---
esi_data:
  fitting_stats:
    cpu_output: 525
    high_slots: 7
    low_slots: 4
    med_slots: 6
    powergrid_output: 1100
    rig_slots: 2
  group: Command Ship
  hull_stats:
    hp_armor: 3800
    hp_shield: 4700
    hp_structure: 3400
  name: Claymore
  race: Unknown
  skill_requirements:
  - level: 5
    skill_id: 33098
  - level: 1
    skill_id: 23950
  type_id: 22468
  velocity: 170
faction: Minmatar Republic
faction_group: Empire
image: /22468.png
last_updated: '2026-04-21T00:53:32.033628'
ship_class: Command Ship
source: eve-university
source_stats:
  armorem: 90
  armorexp: 10
  armorhp: 3800
  armorkin: 25
  armortherm: 67.5
  bandwidth: 50 Mbit/sec
  bonuses: "<b>Command Ships bonuses (per skill level):</b><br>5% bonus to Heavy Missile\
    \ and Heavy Assault Missile Launcher rate of fire<br>10% bonus to Heavy Missile\
    \ and Heavy Assault Missile velocity<br>3% bonus to Shield Command and Skirmish\
    \ Command burst strength and duration<br><b>Minmatar Battlecruiser bonuses (per\
    \ skill level):</b><br>5% bonus to Heavy Missile and Heavy Assault Missile Launcher\
    \ rate of fire<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>\u2022\
    &nbsp;Can use 2 Command Burst modules<br>100% bonus to Command Burst area of effect\
    \ range"
  capacitor: 2,625 GJ
  cargohold: "575 m\xB3"
  class: Command Ship
  cpu: 525
  dronebay: "75 m\xB3"
  extrahold: ''
  extraholdtype: ''
  faction: Minmatar Republic
  forumlinks: ''
  grouping: Command Ships
  highlights1: Can Use Command Burst modules
  highlights2: High Amount of High Slots
  highlights3: ''
  highlights4: ''
  highs: 7
  hulltype: Cyclone Class
  inertia: 0.7
  info: 'Command ships are engineered specifically to wreak havoc on a battlefield
    of many.  Sporting advanced command module interfaces, these vessels are more
    than capable of turning the tide in large engagements. Command ships represent
    the ultimate in warfare link efficiency; the boosts they give their comrades in
    combat make them indispensable assets to any well-rounded fleet.<br><br>Developer:
    Core Complexion Inc.<br><br>Core Complexion''s ships are unusual in that they
    favor electronics and defense over the "lots of guns" approach traditionally favored
    by the Minmatar.'
  launchers: 5
  lows: 4
  mass: 12500000
  maxlockedtargets: 7
  maxvelocity: 170
  mediums: 6
  powergrid: 1100
  quote: Swift and decisive. Resilient and responsive. This is leadership.
  quote_attribution: Sebiestor Chief Acassa Midular
  reqskills: '*{{RequiredSkill|Minmatar Battlecruiser|V}}

    ** {{RequiredSkill|Spaceship Command|III}}

    ** {{RequiredSkill|Minmatar Cruiser|III}}

    *** {{RequiredSkill|Spaceship Command|II}}

    *** {{RequiredSkill|Minmatar Destroyer|III}}

    **** {{RequiredSkill|Minmatar Frigate|III}}

    ***** {{RequiredSkill|Spaceship Command|I}}

    * {{RequiredSkill|Command Ships|I}}

    ** {{RequiredSkill|Command Burst Specialist|IV}}

    *** {{RequiredSkill|Leadership|V}}

    ** {{RequiredSkill|Wing Command|IV}}

    *** {{RequiredSkill|Leadership|V}}

    ** {{RequiredSkill|Spaceship Command|V}}'
  scanres: 264 mm
  sensortype: LADAR
  sensorvalue: 22 points
  shieldem: 75
  shieldexp: 50
  shieldhp: 4700
  shieldkin: 40
  shieldtherm: 60
  shipid: 22468
  shipimg: Claymore.jpg
  shipname: Claymore
  sigradius: 240 m
  structurehp: 3400
  targetrange: 75.00 km
  tech: 2
  totaltraintime: 104d 20h 51m 23s ?
  turrets: 2
  variations: '{{Ship|Cyclone}}, {{Ship|Cyclone Fleet Issue}}'
  volume: 216000
  warpspeed: 3.5 AU/s
  warptime: 12.13 s
  wikireferences: ''
source_url: https://wiki.eveuniversity.org/Claymore
tech_level: Tech 2
title: Claymore
type_id: 22468
validation_score: 1.0
---

<img src="/22468.png" alt="Claymore" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

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## Summary

</div>
The Claymore is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the Sleipnir, but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets.
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## Skills

</div>
Further information about additional or recommended skills to pilot Claymore for a specific or its common role(s) can be written here.
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## Tactics

</div>
No sub-article about Claymore roles or piloting tactics. You can write them here.
<div style="display: flow-root;">

## Notes

</div>
You can write additional notes for Claymore here.
## Patch history