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+---
+esi_data:
+ fitting_stats:
+ cpu_output: 525
+ high_slots: 7
+ low_slots: 4
+ med_slots: 6
+ powergrid_output: 1100
+ rig_slots: 2
+ group: Command Ship
+ hull_stats:
+ hp_armor: 3800
+ hp_shield: 4700
+ hp_structure: 3400
+ name: Claymore
+ race: Unknown
+ skill_requirements:
+ - level: 5
+ skill_id: 33098
+ - level: 1
+ skill_id: 23950
+ type_id: 22468
+ velocity: 170
+faction: Minmatar Republic
+faction_group: Empire
+image: /22468.png
+last_updated: '2026-04-21T00:53:32.033628'
+ship_class: Command Ship
+source: eve-university
+source_stats:
+ armorem: 90
+ armorexp: 10
+ armorhp: 3800
+ armorkin: 25
+ armortherm: 67.5
+ bandwidth: 50 Mbit/sec
+ bonuses: "Command Ships bonuses (per skill level):
5% bonus to Heavy Missile\
+ \ and Heavy Assault Missile Launcher rate of fire
10% bonus to Heavy Missile\
+ \ and Heavy Assault Missile velocity
3% bonus to Shield Command and Skirmish\
+ \ Command burst strength and duration
Minmatar Battlecruiser bonuses (per\
+ \ skill level):
5% bonus to Heavy Missile and Heavy Assault Missile Launcher\
+ \ rate of fire
4% bonus to all shield resistances
Role Bonus:
\u2022\
+ Can use 2 Command Burst modules
100% bonus to Command Burst area of effect\
+ \ range"
+ capacitor: 2,625 GJ
+ cargohold: "575 m\xB3"
+ class: Command Ship
+ cpu: 525
+ dronebay: "75 m\xB3"
+ extrahold: ''
+ extraholdtype: ''
+ faction: Minmatar Republic
+ forumlinks: ''
+ grouping: Command Ships
+ highlights1: Can Use Command Burst modules
+ highlights2: High Amount of High Slots
+ highlights3: ''
+ highlights4: ''
+ highs: 7
+ hulltype: Cyclone Class
+ inertia: 0.7
+ info: 'Command ships are engineered specifically to wreak havoc on a battlefield
+ of many. Sporting advanced command module interfaces, these vessels are more
+ than capable of turning the tide in large engagements. Command ships represent
+ the ultimate in warfare link efficiency; the boosts they give their comrades in
+ combat make them indispensable assets to any well-rounded fleet.
Developer:
+ Core Complexion Inc.
Core Complexion''s ships are unusual in that they
+ favor electronics and defense over the "lots of guns" approach traditionally favored
+ by the Minmatar.'
+ launchers: 5
+ lows: 4
+ mass: 12500000
+ maxlockedtargets: 7
+ maxvelocity: 170
+ mediums: 6
+ powergrid: 1100
+ quote: Swift and decisive. Resilient and responsive. This is leadership.
+ quote_attribution: Sebiestor Chief Acassa Midular
+ reqskills: '*{{RequiredSkill|Minmatar Battlecruiser|V}}
+
+ ** {{RequiredSkill|Spaceship Command|III}}
+
+ ** {{RequiredSkill|Minmatar Cruiser|III}}
+
+ *** {{RequiredSkill|Spaceship Command|II}}
+
+ *** {{RequiredSkill|Minmatar Destroyer|III}}
+
+ **** {{RequiredSkill|Minmatar Frigate|III}}
+
+ ***** {{RequiredSkill|Spaceship Command|I}}
+
+ * {{RequiredSkill|Command Ships|I}}
+
+ ** {{RequiredSkill|Command Burst Specialist|IV}}
+
+ *** {{RequiredSkill|Leadership|V}}
+
+ ** {{RequiredSkill|Wing Command|IV}}
+
+ *** {{RequiredSkill|Leadership|V}}
+
+ ** {{RequiredSkill|Spaceship Command|V}}'
+ scanres: 264 mm
+ sensortype: LADAR
+ sensorvalue: 22 points
+ shieldem: 75
+ shieldexp: 50
+ shieldhp: 4700
+ shieldkin: 40
+ shieldtherm: 60
+ shipid: 22468
+ shipimg: Claymore.jpg
+ shipname: Claymore
+ sigradius: 240 m
+ structurehp: 3400
+ targetrange: 75.00 km
+ tech: 2
+ totaltraintime: 104d 20h 51m 23s ?
+ turrets: 2
+ variations: '{{Ship|Cyclone}}, {{Ship|Cyclone Fleet Issue}}'
+ volume: 216000
+ warpspeed: 3.5 AU/s
+ warptime: 12.13 s
+ wikireferences: ''
+source_url: https://wiki.eveuniversity.org/Claymore
+tech_level: Tech 2
+title: Claymore
+type_id: 22468
+validation_score: 1.0
+---
+
+
+
+