[AGENT] Update: ships/blood-raiders/f/cruisers/ashimmu

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2026-04-19 18:45:04 +00:00
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---
esi_data:
fitting_stats:
cpu_output: 350
high_slots: 5
low_slots: 6
med_slots: 4
powergrid_output: 1300
rig_slots: 3
group: Cruiser
hull_stats:
hp_armor: 2950
hp_shield: 2290
hp_structure: 2325
name: Ashimmu
race: Unknown
skill_requirements:
- level: 2
skill_id: 3335
- level: 2
skill_id: 3333
type_id: 17922
velocity: 215
image: /17922.png
last_updated: '2026-04-19T18:45:03.084598'
source: eve-university
source_stats:
armorem: 50
armorexp: 20
armorhp: 2950
armorkin: 25
armortherm: 35
bandwidth: 50 Mbit/sec
bonuses: "<b>Minmatar Cruiser bonuses (per skill level):</b><br>\n20% bonus to Stasis\
\ Webifier range<br>\n'''Amarr Cruiser bonuses (per skill level):'''<br>\n15%\
\ bonus to Energy Nosferatu and Energy Neutralizer drain amount<br>\n20% bonus\
\ to Energy Nosferatu and Energy Neutralizer optimal range<br>\n10% bonus to Energy\
\ Nosferatu and Energy Neutralizer fallof range<br>\n'''Role Bonus:'''<br>\n125%\
\ bonus to Medium Energy Turret damage<br>\n\u2022&nbsp;Energy Nosferatu fitted\
\ to this ship will drain targeted ship's capacitor regardless of your own capacitor\
\ level"
capacitor: 1,850 GJ
cargohold: "430 m\xB3"
class: Cruiser
cpu: 350
dronebay: 50{{m3}}
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Blood Raiders
grouping: Pirate Faction Cruisers
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 5
hulltype: Ashimmu Class
inertia: 0.55
info: In those of the Empire's regions where naughty children are frightened into
submission with tales of the Blood Raiders and their gallery of horrors, the terrible
spear of the Ashimmu is known by all as a bringer of things worse than death. This
is one of the few things that small children and capsule pilots generally agree
upon.
launchers: 0
lows: 6
mass: 11010000
maxlockedtargets: 7
maxvelocity: 215
mediums: 4
powergrid: 1300
quote: 'Rejoice, o chosen of God
For our blood fills this Valley of Death'
quote_attribution: The Scriptures, Saint Junip 15:11
reqskills: '* {{RequiredSkill|Minmatar Cruiser|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Minmatar Destroyer|III}}
*** {{RequiredSkill|Minmatar Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Amarr Cruiser|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Amarr Destroyer|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}'
scanres: 340 mm
sensortype: RADAR
sensorvalue: 19 points
shieldem: 0
shieldexp: 50
shieldhp: 2290
shieldkin: 40
shieldtherm: 20
shipid: 17922
shipimg: Ashimmu.jpg
shipname: Ashimmu
sigradius: 130 m
structurehp: 2325
targetrange: 55 km
tech: F
totaltraintime: 1d 20h 12m 10s
turrets: 3
variations: ''
volume: 118000
warpspeed: 4 AU/s
warptime: 8.39 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Ashimmu
title: Ashimmu
type_id: 17922
validation_score: 1.0
---
<img src="/17922.png" alt="Ashimmu" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Ashimmu suffers from much the same problems as the Cruor although at least it can fit the essential 4 modules to makes its design work: propulsion, tackle, web and cap booster. The problem arises however that you can't tank it enough to make the resulting tank acceptable, but you also can't tank it enough to make the resulting tank respectable.
## Skills
Further information about additional or recommended skills to pilot Ashimmu for a specific or its common role(s) can be written here.
## Tactics
The Ashimmu is much cheaper than a neuting Legion and has a better Neuting/Mass ratio except for the eight neut version of the Legion with perfect skills. Its energy vampire bonus also makes it the perfect ship for webbing in w-space capital escalations.
## Notes
For more information about capacitor warfare and other capacitor warfare using ships see Capacitor warfare.
## Patch History