[AGENT] Update: ships/minmatar-republic/unknown/battleships/maelstrom

This commit is contained in:
2026-04-19 18:11:10 +00:00
parent 0c43884739
commit 5e940742f6

View File

@@ -0,0 +1,135 @@
---
esi_data:
fitting_stats:
cpu_output: 640
high_slots: 7
low_slots: 5
med_slots: 7
powergrid_output: 18000
rig_slots: 3
group: Battleship
hull_stats:
hp_armor: 8250
hp_shield: 8800
hp_structure: 7700
name: Maelstrom
race: Unknown
skill_requirements:
- level: 1
skill_id: 3337
type_id: 24694
velocity: 115
image: /24694.png
last_updated: '2026-04-19T18:11:10.031212'
source: eve-university
source_stats:
armorem: 60
armorexp: 10
armorhp: 8250
armorkin: 25
armortherm: 35
bandwidth: 100 Mbit/sec
bonuses: '<b>Minmatar Battleship bonuses (per skill level):</b><br>
10% bonus to Large Projectile Turret damage<br>
10% bonus to Shield Booster amount<br>
''''''Role Bonus:''''''<br>
100% bonus to Shield Extender hitpoints<br>
50% bonus to Armor Plate hitpoints<br>
5% Additional bonus to Reinforced Bulkhead hitpoints'
capacitor: 6,000 GJ
cargohold: "790 m\xB3"
class: Battleship
cpu: 640
dronebay: "100 m\xB3"
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Minmatar Republic
grouping: Standard Battleships
highlights1: High Amount of High Slots
highlights2: ''
highlights3: ''
highlights4: ''
highs: 7
hulltype: Maelstrom Class
inertia: 0.136
info: With the Maelstrom, versatility is the name of the game. Its defensive capabilities
make it ideally suited for small raid groups or solo work, while its 8 turret
hardpoints present opportunities for untold carnage on the fleet battlefield.
launchers: 0
lows: 5
mass: 103600000
maxlockedtargets: 7
maxvelocity: 115
mediums: 7
powergrid: 18000
quote: Unbroken. Unbound.
quote_attribution: Inscription on memorial in the Great Caravanserai
reqskills: '* {{RequiredSkill|Minmatar Battleship|I}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Minmatar Battlecruiser|III}}
*** {{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Minmatar Cruiser|III}}
**** {{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Minmatar Destroyer|III}}
***** {{RequiredSkill|Minmatar Frigate|III}}
****** {{RequiredSkill|Spaceship Command|I}}'
scanres: 125 mm
sensortype: LADAR
sensorvalue: 21 points
shieldem: 0
shieldexp: 50
shieldhp: 8800
shieldkin: 40
shieldtherm: 20
shipid: 24694
shipimg: Maelstrom.jpg
shipname: Maelstrom
sigradius: 460 m
structurehp: 7700
targetrange: 90 km
tech: ''
totaltraintime: 3d 20h 55m 10s
turrets: 6
variations: ''
volume: 470000
warpspeed: 3 AU/s
warptime: 19.53 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Maelstrom
title: Maelstrom
type_id: 24694
validation_score: 1.0
---
<img src="/24694.png" alt="Maelstrom" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Maelstrom is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further its bonused for projectile turrets.
## Skills
Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.
## Tactics
The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank. Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet". This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene.
## Notes
You can add notes here.
## Patch History