diff --git a/content/ships/industrials/tech-1/charon.md b/content/ships/industrials/tech-1/charon.md new file mode 100644 index 00000000..760662d6 --- /dev/null +++ b/content/ships/industrials/tech-1/charon.md @@ -0,0 +1,191 @@ +--- +esi_data: + fitting_stats: + cpu_output: 1 + high_slots: 0 + low_slots: 3 + med_slots: 0 + powergrid_output: 3 + rig_slots: 0 + group: Freighter + hull_stats: + hp_armor: 18000 + hp_shield: 60000 + hp_structure: 93000 + name: Charon + race: Unknown + skill_requirements: + - level: 1 + skill_id: 20342 + - level: 1 + skill_id: 20526 + type_id: 20185 + velocity: 60 +faction: Caldari State +faction_group: Empire +image: /20185.png +last_updated: '2026-04-21T00:52:40.755938' +ship_class: Freighter +source: eve-university +source_stats: + armorem: 50 + armorexp: 10 + armorhp: 18000 + armorkin: 25 + armortherm: 45 + bandwidth: '' + bonuses: 'Caldari Freighter bonuses (per skill level):
+ + 5% bonus to ship cargo capacity
+ + 5% bonus to ship max velocity
+ + ''''''Role Bonus:''''''
+ + 100% reduction in Reinforced Bulkhead CPU requirements
+ + 90% reduction to effective distance traveled for jump fatigue' + capacitor: 3,500 GJ + cargohold: "465,000 m\xB3" + class: Freighter + cpu: 1 + dronebay: '' + externallinks: '' + faction: Caldari State + grouping: Freighters + highlights1: Has Huge Cargohold + highs: 0 + hulltype: Charon Class + inertia: 0.063 + info: 'As the makers of the Charon, the Caldari State are generally credited with + pioneering the freighter class. Recognizing the need for a massive transport + vehicle as deep space installations constantly increase in number, they set about + making the ultimate in efficient mass transport - and were soon followed by the + other empires. + + + Regardless, the Charon still stands out as the benchmark by which the other freighters + were measured. Its massive size and titanic cargo hold are rivalled by none.' + launchers: 0 + lows: 3 + mass: 960000000 + maxlockedtargets: 0 + maxvelocity: 60 + mediums: 0 + powergrid: 3 + quote: Deliver on your duty; without limit, without fail. + quote_attribution: CEO Haatakan Oiritsuu + reqskills: '* {{RequiredSkill|Caldari Freighter|I}} + + ** {{RequiredSkill|Advanced Spaceship Command|V}} + + *** {{RequiredSkill|Spaceship Command|V}} + + ** {{RequiredSkill|Caldari Hauler|III}} + + *** {{RequiredSkill|Spaceship Command|III}} + + * {{RequiredSkill|Advanced Spaceship Command|I}} + + ** {{RequiredSkill|Spaceship Command|V}}' + scanres: 0 mm + sensortype: Gravimetric + sensorvalue: 96 points + shieldem: 0 + shieldexp: 50 + shieldhp: 60000 + shieldkin: 40 + shieldtherm: 20 + shipid: 20185 + shipimg: Charon.jpg + shipname: Charon + sigradius: 10,600 m + structurehp: 93000 + targetrange: 0 km + totaltraintime: 36d 8h 30m 0s + turrets: 0 + variations: '{{Ship|Rhea}}' + volume: 16250000 + warpspeed: 1.5 AU/s + warptime: 83.84 s +source_url: https://wiki.eveuniversity.org/Charon +tech_level: Tech 1 +title: Charon +type_id: 20185 +validation_score: 1.0 +--- + +Charon + +
+ +## Summary + +
+The Charon has the highest cargo capacity of any freighter in the game, being able to carry 1,247,762 of cargo at Caldari Freighter V when fit with faction modules to maximize cargo. Caldari freighters with Caldari Freighter IV can hold more than any other freighter, even with their respective freighter skills trained to V, so if you want to carry massive amounts of materials, the Charon is the way to go. However, the Charon have absolutely no power nor CPU capacity, and no slots for modules, allowing it to only equip passive modules such as expanded cargohold or microfiber internal structures. +
+ +## Skills + +
+Since Freighters cannot fit any high or mid slot modules, if you want to focus primarily on flying freight there are only a handful of support skills that will matter. +#
+ +## Tanking: + +
+ Mechanics - Adds Structure (Hull) hit points. + + Hull Upgrades - Adds Armor hit points. + + Shield Management - Increases shield capacity. + Shield Operation - Reduces shield recharge time. + Tactical Shield Manipulation - Reduces shield damage penetration when shields are less than 25%. +#
+ +## Navigation: + +
+ Evasive Maneuvering - Increases ship agility (time to align). + Navigation - Increase sub-warp velocity. + Warp Drive Operation - Decrease capacitor use per jump. +#
+ +## Spaceship Command: + +
+ Caldari Freighter to V - Maxes out Charon cargo capacity and velocity. + +Not absolutely necessary, but helpful: +#
+ +## Neural Enhancement: + +
+ Cybernetics IV - Allows +4 implants for faster training, allows for Warp and Align implants to improve both. +#
+ +## Trade: + +
+ Contracting - Allows creation of 4 more contracts per level (total of 21 at level V). + Advanced Contracting - Allows creation of 4 more contracts per level (total of 41 at level V). +
+ +## Tactics + +
+ +No sub-article about Charon roles or piloting tactics. You can write them here. +
+ +## Patch History + +
+ +
+ +## Notes + +
+In ancient Greek mythology, Charon was the ferryman who carried those who died across the River Styx separating the world of the living from the world of the dead. \ No newline at end of file