[AGENT] Update: ships/amarr/interceptors/malediction

This commit is contained in:
2026-04-19 14:44:13 +00:00
parent cf03055200
commit 153b9bb0b3

View File

@@ -21,7 +21,7 @@ esi_data:
skill_id: 12092 skill_id: 12092
type_id: 11186 type_id: 11186
velocity: 470 velocity: 470
last_updated: '2026-04-19T14:37:43.284027' last_updated: '2026-04-19T14:44:13.434760'
source: eve-university source: eve-university
source_stats: source_stats:
armorem: 50 armorem: 50
@@ -94,20 +94,16 @@ type_id: 11186
validation_score: 1.0 validation_score: 1.0
--- ---
Summary ## Summary
The Amarr fleet interceptor has an interesting set of bonuses being the only fleet interceptor with a bonus to tank. Though the Malediction's 4 low slots and resist bonus might suggest an armor plated fit, this is usually a bad idea since an interceptor's main strength is its speed. The resist bonus does however work well with an armor repairer in some circumstances. The Amarr fleet interceptor has an interesting set of bonuses being the only fleet interceptor with a bonus to tank. Though the Malediction's 4 low slots and resist bonus might suggest an armor plated fit, this is usually a bad idea since an interceptor's main strength is its speed. The resist bonus does however work well with an armor repairer in some circumstances.
The Malediction has 4 low slots and 3 mid slots, allowing it to fit the standard fleet tackler complement of either two tackle modules or a warp disruptor and a medium shield extender in its mids. The Malediction has a slightly above-average powergrid, making fitting a MSE slightly easier. The Malediction's 4 low slots and slightly higher base speed than the Ares means the Malediction can support the best speed fit among the fleet interceptors. The Malediction has 4 low slots and 3 mid slots, allowing it to fit the standard fleet tackler complement of either two tackle modules or a warp disruptor and a medium shield extender in its mids. The Malediction has a slightly above-average powergrid, making fitting a MSE slightly easier. The Malediction's 4 low slots and slightly higher base speed than the Ares means the Malediction can support the best speed fit among the fleet interceptors.
The Malediction's armor resist bonus means a small armor rep can give it a decent active armor tank and opens up options to use it as a brawling inty. The Malediction's four lows allow it to be speed and agility fit. The Malediction's armor resist bonus means a small armor rep can give it a decent active armor tank and opens up options to use it as a brawling inty. The Malediction's four lows allow it to be speed and agility fit.
## Skills
Skills
Further information about additional or recommended skills to pilot Malediction for a specific or its common role(s) can be written here. Further information about additional or recommended skills to pilot Malediction for a specific or its common role(s) can be written here.
## Tactics
Tactics
No sub-article about Malediction roles or piloting tactics. You can write them here. No sub-article about Malediction roles or piloting tactics. You can write them here.
## Notes
Notes
You can write additional notes for Malediction here. You can write additional notes for Malediction here.
## Patch History
Patch History