---
esi_data:
  fitting_stats:
    cpu_output: 150
    high_slots: 3
    low_slots: 3
    med_slots: 4
    powergrid_output: 30
    rig_slots: 2
  group: Interceptor
  hull_stats:
    hp_armor: 400
    hp_shield: 400
    hp_structure: 500
  name: Stiletto
  race: Unknown
  skill_requirements:
  - level: 5
    skill_id: 3329
  - level: 1
    skill_id: 12092
  type_id: 11198
  velocity: 435
image: /11198.png
last_updated: '2026-04-19T22:23:35.071068'
source: eve-university
source_stats:
  armorem: 70
  armorexp: 10
  armorhp: 400
  armorkin: 25
  armortherm: 35
  bandwidth: ''
  bonuses: '<b>Interceptors bonuses (per skill level):</b><br>

    15% reduction in Microwarpdrive signature radius penalty<br>

    5% bonus to Warp Scrambler and Warp Disruptor optimal range<br>

    ''''''Minmatar Frigate bonuses (per skill level):''''''

    <br>5% bonus to Small Projectile Turret damage<br>

    7.5% bonus to Small Projectile Turret tracking speed<br>

    ''''''Role Bonus:''''''<br>

    80% reduction in Propulsion Jamming systems activation cost<br>

    80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty
    and scan resolution penalty<br>

    100% bonus to Interdiction Nullifier duration<br>

    60% bonus to warp speed and warp acceleration'
  capacitor: 250 GJ
  cargohold: "92 m\xB3"
  class: Interceptor
  cpu: 150
  dronebay: ''
  externallinks: ''
  faction: Minmatar Republic
  grouping: Interceptors
  highlights1: Fast Target Locking Time
  highs: 3
  hulltype: Slasher Class
  inertia: 3.5
  info: Interceptors utilize a combination of advanced alloys and electronics to reduce
    their effective signature radius.  This, along with superior maneuverability and
    speed, makes them very hard to target and track, particularly for high caliber
    turrets.
  launchers: 1
  lows: 3
  mass: 1010000
  maxlockedtargets: 5
  maxvelocity: 435
  mediums: 4
  powergrid: 30
  quote: No matter how far ahead they begin, we will always take the lead.
  quote_attribution: Sebiestor Chief Acassa Midular
  reqskills: '* {{RequiredSkill|Interceptors|I}}

    ** {{RequiredSkill|Evasive Maneuvering|V}}

    *** {{RequiredSkill|Navigation|II}}

    ** {{RequiredSkill|Spaceship Command|III}}

    * {{RequiredSkill|Minmatar Frigate|V}}

    ** {{RequiredSkill|Spaceship Command|I}}'
  scanres: 970 mm
  sensortype: LADAR
  sensorvalue: 10 points
  shieldem: 10
  shieldexp: 50
  shieldhp: 400
  shieldkin: 40
  shieldtherm: 20
  shipid: 11198
  shipimg: Stiletto.jpg
  shipname: Stiletto
  sigradius: 31 m
  structurehp: 500
  targetrange: 29.5 km
  tech: 2
  totaltraintime: 23d 22h 40m 30s
  turrets: 2
  variations: '{{Ship|Slasher}}, {{Ship|Claw}}'
  volume: 17400
  warpspeed: 5 AU/s
  warptime: 4.9 s
source_url: https://wiki.eveuniversity.org/Stiletto
title: Stiletto
type_id: 11198
validation_score: 1.0
---

<img src="/11198.png" alt="Stiletto" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>


The Stiletto is a popular interceptor: its 4 mid slots allow for more tackle/utility modules, and/or a basic shield buffer, leading many pilots to prefer it to the Malediction and Ares. It is strictly better than the Crow for the core roles filled by a fleet interceptor due to better speed, better agility, and faster lock time.
## Skills
The Stiletto has tight fitting, so pilots will want high fitting skills, either IVs or Vs. Other core relevant skills include:

 Navigation IV/V Increases Speed by 5% per level very handy for catching another ship; short training time (about 4 days) and useful for any ship.
 Signature Analysis IV/V Increases targeting speed by 5% (1x, and again about 4 days to V); helps pilots quickly lock and point a target trying to flee.
 Propulsion Jamming II/III Reduces capacitor burden of running points, scrams, and webs; allows the T2 versions of these modules at II
 Acceleration Control III/IV Boosts MWD/AB speed.
 High Speed Maneuvering III/IV Allows T2 MWD at III and for each level decreases the cap burden of running the MWD by 5%.
 Spaceship Command V 2% agility per level; short train, helps in flying any ship, and allows tighter turns, to keep Angular Velocity high.
## Tactics
Most fleet interceptor tactics are fairly consistent across different hulls. Aspiring interceptor pilots should practice manual piloting at speed; YouTube has some good videos illustrating spiraling in safely to avoid gunfire, and keeping enemies at a set range while tackling them.
## Notes
You can write additional notes for Stiletto here.
## Patch History