diff --git a/content/ships/frigates/faction/imp.md b/content/ships/frigates/faction/imp.md new file mode 100644 index 00000000..0edb2946 --- /dev/null +++ b/content/ships/frigates/faction/imp.md @@ -0,0 +1,156 @@ +--- +esi_data: + fitting_stats: + cpu_output: 180 + high_slots: 3 + low_slots: 4 + med_slots: 4 + powergrid_output: 50 + rig_slots: 2 + group: Interceptor + hull_stats: + hp_armor: 500 + hp_shield: 1000 + hp_structure: 500 + name: Imp + race: Unknown + skill_requirements: + - level: 5 + skill_id: 3331 + - level: 5 + skill_id: 3330 + - level: 1 + skill_id: 12092 + type_id: 35779 + velocity: 450 +faction: Sansha's Nation +faction_group: Pirate +image: /35779.png +last_updated: '2026-04-21T01:02:26.195172' +ship_class: Interceptor +source: eve-university +source_stats: + armorem: 50 + armorexp: 10 + armorhp: 500 + armorkin: 25 + armortherm: 55 + bandwidth: '' + bonuses: 'Interceptors bonuses (per skill level):
+ + 15% reduction in Microwarpdrive signature radius penalty
+ + 5% bonus to Warp Scrambler and Warp Disruptor optimal range
Caldari Frigate + bonuses (per skill level):
+ + 20% bonus to Afterburner velocity bonus
+ + Amarr Frigate bonuses (per skill level):
+ + 7.5% bonus to Small Energy Turret tracking speed
+ + Role Bonus:
250% bonus to Small Energy Turret damage
+ + 80% reduction in Propulsion Jamming systems activation cost
+ + 80% reduction in Interdiction Nullifier reactivation delay and max lock range + penalty
+ + 100% bonus to Interdiction Nullifier duration' + capacitor: 450 GJ + cargohold: "150 m\xB3" + class: Interceptor + cpu: 180 + dronebay: '' + externallinks: '' + faction: Sansha's Nation + grouping: Special Edition Interceptors + highlights1: Fast Target Locking Time + highs: 3 + hulltype: Imp Class + inertia: 3.3 + info: The Imp is an advanced Sansha's Nation Interceptor intended for use by forward + parties of True Power's feared harvester squadrons. Able to penetrate even the + most intense blockades, hunt down stragglers or simply hold ships while waiting + for the main harvester force to arrive, the Imp is yet another case of Sansha's + Nation technology improving on existing advanced hardware. Like most Sansha's + Nation equipment, the few captured examples of the Imp have proven to be readily + adaptable for capsuleer use. + launchers: '' + lows: 4 + mass: 900000 + maxlockedtargets: 6 + maxvelocity: 450 + mediums: 4 + powergrid: 50 + quote: Submission is the only path to survival. + quote_attribution: Koratama Akkaga + reqskills: '* {{RequiredSkill|Caldari Frigate|V}} + + ** {{RequiredSkill|Spaceship Command|I}} + + * {{RequiredSkill|Interceptors|I}} + + ** {{RequiredSkill|Evasive Maneuvering|V}} + + *** {{RequiredSkill|Navigation|II}} + + ** {{RequiredSkill|Spaceship Command|III}} + + * {{RequiredSkill|Amarr Frigate|V}} + + ** {{RequiredSkill|Spaceship Command|I}}' + rigs_count: 2 + scanres: 800 mm + sensortype: Radar + sensorvalue: 15 points + shieldem: 0 + shieldexp: 50 + shieldhp: 1000 + shieldkin: 40 + shieldtherm: 30 + shipid: 35779 + shipimg: Imp.jpg + shipname: Imp + sigradius: 35 m + structurehp: 500 + targetrange: 40 km + tech: F + totaltraintime: 17h 55m 0s + turrets: 2 + volume: 28600 + warpspeed: 8 AU/s + warptime: 4.1 s +source_url: https://wiki.eveuniversity.org/Imp +tech_level: Faction +title: Imp +type_id: 35779 +validation_score: 1.0 +--- + +Imp + +
+ +## Summary + +
+The Imp was a prize for the top four teams of Alliance Tournament XIII. +
+ +## Skills + +
+Further information about additional or recommended skills to pilot Imp for a specific or its common role(s) can be written here. +
+ +## Tactics + +
+No sub-article about Imp roles or piloting tactics. You can write them here. +
+ +## Notes + +
+You can write additional notes for Imp here. \ No newline at end of file