---
esi_data:
  fitting_stats:
    cpu_output: 440
    high_slots: 5
    low_slots: 4
    med_slots: 6
    powergrid_output: 950
    rig_slots: 2
  group: Heavy Assault Cruiser
  hull_stats:
    hp_armor: 1250
    hp_shield: 2500
    hp_structure: 1550
  name: Eagle
  race: Unknown
  skill_requirements:
  - level: 5
    skill_id: 3334
  - level: 1
    skill_id: 16591
  type_id: 12011
  velocity: 160
faction: Caldari State
faction_group: Empire
image: /12011.png
last_updated: '2026-04-21T00:57:05.840021'
ship_class: Heavy Assault Cruiser
source: eve-university
source_stats:
  armorem: 50
  armorexp: 10
  armorhp: 1250
  armorkin: 62.5
  armortherm: 86.25
  bandwidth: 25 Mbit/sec
  bonuses: "<b>Heavy Assault Cruisers bonuses (per skill level):</b><br>\n5% bonus\
    \ to Medium Hybrid Turret tracking speed<br>\n5% bonus to Medium Hybrid Turret\
    \ damage<br>\n'''Caldari Cruiser bonuses (per skill level):'''<br>\n7.5% bonus\
    \ to Medium Hybrid Turret Optimal range<br>\n4% bonus to all shield resistances<br>\n\
    '''Role Bonus:'''<br>\n50% reduction in Microwarpdrive signature radius penalty<br>\n\
    \u2022&nbsp;Can fit Assault Damage Controls"
  capacitor: 1,350 GJ
  cargohold: "550 m\xB3"
  class: Heavy Assault Cruiser
  cpu: 440
  dronebay: "25 m\xB3"
  externallinks: ''
  faction: Caldari State
  grouping: Heavy Assault Cruisers
  highs: 5
  hulltype: Moa Class
  inertia: 0.576
  info: 'Built on the shoulders of the sturdy Moa and improving on its durability
    and range, the Eagle is the next generation in Caldari gunboats. Able to fire
    accurately and do tremendous damage at ranges considered extreme by any cruiser
    pilot, this powerhouse will be the bane of anyone careless enough to think himself
    out of its range.



    Developer: Ishukone


    Caldari starship design is showing a growing trend towards armaments effective
    at high ranges, and in this arena, as in others, Ishukone do not let themselves
    get left behind; the Eagle was intended by them as a counter to the fearsome long-range
    capabilities of Lai Dai''s Cerberus ship.'
  launchers: 1
  lows: 4
  mass: 11720000
  maxlockedtargets: 8
  maxvelocity: 160
  mediums: 6
  powergrid: 950
  quote: Civility ends where optimal range begins.
  quote_attribution: CEO Mens Reppola
  reqskills: '* {{RequiredSkill|Caldari Cruiser|V}}

    ** {{RequiredSkill|Spaceship Command|II}}

    ** {{RequiredSkill|Caldari Destroyer|III}}

    *** {{RequiredSkill|Caldari Frigate|III}}

    **** {{RequiredSkill|Spaceship Command|I}}

    * {{RequiredSkill|Heavy Assault Cruisers|I}}

    ** {{RequiredSkill|Energy Grid Upgrades|V}}

    *** {{RequiredSkill|Power Grid Management|II}}

    *** {{RequiredSkill|Science|I}}

    ** {{RequiredSkill|Weapon Upgrades|V}}

    *** {{RequiredSkill|Gunnery|II}}

    ** {{RequiredSkill|Spaceship Command|V}}

    ** {{RequiredSkill|Capacitor Management|IV}}

    *** {{RequiredSkill|Power Grid Management|III}}'
  scanres: 252 mm
  sensortype: Gravimetric
  sensorvalue: 25 points
  shieldem: 0
  shieldexp: 50
  shieldhp: 2500
  shieldkin: 70
  shieldtherm: 80
  shipid: 12011
  shipimg: Eagle.jpg
  shipname: Eagle
  sigradius: 140 m
  structurehp: 1550
  targetrange: 65 km
  tech: 2
  totaltraintime: 63d 9h 37m 40s
  turrets: 5
  variations: '{{Ship|Onyx}}, {{Ship|Gila}}, {{Ship|Moa}}'
  volume: 101000
  warpspeed: 4.0 AU/s
  warptime: 9.36 s
source_url: https://wiki.eveuniversity.org/Eagle
tech_level: Tech 2
title: Eagle
type_id: 12011
validation_score: 1.0
---

<img src="/12011.png" alt="Eagle" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />

<div style="display: flow-root;">

## Summary

</div>
The big brother of the Harpy and more advanced cousin to the Ferox, the Eagle's optimal range bonus and tracking speed bonus allow it to hit target both near and far with either railguns or blasters. With the innate long range of railguns, the Eagle can attain range that even sniper battleships can be proud of, while sporting much higher tracking. Furthermore, its shield resist bonus and innate high resists to kinetic and thermal damage it both extremely resistant to hostile railgun fire and the most durable shield-tanked Heavy Assault Cruiser on the market. The Ferox used to be more popular than the Eagle due to its significantly lower cost, but with the Ferox's repeated nerfs, the Eagle is now more popular with all but the poorest alliances. In comparison to its direct competitor the Ferox, the Ferox is cheaper, requires less skill training, is slightly longer ranged, and deals 20% more damage; however the Eagle is faster, harder to hit, has better tracking, can use the powerful Assault Damage Control, and is correspondingly more durable (especially against railguns). Prior to the 2022 HAC rebalance, the Eagle mostly lived in the shadow of its faster, high alpha competitor the Muninn. But after the rebalance, the Eagle reigns supreme as the preeminent cruiser gunboat for bloc warfare.
<div style="display: flow-root;">

## Skills

</div>
Further information about additional or recommended skills to pilot Eagle for a specific or its common role(s) can be written here.
<div style="display: flow-root;">

## Tactics

</div>
No sub-article about Eagle roles or piloting tactics. You can write them here.
<div style="display: flow-root;">

## Notes

</div>
You can write additional notes for Eagle here.
## Patch history