diff --git a/content/ships/jovian/battleships/eidolon.md b/content/ships/jovian/battleships/eidolon.md new file mode 100644 index 00000000..adaa0add --- /dev/null +++ b/content/ships/jovian/battleships/eidolon.md @@ -0,0 +1,81 @@ +--- +last_updated: '2026-04-19T17:50:19.644351' +source: eve-university +source_stats: + armorem: 60 + armorexp: 20 + armorhp: 7813 + armorkin: 35 + armortherm: 45 + bandwidth: 125 + bonuses: None + capacitor: 9375 + cargohold: 700 + class: Battleship + cpu: 1500 + dronebay: 375 + externallinks: '' + extrahold: '' + extraholdtype: '' + faction: Jovian Directorate + forumlinks: '' + grouping: Standard Battleships + highlights1: High Amount of High Slots + highlights2: High Amount of Mid Slots + highlights3: High Amount of Low Slots + highlights4: '' + highs: 8 + hulltype: Eidolon Class + inertia: 0.155 + info: Little is known about Jove vessels except for their technical superiority. + launchers: 8 + lows: 8 + mass: 100000000 + maxlockedtargets: 7 + maxvelocity: 250 + mediums: 8 + powergrid: 28000 + reqskills: '*{{RequiredSkill|Jove Battleship|I}} + + ** {{RequiredSkill|Spaceship Command|V}} + + ** {{RequiredSkill|Jove Cruiser|III}} + + *** {{RequiredSkill|Spaceship Command|III}} + + *** {{RequiredSkill|Caldari Frigate|IV}} + + **** {{RequiredSkill|Spaceship Command|I}}' + scanres: 115 + sensortype: Omni + sensorvalue: 15 + shieldem: 0 + shieldexp: 50 + shieldhp: 14844 + shieldkin: 40 + shieldtherm: 20 + shipid: 647 + shipimg: Eidolon.jpg + shipname: Eidolon + sigradius: 400 + structurehp: 6563 + targetrange: 100.0 + tech: '' + totaltraintime: Unknown + turrets: 8 + variations: '' + volume: 441000 + warpspeed: 1 + warptime: 21.49 + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Eidolon +title: Eidolon +type_id: 647 +validation_score: 1.0 +--- + +## Summary +Only usable by devs before its removal, this ship was by all accounts an absolute beast that entire fleets of players were unable to kill. +## Notes +All Jove ships were removed from the game files in the Rubicon 1.3 patch. +## Patch History \ No newline at end of file