are around 2M ISK, with the Squall aimed to cost as much as a tech 1 cruiser to manufacture at around 20M ISK.
## Skills
Further information about additional or recommended skills to pilot  for a specific or its common role(s) can be written here.
## Tactics
In promotional media, CCP has pitched this ship as being able to fill two roles. One is simply as a tankier version of a PI hauler like an Epithal that can better defend itself with its shield tank and onboard missile launchers. The other is as a loot truck in raiding parties against Skyhooks, the attackable source of reagent materials introduced in Equinox. CCP stated that it hopes that the combat capabilities of the ship will allow haulers that would otherwise be in a passive and/or multiboxed role to instead actively take part in fights.
## Notes
Exhaustive list of items which can be carried in the ship's infrastructure hold:

 Citadels
 Colony reagents
 Command centres
 Engineering complexes
 Fuel blocks
 Ice products
 Mobile structures
 Moon drills
 Moon materials
 Orbital skyhooks
 Orbital construction platforms
 Planetary commodities 
 Quantum cores
 Refineries
 Structure anti-subcapital missiles
 Structure festival launchers
 Structure light fighters
 Sovereignty hub anomaly detection upgrades
 Sovereignty hub service infrastructure upgrades
 Sovereignty hubs
## Patch Notes

## Patch History