[AGENT] Update: ships/outer-ring-excavations/2/exhumers/mackinaw
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content/ships/outer-ring-excavations/2/exhumers/mackinaw.md
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content/ships/outer-ring-excavations/2/exhumers/mackinaw.md
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---
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esi_data:
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fitting_stats:
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cpu_output: 310
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high_slots: 2
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low_slots: 3
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med_slots: 4
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powergrid_output: 110
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rig_slots: 2
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group: Exhumer
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hull_stats:
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hp_armor: 5000
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hp_shield: 5500
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hp_structure: 5500
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name: Mackinaw
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race: Unknown
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skill_requirements:
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- level: 1
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skill_id: 22551
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- level: 5
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skill_id: 17940
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type_id: 22548
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velocity: 130
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image: /22548.png
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last_updated: '2026-04-19T20:27:56.775750'
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source: eve-university
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source_stats:
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armorem: 60
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armorexp: 10
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armorhp: 5000
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armorkin: 25
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armortherm: 35
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bandwidth: 50 Mbit/sec
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bonuses: '<b>Mining Barge bonuses (per skill level):</b><br>
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5% bonus to ship ore hold capacity<br>
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3% bonus in Strip Miner yield<br>
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4% reduction in Ice Harvester duration<br>
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3% reduction in Gas Harvester duration<br>
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''''''Exhumers bonuses (per skill level):''''''<br>
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2.5% bonus to ship ore hold capacity<br>
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4% bonus to all shield resistances<br>
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3% reduction in Gas Harvester duration<br>
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4% bonus to Strip Miner yield<br>
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''''''Role Bonus''''''<br>
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10% reduction in Strip Miner duration<br>
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12.5% reduction in Ice and Gas Harvester duration'
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capacitor: 600 GJ
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cargohold: "450 m\xB3"
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class: Exhumer
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cpu: 310
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dronebay: "50 m\xB3"
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externallinks: ''
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extrahold: "31,500 m\xB3"
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extraholdtype: Mining
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faction: Outer Ring Excavations
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grouping: Exhumers
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highlights1: ''
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highlights2: ''
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highlights3: ''
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highlights4: ''
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highs: 2
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hulltype: Retriever Class
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inertia: 0.7
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info: 'The exhumer is the second generation of mining vessels created by ''''''ORE''''''.
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Exhumers, like their mining barge cousins, were each created to excel at a specific
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function, the Mackinaw''s being storage. A massive ore hold allows the Mackinaw
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to operate for extended periods without requiring as much support as other exhumers.
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Exhumers are equipped with electronic subsystems specifically designed to accommodate
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Strip Mining and Ice Harvesting modules.'
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launchers: ''
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lows: 3
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mass: 17500000
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maxlockedtargets: 8
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maxvelocity: 130
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mediums: 4
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powergrid: 110
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quote: I only come back here so I can get the kredits I need to spend more time
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out there.
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quote_attribution: Unknown miner, Dodixie Federation Navy Assembly Plant ship hangar
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reqskills: '* {{RequiredSkill|Exhumers|I}}
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** {{RequiredSkill|Spaceship Command|IV}}
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** {{RequiredSkill|Industry|V}}
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** {{RequiredSkill|Astrogeology|V}}
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*** {{RequiredSkill|Science|IV}}
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*** {{RequiredSkill|Mining|IV}}
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* {{RequiredSkill|Mining Barge|V}}
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** {{RequiredSkill|Astrogeology|III}}
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*** {{RequiredSkill|Science|IV}}
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*** {{RequiredSkill|Mining|IV}}
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** {{RequiredSkill|Industry|V}}
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** {{RequiredSkill|Mining Frigate|III}}
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*** {{RequiredSkill|Spaceship Command|I}}'
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scanres: 550 mm
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sensortype: Magnetometric
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sensorvalue: 13 points
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shieldem: ''
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shieldexp: 50
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shieldhp: 5500
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shieldkin: 40
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shieldtherm: 20
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shipid: 22548
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shipimg: Mackinaw.jpg
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shipname: Mackinaw
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sigradius: 200 m
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structurehp: 5500
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targetrange: 45 km
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tech: 2
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totaltraintime: 50d 22h 47m 10s
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turrets: ''
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variations: '{{Ship|Retriever}}'
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volume: 150000
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warpspeed: 3.5 AU/s
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warptime: 16.98 s
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wikireferences: ''
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source_url: https://wiki.eveuniversity.org/Mackinaw
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title: Mackinaw
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type_id: 22548
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validation_score: 1.0
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---
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<img src="/22548.png" alt="Mackinaw" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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The Mackinaw has the largest mining hold of the Exhumers, which makes it ideal for solo operations, but sacrifices some tank and yield. With maximum Mining Barge and Exhumers skills, the Mackinaw has a total mining hold capacity of 44 296.9 m³.
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## Skills
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Flying Skills
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Exhumers II (but I recommend you to boost it to IV as soon as possible)
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Astrogeology V
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Mining Optimization Skills
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Ice Harvesting V (to be able to fit Ice Harvester II)
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Mining Upgrades V (to reduce CPU loss from Ice Harvester Upgrades)
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Defense Skills
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Shield Operation
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Tactical Shield Manipulation
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## Tactics
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Due to how vulnerable and cumbersome the mining barges are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Mackinaw packaged in a hauler, which raises less (albeit still some) suspicion.
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A Badger, even at base skills, has a capacity of 3,900, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its rigs are destroyed, so either use cheap Tech I rigs or design your ship around not using them.
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## Notes
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You can write additional notes for here.
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## Patch History
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