diff --git a/content/ships/minmatar/frigates/burst.md b/content/ships/minmatar/frigates/burst.md index 49a49e13..971cb507 100644 --- a/content/ships/minmatar/frigates/burst.md +++ b/content/ships/minmatar/frigates/burst.md @@ -19,7 +19,7 @@ esi_data: skill_id: 3329 type_id: 599 velocity: 415 -last_updated: '2026-04-19T14:34:13.156407' +last_updated: '2026-04-19T14:37:30.260054' source: eve-university source_stats: armorem: 60 @@ -102,14 +102,14 @@ One defining challenge of flying Tech I logistics frigates in general, and the B Compared to the Caldari Bantam—the other Tech I shield logistics frigate—the Burst is much faster, but has less tank and less native capacitor. This makes the Burst and Bantam rough equals, but Omega characters may be asked to cross-train into the Caldari frigate for specific doctrines. - Skills + Skills Shield Emission Systems I Energy Grid Upgrades II Shield Upgrades I Afterburner I Hull Upgrades I - Tactics + Tactics New Burst pilots should read the Tactics section of the UniWiki’s Logistics article, and attend a Logistics (CORE class); these will provide some details on how to fly logistics frigates. Some tips on flying the Burst: Watch your capacitor, and activate modules only when needed. As explained above, you may not have enough capacitor to run every module, all the time. When you first land at an engagement, you’ll need to use your MWD to position yourself relative to the fleet. But then, once you are in position, you won’t need your MWD any more. Remember to turn it off! @@ -118,7 +118,7 @@ Likewise, as your fleetmates start to take damage, it’s easy to overreact by a Stay moving, behind your fleetmates. One advantage of the Burst is its small signature radius, which makes the ship difficult to hit. But this is only an advantage if you aren’t sitting still, so always be moving. Given this, you might be tempted to right-click your repair target and “Orbit at…” your optimal range. Keep in mind, though, that this will sometimes send your fragile frigate closer to the enemy than the damage dealers. Better, instead, to manually fly in a ring orbit behind the fleet, so that you keep range and stay out of the action. - Notes + Notes You can add notes here. - Patch History \ No newline at end of file + Patch History \ No newline at end of file