diff --git a/content/ships/frigates/tech-2/scalpel.md b/content/ships/frigates/tech-2/scalpel.md new file mode 100644 index 00000000..f05ec0d7 --- /dev/null +++ b/content/ships/frigates/tech-2/scalpel.md @@ -0,0 +1,145 @@ +--- +esi_data: + fitting_stats: + cpu_output: 200 + high_slots: 3 + low_slots: 3 + med_slots: 4 + powergrid_output: 42 + rig_slots: 2 + group: Logistics Frigate + hull_stats: + hp_armor: 300 + hp_shield: 450 + hp_structure: 350 + name: Scalpel + race: Unknown + skill_requirements: + - level: 5 + skill_id: 3329 + - level: 1 + skill_id: 40328 + type_id: 37460 + velocity: 415 +faction: Minmatar Republic +faction_group: Empire +image: /37460.png +last_updated: '2026-04-21T01:16:07.634748' +ship_class: Logistics Frigate +source: eve-university +source_stats: + armorem: 80 + armorexp: 10 + armorhp: 300 + armorkin: 25 + armortherm: 51.25 + bandwidth: 5 Mbit/sec + bonuses: Minmatar Frigate bonuses (per skill level):
10% bonus to Remote + Shield Booster amount
10% reduction in Remote Shield Booster activation cost
Logistics + Frigates bonuses (per skill level):
5% reduction in Remote Shield Booster + duration and activation cost
4% reduction in signature radius
Role Bonus:
300% + bonus to Remote Shield Booster falloff + capacitor: 560 GJ + cargohold: "260 m\xB3" + class: Logistics Frigate + cpu: 200 + dronebay: "5 m\xB3" + externallinks: '' + extrahold: '' + extraholdtype: '' + faction: Minmatar Republic + forumlinks: '' + grouping: Logistics Frigates + highlights1: '' + highlights2: '' + highlights3: '' + highlights4: '' + highs: 3 + hulltype: Burst Class + inertia: 3.85 + info: Thukker Tribe caravans have made use of jury-rigged repair frigates for years, + mastering the art of optimizing remote shield booster systems for a fast and light + frame. With the Scalpel Logistics Frigate, Thukker Mix has built upon the foundation + of this experience to release an incredibly fast repair platform that can keep + up with all kinds of mobile frigate and destroyer fleets. Upgrading the common + Burst hull with increased shield resistances, more powerful remote shield boosters + and improved agility, the engineers at Thukker Mix have developed a ship that + is sure to become a common sight in New Eden's conflict zones. + launchers: 2 + lows: 3 + mass: 1420000 + maxlockedtargets: 8 + maxvelocity: 415 + mediums: 4 + powergrid: 42 + quote: Fly alone, die fast. Fly together, fly further. + quote_attribution: Thukker saying + reqskills: '*{{RequiredSkill|Minmatar Frigate|V}} + + ** {{RequiredSkill|Spaceship Command|I}} + + * {{RequiredSkill|Logistics Frigates|I}} + + ** {{RequiredSkill|Signature Analysis|V}} + + ** {{RequiredSkill|Spaceship Command|III}} + + ** {{RequiredSkill|Long Range Targeting|IV}} + + *** {{RequiredSkill|CPU Management|II}}' + scanres: 940 mm + sensortype: LADAR + sensorvalue: 13 points + shieldem: 50 + shieldexp: 50 + shieldhp: 450 + shieldkin: 40 + shieldtherm: 40 + shipid: 37460 + shipimg: Scalpel.jpg + shipname: Scalpel + sigradius: 33 m + structurehp: 350 + targetrange: 40.00 km + tech: 2 + totaltraintime: 19d 6h 50m + turrets: 2 + variations: '{{Ship|Burst}}' + volume: 28700 + warpspeed: 5.0 AU/s + warptime: 7.58 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Scalpel +tech_level: Tech 2 +title: Scalpel +type_id: 37460 +validation_score: 1.0 +--- + +Scalpel + +
+ +## Summary + +
+You can write a summary for the Scalpel here. +
+ +## Skills + +
+Further information about additional or recommended skills to pilot the Scalpel for a specific or its common role(s) can be written here. +
+ +## Tactics + +
+You can add any notes on tactics here. +
+ +## Notes + +
+You can write additional notes for the Scalpel here. +## Patch history \ No newline at end of file