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+---
+esi_data:
+ fitting_stats:
+ cpu_output: 500
+ high_slots: 7
+ low_slots: 6
+ med_slots: 4
+ powergrid_output: 1300
+ rig_slots: 2
+ group: Command Ship
+ hull_stats:
+ hp_armor: 4700
+ hp_shield: 3600
+ hp_structure: 4400
+ name: Damnation
+ race: Unknown
+ skill_requirements:
+ - level: 5
+ skill_id: 33095
+ - level: 1
+ skill_id: 23950
+ type_id: 22474
+ velocity: 150
+faction: Amarr Empire
+faction_group: Empire
+image: /22474.png
+last_updated: '2026-04-21T00:55:55.713328'
+ship_class: Command Ship
+source: eve-university
+source_stats:
+ armorem: 50
+ armorexp: 80
+ armorhp: 4700
+ armorkin: 62.5
+ armortherm: 35
+ bandwidth: 50 Mbit/sec
+ bonuses: "Command Ships bonuses (per skill level):
10% bonus to ship armor\
+ \ hitpoints
10% bonus to Heavy Missile and Heavy Assault Missile damage
3%\
+ \ bonus to Armored Command and Information Command burst strength and duration
Amarr\
+ \ Battlecruiser bonuses (per skill level):
10% bonus to Heavy Missile and\
+ \ Heavy Assault Missile max velocity
4% bonus to all armor resistances
Role\
+ \ Bonus:
\u2022 Can use 2 Command Burst modules
100% bonus to Command\
+ \ Burst area of effect range"
+ capacitor: 3,375 GJ
+ cargohold: "645 m\xB3"
+ class: Command Ship
+ cpu: 500
+ dronebay: "100 m\xB3"
+ faction: Amarr Empire
+ grouping: Command Ships
+ highlights1: Can use Command Burst module
+ highlights2: High Amount of High Slots
+ highs: 7
+ hulltype: Prophecy Class
+ inertia: 0.7
+ info: 'Command ships are engineered specifically to wreak havoc on a battlefield
+ of many. Sporting advanced command module interfaces, these vessels are more
+ than capable of turning the tide in large engagements. Command ships represent
+ the ultimate in warfare link efficiency; the boosts they give their comrades in
+ combat make them indispensable assets to any well-rounded fleet.
Developer:
+ Khanid Innovation
In addition to robust electronics systems, the Khanid
+ Kingdom''s ships possess advanced armor alloys capable of withstanding a great
+ deal of punishment. Generally eschewing the use of turrets, they tend to gear
+ their vessels more towards close-range missile combat.'
+ launchers: 5
+ lows: 6
+ mass: 13500000
+ maxlockedtargets: 7
+ maxvelocity: 150
+ mediums: 4
+ powergrid: 1300
+ quote: The pure authority of a rightful ruler is undeniable.
+ quote_attribution: Queen Zidarez Khanid
+ reqskills: '*{{RequiredSkill|Amarr Battlecruiser|V}}
+
+ ** {{RequiredSkill|Spaceship Command|III}}
+
+ ** {{RequiredSkill|Amarr Cruiser|III}}
+
+ *** {{RequiredSkill|Spaceship Command|II}}
+
+ *** {{RequiredSkill|Amarr Destroyer|III}}
+
+ **** {{RequiredSkill|Amarr Frigate|III}}
+
+ ***** {{RequiredSkill|Spaceship Command|I}}
+
+ * {{RequiredSkill|Command Ships|I}}
+
+ ** {{RequiredSkill|Command Burst Specialist|IV}}
+
+ *** {{RequiredSkill|Leadership|V}}
+
+ ** {{RequiredSkill|Wing Command|IV}}
+
+ *** {{RequiredSkill|Leadership|V}}
+
+ ** {{RequiredSkill|Spaceship Command|V}}'
+ scanres: 252 mm
+ sensortype: RADAR
+ sensorvalue: 22 points
+ shieldem: 0
+ shieldexp: 87.5
+ shieldhp: 3600
+ shieldkin: 70
+ shieldtherm: 20
+ shipid: 22474
+ shipimg: Damnation.jpg
+ shipname: Damnation
+ sigradius: 265 m
+ structurehp: 4400
+ targetrange: 70.00 km
+ tech: 2
+ totaltraintime: 104d 20h 51m 23s ?
+ turrets: 2
+ variations: '{{Ship|Prophecy}}, {{Ship|Prophecy Navy Issue}}'
+ volume: 234000
+ warpspeed: 3.5 AU/s
+ warptime: 13.1 s
+source_url: https://wiki.eveuniversity.org/Damnation
+tech_level: Tech 2
+title: Damnation
+type_id: 22474
+validation_score: 1.0
+---
+
+
+
+