[AGENT] Update: ships/caldari-state/2/interceptors/crow
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content/ships/caldari-state/2/interceptors/crow.md
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content/ships/caldari-state/2/interceptors/crow.md
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---
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esi_data:
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fitting_stats:
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cpu_output: 165
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high_slots: 4
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low_slots: 2
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med_slots: 4
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powergrid_output: 35
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rig_slots: 2
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group: Interceptor
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hull_stats:
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hp_armor: 325
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hp_shield: 550
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hp_structure: 375
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name: Crow
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race: Unknown
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skill_requirements:
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- level: 5
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skill_id: 3330
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- level: 1
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skill_id: 12092
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type_id: 11176
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velocity: 430
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image: /11176.png
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last_updated: '2026-04-19T18:16:25.899192'
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source: eve-university
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source_stats:
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armorem: 50
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armorexp: 10
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armorhp: 325
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armorkin: 25
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armortherm: 55
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bandwidth: ''
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bonuses: '<b>Interceptors bonuses (per skill level):</b><br>
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15% reduction in Microwarpdrive signature radius penalty<br>
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5% bonus to Warp Scrambler and Warp Disruptor optimal range<br>
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''''''Caldari Frigate bonuses (per skill level):''''''<br>
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10% bonus to shield hitpoints<br>
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10% bonus to Light Missile and Rocket max velocity<br>
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''''''Role Bonus:''''''<br>
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80% reduction in Propulsion Jamming systems activation cost<br>
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80% reduction in Interdiction Nullifier reactivation delay,max lock range penalty
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and scan resolution penalty<br>
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100% bonus to Interdiction Nullifier duration<br>
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60% bonus to warp speed and warp acceleration'
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capacitor: 315 GJ
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cargohold: "98 m\xB3"
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class: Interceptor
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cpu: 165
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dronebay: ''
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externallinks: ''
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faction: Caldari State
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grouping: Interceptors
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highlights1: Fast Target Locking Time
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highs: 4
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hulltype: Condor Class
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inertia: 3.25
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info: 'Interceptors utilize a combination of advanced alloys and electronics to
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reduce their effective signature radius. This, along with superior maneuverability
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and speed, makes them very hard to target and track, particularly for high caliber
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turrets. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons
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manufacturers in the known world, Kaalakiota''s ships are very combat focused.
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Favoring the traditional Caldari combat strategy, they are designed around a substantial
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number of weapons systems, especially missile launchers. However, they have rather
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weak armor and structure, relying more on shields for protection.<br> <br>'
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launchers: 4
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lows: 2
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mass: 1065000
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maxlockedtargets: 5
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maxvelocity: 430
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mediums: 4
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powergrid: 35
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quote: A mighty wind arrests the weak.
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quote_attribution: 'Excerpt from Meditations on the Way: Book of The Mountain'
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reqskills: '*{{RequiredSkill|Caldari Frigate|V}}
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** {{RequiredSkill|Spaceship Command|I}}
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* {{RequiredSkill|Interceptors|I}}
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** {{RequiredSkill|Evasive Maneuvering|V}}
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*** {{RequiredSkill|Navigation|II}}
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** {{RequiredSkill|Spaceship Command|III}}'
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scanres: 860 mm
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sensortype: Gravimetric
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sensorvalue: 12 points
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shieldem: 0
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shieldexp: 50
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shieldhp: 550
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shieldkin: 40
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shieldtherm: 30
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shipid: 11176
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shipimg: Crow.jpg
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shipname: Crow
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sigradius: 35 m
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structurehp: 375
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targetrange: 32.5 km
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tech: 2
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totaltraintime: 23d 22h 40m 30s
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turrets: 0
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variations: '{{Ship|Raptor}}, {{Ship|Condor}}'
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volume: 18000
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warpspeed: 5 AU/s
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warptime: 5.46 s
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source_url: https://wiki.eveuniversity.org/Crow
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title: Crow
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type_id: 11176
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validation_score: 1.0
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---
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<img src="/11176.png" alt="Crow" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus common to all interceptors.
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The Crow has 4 mid slots like the Stiletto, allowing it to fit both Point and Scram.
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## Skills
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Further information about additional or recommended skills to pilot Crow for a specific or its common role(s) can be written here.
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## Tactics
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No sub-article about Crow roles or piloting tactics. You can write them here.
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## Notes
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In the Uprising expansion, the Crow received a 10% bonus to shield hitpoints per level of Caldari Frigate, which may give this ship a niche as a slightly more durable interceptor.
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## Patch History
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