diff --git a/content/ships/command-ships/tech-2/vulture.md b/content/ships/command-ships/tech-2/vulture.md new file mode 100644 index 00000000..12a0ed1c --- /dev/null +++ b/content/ships/command-ships/tech-2/vulture.md @@ -0,0 +1,158 @@ +--- +esi_data: + fitting_stats: + cpu_output: 545 + high_slots: 7 + low_slots: 4 + med_slots: 6 + powergrid_output: 1275 + rig_slots: 2 + group: Command Ship + hull_stats: + hp_armor: 3400 + hp_shield: 5300 + hp_structure: 3900 + name: Vulture + race: Unknown + skill_requirements: + - level: 5 + skill_id: 33096 + - level: 1 + skill_id: 23950 + type_id: 22446 + velocity: 140 +faction: Caldari State +faction_group: Empire +image: /22446.png +last_updated: '2026-04-20T03:50:12.616662' +ship_class: Command Ship +source: eve-university +source_stats: + armorem: 50 + armorexp: 10 + armorhp: 3400 + armorkin: 62.5 + armortherm: 86.25 + bandwidth: 25 Mbit/sec + bonuses: "Command Ships bonuses (per skill level):
10% bonus to shield\ + \ hitpoints
10% bonus to Medium Hybrid Turret damage
3% bonus to Shield\ + \ Command and Information Command burst strength and duration
Caldari Battlecruiser\ + \ bonuses (per skill level):
10% bonus to Medium Hybrid Turret optimal\ + \ range
4% bonus to all shield resistances
Role Bonus:
\u2022\ +  Can use 2 Command Burst modules
100% bonus to Command Burst area of effect\ + \ range" + capacitor: 3,000 GJ + cargohold: "400 m\xB3" + class: Command Ship + cpu: 545 + dronebay: "25 m\xB3" + extrahold: '' + extraholdtype: '' + faction: Caldari State + forumlinks: '' + grouping: Command Ships + highlights1: Can Use Command Burst modules + highlights2: High Amount of High Slots + highlights3: '' + highlights4: '' + highs: 7 + hulltype: Ferox Class + inertia: 0.67 + info: 'Command ships are engineered specifically to wreak havoc on a battlefield + of many. Sporting advanced command module interfaces, these vessels are more + than capable of turning the tide in large engagements. Command ships represent + the ultimate in warfare link efficiency; the boosts they give their comrades in + combat make them indispensable assets to any well-rounded fleet.

Developer: + Ishukone

Most of the recent designs off their assembly line have provided + for a combination that the Ishukone name is becoming known for: great long-range + capabilities and shield systems unmatched anywhere else.' + launchers: 2 + lows: 4 + mass: 14000000 + maxlockedtargets: 9 + maxvelocity: 140 + mediums: 6 + powergrid: 1275 + quote: Though the bird falls, the flock feasts. + quote_attribution: CEO Mens Reppola + reqskills: '*{{RequiredSkill|Caldari Battlecruiser|V}} + + ** {{RequiredSkill|Spaceship Command|III}} + + ** {{RequiredSkill|Caldari Cruiser|III}} + + *** {{RequiredSkill|Spaceship Command|II}} + + *** {{RequiredSkill|Caldari Destroyer|III}} + + **** {{RequiredSkill|Caldari Frigate|III}} + + ***** {{RequiredSkill|Spaceship Command|I}} + + * {{RequiredSkill|Command Ships|I}} + + ** {{RequiredSkill|Command Burst Specialist|IV}} + + *** {{RequiredSkill|Leadership|V}} + + ** {{RequiredSkill|Wing Command|IV}} + + *** {{RequiredSkill|Leadership|V}} + + ** {{RequiredSkill|Spaceship Command|V}}' + scanres: 234 mm + sensortype: Gravimetric + sensorvalue: 23 points + shieldem: 0 + shieldexp: 50 + shieldhp: 5300 + shieldkin: 70 + shieldtherm: 80 + shipid: 22446 + shipimg: Vulture.jpg + shipname: Vulture + sigradius: 285 m + structurehp: 3900 + targetrange: 95.00 km + tech: 2 + totaltraintime: 104d 20h 51m 23s ? + turrets: 5 + variations: '{{Ship|Ferox}}, {{Ship|Ferox Navy Issue}}' + volume: 252000 + warpspeed: 3.5 AU/s + warptime: 13 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Vulture +tech_level: Tech 2 +title: Vulture +type_id: 22446 +validation_score: 1.0 +--- + +Vulture + +
+ +## Summary + +
+The Vulture is the Caldari fleet command ship, designed as a railgun platform. With its second optimal range bonus replaced with a shield HP bonus, it has worse range and similar damage to its Tech 1 basis, the Ferox. In exchange, it is the tankiest shield command ship by far, making it the preferred booster for providing command bursts to large shield fleets. Its missile-using counterpart, the Nighthawk, has a higher damage potential. +
+ +## Skills + +
+Further information about additional or recommended skills to pilot Vulture for a specific or its common role(s) can be written here. +
+ +## Tactics + +
+No sub-article about Vulture roles or piloting tactics. You can write them here. +
+ +## Notes + +
+You can write additional notes for Vulture here. +## Patch history \ No newline at end of file