diff --git a/content/ships/minmatar/combat-battlecruisers/cyclone.md b/content/ships/minmatar/combat-battlecruisers/cyclone.md index 9149ad14..3cb77a38 100644 --- a/content/ships/minmatar/combat-battlecruisers/cyclone.md +++ b/content/ships/minmatar/combat-battlecruisers/cyclone.md @@ -19,7 +19,7 @@ esi_data: skill_id: 33098 type_id: 16231 velocity: 180 -last_updated: '2026-04-19T05:14:57.150321' +last_updated: '2026-04-19T14:51:15.805719' source: eve-university source_stats: armorem: 60 @@ -105,19 +105,12 @@ type_id: 16231 validation_score: 1.0 --- -Summary +## Summary The Cyclone is a Minmatar Battlecruiser and, unlike its brother the Hurricane and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead. - - Skills +## Skills Like many Minmatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equipped in the extra high slots for PvP, although this is not a very long train. Cyclones are shield tanked more often than not in order to take advantage of the ship's bonuses, so good active shield tanking skills are also recommended. - - Tactics +## Tactics No sub-article about roles or piloting tactics. You can write them here. - - Notes +## Notes You can add notes here. - - Patch History - -Category:Ship Database -Category:Standard Battlecruisers \ No newline at end of file +## Patch History \ No newline at end of file