[AGENT] Update: ships/amarr-empire/2/assault-frigates/vengeance

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esi_data:
fitting_stats:
cpu_output: 170
high_slots: 5
low_slots: 4
med_slots: 3
powergrid_output: 46
rig_slots: 2
group: Assault Frigate
hull_stats:
hp_armor: 816
hp_shield: 664
hp_structure: 563
name: Vengeance
race: Unknown
skill_requirements:
- level: 5
skill_id: 3331
- level: 1
skill_id: 12095
type_id: 11365
velocity: 295
image: /11365.png
last_updated: '2026-04-19T23:07:08.819505'
source: eve-university
source_stats:
armorem: 50
armorexp: 80
armorhp: 816
armorkin: 63
armortherm: 35
bandwidth: ''
bonuses: "<b>Amarr Frigate bonuses (per skill level):</b><br>\n7.5% bonus to Rocket\
\ damage<br>\n5% bonus to Light Missile and Rocket Launcher rate of fire<br>\n\
<b>Assault Frigates bonuses (per skill level):</b><br>\n4% bonus to all armor\
\ resistances<br>\n5% bonus to ship capacitor recharge rate<br>\n<b>Role Bonus:</b><br>\n\
50% reduction in Microwarpdrive signature radius penalty<br>\n\u2022&nbsp;Can\
\ fit Assault Damage Controls"
capacitor: 487.5 GJ
cargohold: "210 m\xB3"
class: Assault Frigate
cpu: 170
dronebay: ''
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Amarr Empire
grouping: Assault Frigates
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 5
hulltype: Punisher Class
inertia: 4.264
info: The Vengeance represents the latest in the Kingdom's ongoing mission to wed
Amarr and Caldari tech, molding the two into new and exciting forms. Sporting
a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems,
this relentless slugger is perfect for when you need to get up close and personal.
launchers: 4
lows: 4
mass: 1046700
maxlockedtargets: 5
maxvelocity: 295
mediums: 3
powergrid: 46
quote: Faith is our fire, and none may stand against it.
quote_attribution: King Farokh Khanid III
reqskills: '* {{RequiredSkill|Amarr Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Assault Frigates|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Mechanics|V}}'
scanres: 655 mm
sensortype: RADAR
sensorvalue: 14 points
shieldem: 0
shieldexp: 88
shieldhp: 664
shieldkin: 70
shieldtherm: 20
shipid: 11365
shipimg: Vengeance.jpg
shipname: Vengeance
sigradius: 37 m
structurehp: 563
targetrange: 38.00 km
tech: 2
totaltraintime: 23d 21h 53m 20s
turrets: 3
variations: '{{Ship|Retribution}}, {{Ship|Punisher}}'
volume: 28600
warpspeed: 5.0 AU/s
warptime: 6.87 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Vengeance
title: Vengeance
type_id: 11365
validation_score: 1.0
---
<img src="/11365.png" alt="Vengeance" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Khanid Assault Frigate Vengeance is the 'tanky' assault frigate of the Amarr line-up, and it can be an excellent PvP heavy tackler. Solo, the Vengeance can beat its prey by simply out-tanking other ships in the same class. While it is low on effective DPS, it can sustain a lot of punishment with a passive buffer tank or a dual active tank.
## Skills
Further information about additional or recommended skills to pilot Vengeance for a specific or its common role(s) can be written here.
## Tactics
The Vengeance gives bonuses to Rockets and armor resist. So with those bonuses, its role within a fleet is usually a heavy tackle and/or close range brawler. It can be fitted with a Warp scram, Stasis Web, and a 1MN Microwarp drive to aid in fleet or it can be fitted with a target painter, instead of a Stasis Webifier, to bloom the target for any heavy missiles that are inbound. The CPU on this particular assault frigate is lacking; however, if your core fitting skills are at optimal then creative fits are very obtainable due to the amount of powergrid that is usually left over.
## Notes
The February (when?) Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships
## Patch History