---
esi_data:
  fitting_stats:
    cpu_output: 420
    high_slots: 7
    low_slots: 7
    med_slots: 3
    powergrid_output: 1550
    rig_slots: 2
  group: Command Ship
  hull_stats:
    hp_armor: 5300
    hp_shield: 2900
    hp_structure: 4600
  name: Absolution
  race: Unknown
  skill_requirements:
  - level: 5
    skill_id: 33095
  - level: 1
    skill_id: 23950
  type_id: 22448
  velocity: 158
image: /22448.png
last_updated: '2026-04-19T18:38:11.400699'
source: eve-university
source_stats:
  armorem: 50
  armorexp: 80
  armorhp: 5300
  armorkin: 62.5
  armortherm: 35
  bandwidth: 25 Mbit/sec
  bonuses: "<b>Command Ships bonuses (per skill level):</b><br>\n20% bonus to Medium\
    \ Energy Turret damage<br>\n4% bonus to Armored Command and Information Command\
    \ burst strength and duration<br>\n<b>Amarr Battlecruiser bonuses (per skill level):</b><br>\n\
    10% reduction in Medium Energy Turret activation cost<br>\n4% bonus to all armor\
    \ resistances<br>\n<b>Role Bonus:</b><br>\n\u2022&nbsp;Can use 2 Command Burst\
    \ modules<br>\n50% bonus to Command Burst area of effect range"
  capacitor: 3,375 GJ
  cargohold: "375 m\xB3"
  class: Command Ship
  cpu: 420
  dronebay: "25 m\xB3"
  externallinks: ''
  faction: Amarr Empire
  forumlinks: ''
  grouping: Command Ships
  highlights1: High Amount of High Slots
  highlights2: High Amount of Low Slots
  highlights3: Can use Command Burst module
  highs: 7
  hulltype: Harbinger Class
  inertia: 0.71
  info: Command ships are engineered specifically to wreak havoc on a battlefield
    of many. Sporting advanced command module interfaces, these vessels are more than
    capable of turning the tide in large engagements. Command ships represent the
    ultimate in Command Burst efficiency; the boosts they give their comrades in combat
    make them indispensable assets to any well-rounded fleet.
  launchers: 0
  lows: 7
  mass: 12300000
  maxlockedtargets: 7
  maxvelocity: 158
  mediums: 3
  powergrid: 1550
  quote: Our Lord smiles upon the world. Where the Emperor rules in his name Leading
    his people to glory untold.
  quote_attribution: The Scriptures. Prophrt Anoyia 17:21
  reqskills: '* {{RequiredSkill|Amarr Battlecruiser|V}}

    ** {{RequiredSkill|Spaceship Command|III}}

    ** {{RequiredSkill|Amarr Cruiser|III}}

    *** {{RequiredSkill|Spaceship Command|II}}

    *** {{RequiredSkill|Amarr Destroyer|III}}

    **** {{RequiredSkill|Amarr Frigate|III}}

    ***** {{RequiredSkill|Spaceship Command|I}}

    * {{RequiredSkill|Command Ships|I}}

    ** {{RequiredSkill|Command Burst Specialist|IV}}

    *** {{RequiredSkill|Leadership|V}}

    ** {{RequiredSkill|Wing Command|IV}}

    *** {{RequiredSkill|Leadership|V}}

    ** {{RequiredSkill|Spaceship Command|V}}'
  scanres: 252 mm
  sensortype: RADAR
  sensorvalue: 21 points
  shieldem: 0
  shieldexp: 87.5
  shieldhp: 2900
  shieldkin: 70
  shieldtherm: 20
  shipid: 22448
  shipimg: Absolution.jpg
  shipname: Absolution
  sigradius: 265 m
  structurehp: 4600
  targetrange: 75.00 km
  tech: 2
  totaltraintime: 104d 20h 51m 23s ?
  turrets: 5
  variations: '{{Ship|Harbinger Navy Issue}}, {{Ship|Harbinger}}'
  volume: 234000
  warpspeed: 3.5 AU/s
  warptime: 12.11 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Absolution
title: Absolution
type_id: 22448
validation_score: 1.0
---

<img src="/22448.png" alt="Absolution" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>


The Absolution is the Amarr attack command ship, designed as a laser boat. It is, generally speaking, a better damage platform than the Damnation, but is considerably less tanky.
## Skills
Further information about additional or recommended skills to pilot Absolution for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Absolution roles or piloting tactics. You can write them here.
## Notes
You can write additional notes for Absolution here.
## Patch history