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+---
+esi_data:
+ fitting_stats:
+ cpu_output: 600
+ high_slots: 8
+ low_slots: 5
+ med_slots: 5
+ powergrid_output: 1100
+ rig_slots: 3
+ group: Combat Battlecruiser
+ hull_stats:
+ hp_armor: 5625
+ hp_shield: 7875
+ hp_structure: 5625
+ name: Cyclone Fleet Issue
+ race: Unknown
+ skill_requirements:
+ - level: 2
+ skill_id: 33098
+ type_id: 72811
+ velocity: 180
+faction: Minmatar Republic
+faction_group: Empire
+image: /72811.png
+last_updated: '2026-04-20T03:21:26.423170'
+ship_class: Combat Battlecruiser
+source: eve-university
+source_stats:
+ armorem: 60
+ armorexp: 10
+ armorhp: 5625
+ armorkin: 25
+ armortherm: 35
+ bandwidth: 50 Mbit/sec
+ bonuses: "'''Minmatar Battlecruiser bonuses (per skill level):'''
\n7.5% bonus\
+ \ to Heavy Missile and Heavy Assault Missile Launcher rate of fire
\n5% bonus\
+ \ to Heavy Missile and Heavy Assault Missile explosion velocity
\n3% reduction\
+ \ to ship signature radius
\n'''Role Bonus:'''
\n\u2022 Can use one\
+ \ Command Burst module
\n50% bonus to Command Burst area of effect range
\n\
+ 25% bonus to Missile velocity"
+ capacitor: 2,900 GJ
+ cargohold: "450 m\xB3"
+ class: Combat Battlecruiser
+ cpu: 600
+ dronebay: "50 m\xB3"
+ externallinks: ''
+ extrahold: ''
+ extraholdtype: ''
+ faction: Minmatar Republic
+ grouping: Faction Battlecruisers
+ highlights1: Can use Command Burst module
+ highlights2: High Amount of High Slots
+ highlights3: ''
+ highlights4: ''
+ highs: 8
+ hulltype: Cyclone Class
+ inertia: 0.68
+ info: "Following a hotly contested bidding process, a joint development group of\
+ \ engineers from the Brutor and Sebiestor Tribes were tasked with drafting a response\
+ \ to disturbing intelligence documents obtained in a raid on an Amarr frigate\
+ \ and destroyer systems research facility in the system of Arayar. How does one\
+ \ answer a wide range of yet unknown and emerging threats? Volume of fire. \n\n\
+ To this end, the Cyclone was redesigned with over a decade's worth of technical\
+ \ advancements crowned by a state of the art missile loading system, enabling\
+ \ it to launch an awe inspiring volume of missiles in a very short amount of time.\
+ \ A simple, yet effective, answer \u2013 and one that does not leave those who\
+ \ ask with much time to ponder it."
+ launchers: 6
+ lows: 5
+ mass: 12400000
+ maxlockedtargets: 6
+ maxvelocity: 180
+ mediums: 5
+ powergrid: 1100
+ quote: Against the darkness, we stand as one.
+ quote_attribution: Hetman General Kanth Filmir
+ reqskills: '*{{RequiredSkill|Minmatar Battlecruiser|II}}
+
+ ** {{RequiredSkill|Minmatar Cruiser|III}}
+
+ *** {{RequiredSkill|Minmatar Destroyer|III}}
+
+ **** {{RequiredSkill|Minmatar Frigate|III}}
+
+ ***** {{RequiredSkill|Spaceship Command|I}}
+
+ *** {{RequiredSkill|Spaceship Command|II}}
+
+ ** {{RequiredSkill|Spaceship Command|III}}'
+ roles: unspecified
+ scanres: 220 mm
+ sensortype: Ladar
+ sensorvalue: 18 points
+ shieldem: 0
+ shieldexp: 50
+ shieldhp: 7875
+ shieldkin: 40
+ shieldtherm: 20
+ shipid: 72811
+ shipimg: ''
+ shipname: Cyclone Fleet Issue
+ sigradius: 250 m
+ structurehp: 5625
+ targetrange: 50 km
+ tech: F
+ totaltraintime: 1d 21h 16m 40s
+ turrets: 2
+ variations: '{{Ship|Cyclone}}, {{Ship|Claymore}}'
+ volume: 216000
+ warpspeed: 3.5 AU/s
+ warptime: 11.69 s
+ wikireferences: ''
+source_url: https://wiki.eveuniversity.org/Cyclone Fleet Issue
+tech_level: Faction
+title: Cyclone Fleet Issue
+type_id: 72811
+validation_score: 1.0
+---
+
+
+
+