---
esi_data:
  fitting_stats:
    cpu_output: 825
    high_slots: 5
    low_slots: 7
    med_slots: 6
    powergrid_output: 725000
    rig_slots: 3
  group: Dreadnought
  hull_stats:
    hp_armor: 156000
    hp_shield: 130000
    hp_structure: 182000
  name: Vehement
  race: Unknown
  skill_requirements:
  - level: 1
    skill_id: 20533
  - level: 1
    skill_id: 20531
  - level: 1
    skill_id: 20532
  type_id: 42124
  velocity: 80
image: /42124.png
last_updated: '2026-04-19T22:58:30.220364'
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 156000
  armorkin: 35
  armortherm: 35
  bonuses: "<b>Gallente Dreadnought bonuses (per skill level):</b><br>\n5% bonus to\
    \ Capital Hybrid Turret rate of fire<br>\n'''Minmatar Dreadnought bonuses (per\
    \ skill level):'''<br>\n10% bonus to Stasis Webifier effectiveness<br>\n'''Role\
    \ Bonus:'''<br>\n\u2022&nbsp;Can fit a Siege Modules<br>\n50% bonus to Capital\
    \ Hybrid Turret damage<br>\n5x penalty to Entosis Link duration"
  capacitor: 57,800 GJ
  caption: Vehement
  cargohold: 2,250 {{m3}}
  class: Dreadnought
  cpu: 825
  externallinks: ''
  extrahold: 8,000 {{m3}}
  extrahold2: 1,000,000 {{m3}}
  extrahold2type: Ship Maintenance Bay
  extrahold3: 10,000 {{m3}}
  extrahold3type: Fleet Hangar
  extraholdtype: Fuel
  faction: Serpentis
  grouping: Pirate Faction Dreadnoughts
  highlights1: High Amount of Medium Slots
  highlights2: ''
  highs: 5
  hulltype: Moros Class
  inertia: 0.038
  info: "Reacting to the rise of capsuleer capital fleets, the Serpentis Corporation\
    \ requested that the Angel Cartel\u2019s naval architects design a dreadnought\
    \ class capital ship. This was done using the Moros hull as the basis for a formidable\
    \ mobile weapons platform. After receiving the Compact, capital ship engineers\
    \ from the Cartel\u2019s Guardian Angels division maximized the damage potential\
    \ of the design. For good measure, the Guardian Angels combined this with advanced\
    \ Serpentis stasis webification technology."
  lows: 7
  mass: 1250000000
  maxlockedtargets: 7
  maxvelocity: 80
  mediums: 6
  powergrid: 725000
  quote: Control the conditions and the results of a reaction become inevitable.
  quote_attribution: Igil Sarpati
  reqskills: '* {{RequiredSkill|Capital Ships|I}}

    ** {{RequiredSkill|Advanced Spaceship Command|V}}

    *** {{RequiredSkill|Spaceship Command|V}}

    * {{RequiredSkill|Minmatar Dreadnought|I}}

    ** {{RequiredSkill|Capital Ships|III}}

    *** {{RequiredSkill|Advanced Spaceship Command|V}}

    **** {{RequiredSkill|Spaceship Command|V}}

    ** {{RequiredSkill|Minmatar Battleship|III}}

    *** {{RequiredSkill|Spaceship Command|IV}}

    *** {{RequiredSkill|Minmatar Battlecruiser|III}}

    **** {{RequiredSkill|Spaceship Command|III}}

    **** {{RequiredSkill|Minmatar Cruiser|III}}

    ***** {{RequiredSkill|Spaceship Command|II}}

    ***** {{RequiredSkill|Minmatar Destroyer|III}}

    ****** {{RequiredSkill|Minmatar Frigate|III}}

    ******* {{RequiredSkill|Spaceship Command|I}}

    * {{RequiredSkill|Gallente Dreadnought|I}}

    ** {{RequiredSkill|Capital Ships|III}}

    *** {{RequiredSkill|Advanced Spaceship Command|V}}

    **** {{RequiredSkill|Spaceship Command|V}}

    ** {{RequiredSkill|Gallente Battleship|III}}

    *** {{RequiredSkill|Spaceship Command|IV}}

    *** {{RequiredSkill|Gallente Battlecruiser|III}}

    **** {{RequiredSkill|Spaceship Command|III}}

    **** {{RequiredSkill|Gallente Cruiser|III}}

    ***** {{RequiredSkill|Spaceship Command|II}}

    ***** {{RequiredSkill|Gallente Destroyer|III}}

    ****** {{RequiredSkill|Gallente Frigate|III}}

    ******* {{RequiredSkill|Spaceship Command|I}}

    ** {{RequiredSkill|Tactical Weapon Reconfiguration|I}}

    *** {{RequiredSkill|Advanced Weapon Upgrades|V}}

    **** {{RequiredSkill|Weapon Upgrades|V}}

    ***** {{RequiredSkill|Gunnery|II}}

    * {{RequiredSkill|Jump Drive Operation|I}}

    ** {{RequiredSkill|Science|V}}

    ** {{RequiredSkill|Navigation|V}}

    ** {{RequiredSkill|Warp Drive Operation|V}}

    *** {{RequiredSkill|Navigation|I}}'
  scanres: 80 mm
  sensortype: Magnetometric
  sensorvalue: 60 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 130000
  shieldkin: 40
  shieldtherm: 20
  shipid: 42124
  shipimg: Vehement.jpg
  shipname: Vehement
  sigradius: 12,000 m
  structurehp: 182000
  targetrange: 105 km
  tech: F
  totaltraintime: 111d 12h 15m 40s
  turrets: 3
  variations: '{{Ship|Moros}}, {{Ship|Hubris}}, {{Ship|Moros Navy Issue}}'
  volume: 175500003
  warpspeed: 1.5 AU/s
  warptime: 65.85 s
source_url: https://wiki.eveuniversity.org/Vehement
title: Vehement
type_id: 42124
validation_score: 1.0
---

<img src="/42124.png" alt="Vehement" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>


The Vehement is a Serpentis dreadnought. It requires both Gallente and Minmatar dreadnought skills to fly.
## Skills
Further information about additional or recommended skills to pilot Vehement for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Vehement roles or piloting tactics. You can write them here.
## Notes
Blueprint copies for the Vehement are available from the Serpentis loyalty point stores.
## Patch History