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+---
+esi_data:
+ fitting_stats:
+ cpu_output: 145
+ high_slots: 3
+ low_slots: 3
+ med_slots: 4
+ powergrid_output: 36
+ rig_slots: 2
+ group: Electronic Attack Ship
+ hull_stats:
+ hp_armor: 375
+ hp_shield: 375
+ hp_structure: 325
+ name: Hyena
+ race: Unknown
+ skill_requirements:
+ - level: 5
+ skill_id: 3329
+ - level: 1
+ skill_id: 28615
+ type_id: 11387
+ velocity: 375
+faction: Minmatar Republic
+faction_group: Empire
+image: /11387.png
+last_updated: '2026-04-21T01:02:07.617571'
+ship_class: Electronic Attack Ship
+source: eve-university
+source_stats:
+ armorem: 80
+ armorexp: 10
+ armorhp: 375
+ armorkin: 25
+ armortherm: 51.25
+ bandwidth: ''
+ bonuses: Minmatar Frigate bonuses (per skill level):
10% bonus to Target
+ Painter optimal range
10% bonus to Target Painter effectiveness
Electronic
+ Attack Ships bonuses (per skill level):
40% bonus to Stasis Webifier optimal
+ range
3% reduction in ship signature radius
+ capacitor: 355 GJ
+ cargohold: "150 m\xB3"
+ class: Electronic Attack Ship
+ cpu: 145
+ dronebay: ''
+ externallinks: ''
+ extrahold: ''
+ extraholdtype: ''
+ faction: Minmatar Republic
+ forumlinks: ''
+ grouping: Electronic Attack Frigates
+ highlights1: ''
+ highlights2: ''
+ highlights3: ''
+ highlights4: ''
+ highs: 3
+ hulltype: Vigil Class
+ inertia: 3.93
+ info: Electronic attack ships are mobile, resilient electronic warfare platforms.
+ Although well suited to a variety of situations, they really come into their own
+ in skirmish and fleet encounters, particularly against larger ships. For anyone
+ wanting to decentralize their fleet's electronic countermeasure capabilities and
+ make them immeasurably harder to counter, few things will serve better than a
+ squadron or two of these little vessels.
+ launchers: 2
+ lows: 3
+ mass: 1191300
+ maxlockedtargets: 7
+ maxvelocity: 375
+ mediums: 4
+ powergrid: 36
+ quote: Makes even their best attempt laughable.
+ quote_attribution: CEO Enoksur Steidentet
+ reqskills: '*{{RequiredSkill|Minmatar Frigate|V}}
+
+ ** {{RequiredSkill|Spaceship Command|I}}
+
+ * {{RequiredSkill|Electronic Attack Ships|I}}
+
+ ** {{RequiredSkill|Spaceship Command|III}}
+
+ ** {{RequiredSkill|Long Range Targeting|V}}
+
+ *** {{RequiredSkill|CPU Management|II}}'
+ scanres: 600 mm
+ sensortype: LADAR
+ sensorvalue: 21 points
+ shieldem: 50
+ shieldexp: 50
+ shieldhp: 375
+ shieldkin: 40
+ shieldtherm: 40
+ shipid: 11387
+ shipimg: Hyena.jpg
+ shipname: Hyena
+ sigradius: 39 m
+ structurehp: 325
+ targetrange: 65.00 km
+ tech: 2
+ totaltraintime: 23d 22h 40m 30s
+ turrets: 2
+ variations: '{{Ship|Vigil}}, {{Ship|Vigil Fleet Issue}}'
+ volume: 17400
+ warpspeed: 5.0 AU/s
+ warptime: 6.49 s
+ wikireferences: ''
+source_url: https://wiki.eveuniversity.org/Hyena
+tech_level: Tech 2
+title: Hyena
+type_id: 11387
+validation_score: 1.0
+---
+
+
+
+