diff --git a/content/ships/minmatar-republic/unknown/cruisers/scythe.md b/content/ships/minmatar-republic/unknown/cruisers/scythe.md
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+---
+esi_data:
+ fitting_stats:
+ cpu_output: 300
+ high_slots: 3
+ low_slots: 5
+ med_slots: 5
+ powergrid_output: 375
+ rig_slots: 3
+ group: Cruiser
+ hull_stats:
+ hp_armor: 1100
+ hp_shield: 1400
+ hp_structure: 1300
+ name: Scythe
+ race: Unknown
+ skill_requirements:
+ - level: 1
+ skill_id: 3333
+ type_id: 631
+ velocity: 260
+image: /631.png
+last_updated: '2026-04-19T18:19:07.874611'
+source: eve-university
+source_stats:
+ armorem: 60
+ armorexp: 10
+ armorhp: 1100
+ armorkin: 25
+ armortherm: 35
+ bandwidth: 45 Mbit/sec
+ bonuses: 'Minmatar Cruiser bonuses (per skill level):
+
+ 12.5% bonus to Remote Shield Booster amount
+
+ 5% reduction in Remote Shield Booster activation cost
+
+ Role Bonus:
+
+ 430% bonus to Remote Shield Booster optimal range and falloff
+
+ 100% bonus to Logistic Drone transfer amount'
+ capacitor: 1,750 GJ
+ cargohold: "475 m\xB3"
+ class: Cruiser
+ cpu: 300
+ dronebay: "45 m\xB3"
+ externallinks: ''
+ extrahold: ''
+ extraholdtype: ''
+ faction: Minmatar Republic
+ grouping: Standard Cruisers
+ highlights1: ''
+ highlights2: ''
+ highlights3: ''
+ highlights4: ''
+ highs: 3
+ hulltype: Scythe Class
+ inertia: 0.57
+ info: 'In YC114 each major empire faction, having been embroiled in a harrowing,
+ extensive, long-term war, recognized the growing need for support and logistics
+ functionality in their vessels during the kind of protracted interstellar warfare
+ that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class
+ ships were put under the microscope, and in the Minmatar Republic the outcome
+ of the re-evaluation process led, among other developments, to a redesign and
+ redeployment of the Scythe.
+
+
+ The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has
+ seen many battles and is an integrated part in Minmatar tales and heritage. With
+ its redesign, past firmware upgrades for mining output were tossed out entirely
+ in favor of two new separate systems that focused on shield transporting and logistics
+ drones respectively.'
+ launchers: 1
+ lows: 5
+ mass: 11110000
+ maxlockedtargets: 8
+ maxvelocity: 260
+ mediums: 5
+ powergrid: 375
+ quote: A mark for your clan, a word that means more than family.
+ quote_attribution: Line spoken during a Voluval ritual
+ reqskills: '* {{RequiredSkill|Minmatar Cruiser|I}}
+
+ ** {{RequiredSkill|Spaceship Command|II}}
+
+ ** {{RequiredSkill|Minmatar Destroyer|III}}
+
+ *** {{RequiredSkill|Minmatar Frigate|III}}
+
+ **** {{RequiredSkill|Spaceship Command|I}}'
+ scanres: 315 mm
+ sensortype: LADAR
+ sensorvalue: 12 points
+ shieldem: 0
+ shieldexp: 50
+ shieldhp: 1400
+ shieldkin: 40
+ shieldtherm: 20
+ shipid: 631
+ shipimg: Scythe.jpg
+ shipname: Scythe
+ sigradius: 75 m
+ structurehp: 1300
+ targetrange: 52.50 km
+ tech: ''
+ totaltraintime: 19h 15m 30s
+ turrets: 2
+ variations: '{{Ship|Scimitar}},{{Ship|Scythe Fleet Issue}}'
+ volume: 89000
+ warpspeed: 4 AU/s
+ warptime: 8.78 s
+ wikireferences: ''
+source_url: https://wiki.eveuniversity.org/Scythe
+title: Scythe
+type_id: 631
+validation_score: 1.0
+---
+
+
+
+