From 55875d1224f71fe3599940e1610fa6dbacbf5f6f Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 17:50:29 +0000 Subject: [PATCH] [AGENT] Update: ships/amarr/cruisers/augoror --- content/ships/amarr/cruisers/augoror.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/content/ships/amarr/cruisers/augoror.md b/content/ships/amarr/cruisers/augoror.md index a2ad8665..00e8bfdc 100644 --- a/content/ships/amarr/cruisers/augoror.md +++ b/content/ships/amarr/cruisers/augoror.md @@ -19,7 +19,8 @@ esi_data: skill_id: 3335 type_id: 625 velocity: 235 -last_updated: '2026-04-19T14:50:20.736641' +image: /625.png +last_updated: '2026-04-19T17:50:28.178090' source: eve-university source_stats: armorem: 50 @@ -105,7 +106,15 @@ type_id: 625 validation_score: 1.0 --- +Augoror + +
+ ## Summary + +
+ + The Augoror is the Tech 1 Amarr logistics cruiser, with bonuses to remote armor repairs and energy transfers. Like the Gallente Exequror, the Augoror is designed to repair other ships' armor. However, unlike the Exequror and instead like the Caldari shield-boosting Osprey, the Augoror is designed to trade capacitor with other Augorors in a "capacitor chain". Because of their 200% bonus to energy transfer amount, Augorors trading energy transfers to each other effectively create a large amount of capacitor out of nothing. A cap-chained Augoror can be capacitor-stable with lower skills than its sister ship the Exequror, and will also more easily resist energy neutralization. On the downside, a cap-chain team of logistics ships is more vulnerable to ECM, because a jammed Augoror not only can't repair its fellows, but also can't transfer capacitor, reducing its teammates' remote repair capacity. Cap-chained logistics ships also demand more coordination from their pilots.