From 744d7dd4b9623f249c6482913153bd1ba26e98be Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 18:11:14 +0000 Subject: [PATCH] [AGENT] Update: ships/minmatar-republic/unknown/frigates/vigil --- .../unknown/frigates/vigil.md | 112 ++++++++++++++++++ 1 file changed, 112 insertions(+) create mode 100644 content/ships/minmatar-republic/unknown/frigates/vigil.md diff --git a/content/ships/minmatar-republic/unknown/frigates/vigil.md b/content/ships/minmatar-republic/unknown/frigates/vigil.md new file mode 100644 index 00000000..2dcc8645 --- /dev/null +++ b/content/ships/minmatar-republic/unknown/frigates/vigil.md @@ -0,0 +1,112 @@ +--- +esi_data: + fitting_stats: + cpu_output: 225 + high_slots: 2 + low_slots: 2 + med_slots: 5 + powergrid_output: 26 + rig_slots: 3 + group: Frigate + hull_stats: + hp_armor: 300 + hp_shield: 350 + hp_structure: 300 + name: Vigil + race: Unknown + skill_requirements: + - level: 1 + skill_id: 3329 + type_id: 3766 + velocity: 410 +image: /3766.png +last_updated: '2026-04-19T18:11:13.883377' +source: eve-university +source_stats: + armorem: 60 + armorexp: 10 + armorhp: 300 + armorkin: 25 + armortherm: 35 + bandwidth: 5 Mbit/sec + bonuses: Minmatar Frigate bonuses (per skill level):
7.5% bonus to Target + Painter effectiveness
10% bonus to Target Painter optimal range
+ capacitor: 235 GJ + cargohold: "250 m\xB3" + class: Frigate + cpu: 225 + dronebay: "5 m\xB3" + externallinks: '' + extrahold: '' + extraholdtype: '' + faction: Minmatar Republic + forumlinks: '' + grouping: Standard Frigates + highlights1: '' + highlights2: '' + highlights3: '' + highlights4: '' + highs: 2 + hulltype: Vigil Class + inertia: 3.22 + info: The Vigil is an unusual Minmatar ship, serving both as a long range scout + as well as an electronic warfare platform. It is fast and agile, allowing it to + keep the distance needed to avoid enemy fire while making use of jammers or other + electronic gadgets. + launchers: 2 + lows: 2 + mass: 1080000 + maxlockedtargets: 6 + maxvelocity: 410 + mediums: 5 + powergrid: 26 + quote: Vigilance today means another sunrise tomorrow. + quote_attribution: Grand Admiral Kasora Neko + reqskills: '*{{RequiredSkill|Minmatar Frigate|I}} + + ** {{RequiredSkill|Spaceship Command|I}}' + scanres: 560 mm + sensortype: LADAR + sensorvalue: 12 points + shieldem: 0 + shieldexp: 50 + shieldhp: 350 + shieldkin: 40 + shieldtherm: 20 + shipid: 3766 + shipimg: Vigil.jpg + shipname: Vigil + sigradius: 34 m + structurehp: 300 + targetrange: 65.00 km + tech: '' + totaltraintime: 25m 0s + turrets: 0 + variations: '{{Ship|Vigil Fleet Issue}}, {{Ship|Hyena}}' + volume: 17400 + warpspeed: 5 AU/s + warptime: 4.82 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Vigil +title: Vigil +type_id: 3766 +validation_score: 1.0 +--- + +Vigil + +
+ +## Summary + +
+ + +The Vigil is the Minmatar EWAR frigate. It has bonuses to target painting effectiveness and range. + +Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships. +## Tactics +Like other small and fragile electronic warfare ships, the Vigil is often best-served by "bouncing" away from the fight and back when targeted. Vigil pilots can fight while pre-aligned to a nearby celestial and warp out as soon as they are locked up or start taking damage, and then warp back in to continue applying their painters. +## Notes +You can add notes here. +## Patch History \ No newline at end of file