From 706c81d9a425934e69873ba113199547b8174ba5 Mon Sep 17 00:00:00 2001 From: b3nw Date: Tue, 21 Apr 2026 00:53:32 +0000 Subject: [PATCH] [AGENT] Update: ships/battlecruisers/tech-2/claymore --- .../ships/battlecruisers/tech-2/claymore.md | 159 ++++++++++++++++++ 1 file changed, 159 insertions(+) create mode 100644 content/ships/battlecruisers/tech-2/claymore.md diff --git a/content/ships/battlecruisers/tech-2/claymore.md b/content/ships/battlecruisers/tech-2/claymore.md new file mode 100644 index 00000000..73dd2eca --- /dev/null +++ b/content/ships/battlecruisers/tech-2/claymore.md @@ -0,0 +1,159 @@ +--- +esi_data: + fitting_stats: + cpu_output: 525 + high_slots: 7 + low_slots: 4 + med_slots: 6 + powergrid_output: 1100 + rig_slots: 2 + group: Command Ship + hull_stats: + hp_armor: 3800 + hp_shield: 4700 + hp_structure: 3400 + name: Claymore + race: Unknown + skill_requirements: + - level: 5 + skill_id: 33098 + - level: 1 + skill_id: 23950 + type_id: 22468 + velocity: 170 +faction: Minmatar Republic +faction_group: Empire +image: /22468.png +last_updated: '2026-04-21T00:53:32.033628' +ship_class: Command Ship +source: eve-university +source_stats: + armorem: 90 + armorexp: 10 + armorhp: 3800 + armorkin: 25 + armortherm: 67.5 + bandwidth: 50 Mbit/sec + bonuses: "Command Ships bonuses (per skill level):
5% bonus to Heavy Missile\ + \ and Heavy Assault Missile Launcher rate of fire
10% bonus to Heavy Missile\ + \ and Heavy Assault Missile velocity
3% bonus to Shield Command and Skirmish\ + \ Command burst strength and duration
Minmatar Battlecruiser bonuses (per\ + \ skill level):
5% bonus to Heavy Missile and Heavy Assault Missile Launcher\ + \ rate of fire
4% bonus to all shield resistances
Role Bonus:
\u2022\ +  Can use 2 Command Burst modules
100% bonus to Command Burst area of effect\ + \ range" + capacitor: 2,625 GJ + cargohold: "575 m\xB3" + class: Command Ship + cpu: 525 + dronebay: "75 m\xB3" + extrahold: '' + extraholdtype: '' + faction: Minmatar Republic + forumlinks: '' + grouping: Command Ships + highlights1: Can Use Command Burst modules + highlights2: High Amount of High Slots + highlights3: '' + highlights4: '' + highs: 7 + hulltype: Cyclone Class + inertia: 0.7 + info: 'Command ships are engineered specifically to wreak havoc on a battlefield + of many. Sporting advanced command module interfaces, these vessels are more + than capable of turning the tide in large engagements. Command ships represent + the ultimate in warfare link efficiency; the boosts they give their comrades in + combat make them indispensable assets to any well-rounded fleet.

Developer: + Core Complexion Inc.

Core Complexion''s ships are unusual in that they + favor electronics and defense over the "lots of guns" approach traditionally favored + by the Minmatar.' + launchers: 5 + lows: 4 + mass: 12500000 + maxlockedtargets: 7 + maxvelocity: 170 + mediums: 6 + powergrid: 1100 + quote: Swift and decisive. Resilient and responsive. This is leadership. + quote_attribution: Sebiestor Chief Acassa Midular + reqskills: '*{{RequiredSkill|Minmatar Battlecruiser|V}} + + ** {{RequiredSkill|Spaceship Command|III}} + + ** {{RequiredSkill|Minmatar Cruiser|III}} + + *** {{RequiredSkill|Spaceship Command|II}} + + *** {{RequiredSkill|Minmatar Destroyer|III}} + + **** {{RequiredSkill|Minmatar Frigate|III}} + + ***** {{RequiredSkill|Spaceship Command|I}} + + * {{RequiredSkill|Command Ships|I}} + + ** {{RequiredSkill|Command Burst Specialist|IV}} + + *** {{RequiredSkill|Leadership|V}} + + ** {{RequiredSkill|Wing Command|IV}} + + *** {{RequiredSkill|Leadership|V}} + + ** {{RequiredSkill|Spaceship Command|V}}' + scanres: 264 mm + sensortype: LADAR + sensorvalue: 22 points + shieldem: 75 + shieldexp: 50 + shieldhp: 4700 + shieldkin: 40 + shieldtherm: 60 + shipid: 22468 + shipimg: Claymore.jpg + shipname: Claymore + sigradius: 240 m + structurehp: 3400 + targetrange: 75.00 km + tech: 2 + totaltraintime: 104d 20h 51m 23s ? + turrets: 2 + variations: '{{Ship|Cyclone}}, {{Ship|Cyclone Fleet Issue}}' + volume: 216000 + warpspeed: 3.5 AU/s + warptime: 12.13 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Claymore +tech_level: Tech 2 +title: Claymore +type_id: 22468 +validation_score: 1.0 +--- + +Claymore + +
+ +## Summary + +
+The Claymore is the Minmatar fleet command ship, designed as a missile boat. It has lower damage capability than the Sleipnir, but its extra mid and resist bonus allows for a better shield tank, making it the skirmish booster of choice for large shield fleets. The Claymore is also the fastest Command Ship, allowing it to more easily keep up with Heavy Assault Cruiser or tech 1 Battlecruiser fleets. +
+ +## Skills + +
+Further information about additional or recommended skills to pilot Claymore for a specific or its common role(s) can be written here. +
+ +## Tactics + +
+No sub-article about Claymore roles or piloting tactics. You can write them here. +
+ +## Notes + +
+You can write additional notes for Claymore here. +## Patch history \ No newline at end of file