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+---
+esi_data:
+ fitting_stats:
+ cpu_output: 800
+ high_slots: 8
+ low_slots: 7
+ med_slots: 7
+ powergrid_output: 18000
+ rig_slots: 2
+ group: Black Ops
+ hull_stats:
+ hp_armor: 5000
+ hp_shield: 5000
+ hp_structure: 4000
+ name: Marshal
+ race: Unknown
+ skill_requirements:
+ - level: 1
+ skill_id: 3339
+ - level: 1
+ skill_id: 3338
+ - level: 1
+ skill_id: 3336
+ type_id: 44996
+ velocity: 110
+faction: CONCORD
+faction_group: Independent
+image: /44996.png
+last_updated: '2026-04-21T01:06:30.837507'
+ship_class: Black Ops
+source: eve-university
+source_stats:
+ armorem: 40
+ armorexp: 40
+ armorhp: 5000
+ armorkin: 40
+ armortherm: 40
+ bandwidth: ''
+ bonuses: "'''Black Ops bonuses (per skill level):'''
\n10% bonus to Warp Scrambler\
+ \ and Warp Disruptor optimal range
\n20% to Stasis Webifier optimal range
\n\
+ 10% bonus to warp speed and acceleration
\n'''Gallente Battleship bonuses (per\
+ \ skill level):'''
\n10% bonus to Large Hybrid Turret damage
\n7.5% bonus\
+ \ to Large Hybrid Turret tracking speed
\n'''Minmatar Battleship bonuses (per\
+ \ skill level):'''
\n10% bonus to Large Projectile Turret rate of fire
\n\
+ 10% bonus to Large Projectile Turret falloff
\n'''Caldari Battleship bonuses\
+ \ (per skill level):'''
\n7.5% bonus to Heavy Missile, Cruise Missile and Torpedo\
+ \ Launcher rate of fire
\n10% bonus to Cruise Missile and Torpedo flight time
\n\
+ '''Amarr Battleship bonuses (per skill level):'''
\n10% bonus to Large Energy\
+ \ Turret damage
\n10% bonus to Large Energy Turret optimal range
\n'''Role\
+ \ Bonus:'''
\n\u2022 Can fit Covert Cynosural Field Generator and Covert\
+ \ Jump Portal Generator
\n\u2022 No targeting delay after Cloaking Device\
+ \ deactivation
\n\u2022 Cloak reactivation delay reduced to 5 seconds
\n\
+ 75% reduction to effective distance traveled for jump fatigue
\n10% bonus to\
+ \ security status gains from destruction of non-capsuleer pirates while flying\
+ \ this ship
\n\u2022 Armor Repairer and Shield Booster effectiveness increased\
+ \ by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling\
+ \ of 50%
\n650% bonus to ship max velocity when using Cloaking Devices
\n\
+ 100% bonus to Shield Extender hitpoints
\n50% bonus to Armor Plate hitpoints
\n\
+ 5% Additional bonus to Reinforced Bulkhead hitpoints
\n50% bonus to Cynosural\
+ \ Field Generator duration"
+ capacitor: 5,000 GJ
+ caption: Marshal
+ cargohold: "800 m\xB3"
+ class: Black Ops
+ cpu: 800
+ dronebay: ''
+ externallinks: ''
+ extrahold: "2,150 m\xB3"
+ extraholdtype: Fuel
+ faction: CONCORD
+ forumlinks: ''
+ grouping: Special Edition Black Ops
+ highlights1: High amount of high slots
+ highlights2: Increases security status gain
+ highlights3: ''
+ highlights4: ''
+ highs: 8
+ hulltype: Marshal Class
+ inertia: 0.07
+ info: 'The venerable Marshal series of battleships have made up the backbone of
+ CONCORD''s fleets for a century, in various marks and iterations of a design originally
+ built around the subframe and keel of the Amarr Empire''s Apocalypse-class battleship.
+ The appearance of a response force led by Marshal-class battleships invariably
+ ends in the destruction of criminals and terrorists daring to try their luck in
+ high-security space.
+
+ Over the course of the Drifter Crisis, the Directive Enforcement Department assessed
+ that the aged design, improved only incrementally over the decades, could no longer
+ meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD
+ Aerospace''s "Force Majeure Program" to develop enhanced and totally overhauled
+ versions of its core inventory of police action and combat vessels.
+
+ While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels
+ with hyper-advanced technology, the program became a severe drain on CONCORD''s
+ resources. Consequently, the Inner Circle authorized a limited release of the
+ Marshal, stripped of CONCORD''s advanced rapid-deployment and electronic warfare
+ suites, to the capsuleer market via authorized dealers.'
+ launchers: 6
+ lows: 7
+ mass: 150000000
+ maxlockedtargets: 7
+ maxvelocity: 110
+ mediums: 7
+ powergrid: 18000
+ quote: Others fight for territory, wealth, ideology. We alone fight for peace and
+ justice.
+ quote_attribution: DED Star Marshal Kjersidur Elladall
+ reqskills: '*{{RequiredSkill|Gallente Battleship|I}}
+
+ ** {{RequiredSkill|Gallente Battlecruiser|III}}
+
+ *** {{RequiredSkill|Gallente Cruiser|III}}
+
+ **** {{RequiredSkill|Gallente Destroyer|III}}
+
+ ***** {{RequiredSkill|Gallente Frigate|III}}
+
+ ****** {{RequiredSkill|Spaceship Command|I}}
+
+ **** {{RequiredSkill|Spaceship Command|II}}
+
+ *** {{RequiredSkill|Spaceship Command|III}}
+
+ ** {{RequiredSkill|Spaceship Command|IV}}
+
+ * {{RequiredSkill|Caldari Battleship|I}}
+
+ ** {{RequiredSkill|Caldari Battlecruiser|III}}
+
+ *** {{RequiredSkill|Caldari Cruiser|III}}
+
+ **** {{RequiredSkill|Caldari Destroyer|III}}
+
+ ***** {{RequiredSkill|Caldari Frigate|III}}
+
+ ****** {{RequiredSkill|Spaceship Command|I}}
+
+ **** {{RequiredSkill|Spaceship Command|II}}
+
+ *** {{RequiredSkill|Spaceship Command|III}}
+
+ ** {{RequiredSkill|Spaceship Command|IV}}
+
+ * {{RequiredSkill|Amarr Battleship|I}}
+
+ ** {{RequiredSkill|Amarr Battlecruiser|III}}
+
+ *** {{RequiredSkill|Amarr Cruiser|III}}
+
+ ** {{RequiredSkill|Amarr Destroyer|III}}
+
+ *** {{RequiredSkill|Amarr Frigate|III}}
+
+ ****** {{RequiredSkill|Spaceship Command|I}}
+
+ **** {{RequiredSkill|Spaceship Command|II}}
+
+ *** {{RequiredSkill|Spaceship Command|III}}
+
+ ** {{RequiredSkill|Spaceship Command|IV}}
+
+ * {{RequiredSkill|Minmatar Battleship|I}}
+
+ ** {{RequiredSkill|Minmatar Battlecruiser|III}}
+
+ *** {{RequiredSkill|Minmatar Cruiser|III}}
+
+ ** {{RequiredSkill|Minmatar Destroyer|III}}
+
+ *** {{RequiredSkill|Minmatar Frigate|III}}
+
+ ****** {{RequiredSkill|Spaceship Command|I}}
+
+ **** {{RequiredSkill|Spaceship Command|II}}
+
+ *** {{RequiredSkill|Spaceship Command|III}}
+
+ ** {{RequiredSkill|Spaceship Command|IV}}
+
+ * {{RequiredSkill|Black Ops|I}}
+
+ ** {{RequiredSkill|Cloaking|IV}}
+
+ *** {{RequiredSkill|CPU Management|IV}}
+
+ ** {{RequiredSkill|Jump Drive Calibration|IV}}
+
+ *** {{RequiredSkill|Jump Drive Operation|V}}
+
+ **** {{RequiredSkill|Navigation|V}}
+
+ **** {{RequiredSkill|Science|V}}
+
+ **** {{RequiredSkill|Warp Drive Operation|V}}
+
+ ***** {{RequiredSkill|Navigation|I}}
+
+ ** {{RequiredSkill|Spaceship Command|V}}'
+ scanres: 235 mm
+ sensortype: Gravimetric
+ sensorvalue: 40 points
+ shieldem: 40
+ shieldexp: 40
+ shieldhp: 5000
+ shieldkin: 40
+ shieldtherm: 40
+ shipid: 44996
+ shipimg: Marshal.jpg
+ shipname: Marshal
+ sigradius: 330 m
+ structurehp: 4000
+ targetrange: 91.00 km
+ tech: 2
+ totaltraintime: 81d 10h 45m 58s
+ turrets: 6
+ variations: ''
+ volume: 450000
+ warpspeed: 3.5 AU/s
+ warptime: 14.56 s
+ wikireferences: ''
+source_url: https://wiki.eveuniversity.org/Marshal
+tech_level: Tech 2
+title: Marshal
+type_id: 44996
+validation_score: 1.0
+---
+
+
+
+