From 7d89f37dc09c9e66c35ba8f5b82f5e2d9d07d3aa Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 19:10:13 +0000 Subject: [PATCH] [AGENT] Update: ships/outer-ring-excavations/unknown/mining-barges/covetor --- .../unknown/mining-barges/covetor.md | 157 ++++++++++++++++++ 1 file changed, 157 insertions(+) create mode 100644 content/ships/outer-ring-excavations/unknown/mining-barges/covetor.md diff --git a/content/ships/outer-ring-excavations/unknown/mining-barges/covetor.md b/content/ships/outer-ring-excavations/unknown/mining-barges/covetor.md new file mode 100644 index 00000000..ce2f5406 --- /dev/null +++ b/content/ships/outer-ring-excavations/unknown/mining-barges/covetor.md @@ -0,0 +1,157 @@ +--- +esi_data: + fitting_stats: + cpu_output: 240 + high_slots: 2 + low_slots: 3 + med_slots: 2 + powergrid_output: 70 + rig_slots: 3 + group: Mining Barge + hull_stats: + hp_armor: 2000 + hp_shield: 3000 + hp_structure: 3000 + name: Covetor + race: Unknown + skill_requirements: + - level: 1 + skill_id: 17940 + - level: 3 + skill_id: 3410 + type_id: 17476 + velocity: 150 +image: /17476.png +last_updated: '2026-04-19T19:10:11.618592' +source: eve-university +source_stats: + armorem: 60 + armorexp: 10 + armorhp: 2000 + armorkin: 25 + armortherm: 35 + bandwidth: 50 Mbit/sec + bonuses: 'Mining Barge bonuses (per skill level):
+ + 3% bonus to Strip Miner yield
+ + 3% reduction Ice and Gas Harvester duration
+ + 6% bonus to Strip Miner and Ice Harvester range
+ + ''''''Role Bonus:''''''
+ + 30% reduction in Ice and Gas Harvester duration
+ + 25% reduction in Strip Miner duration and activation cost.' + capacitor: 350 GJ + cargohold: "350 m\xB3" + class: Mining Barge + cpu: 240 + dronebay: "50 m\xB3" + externallinks: '' + extrahold: "9,000 m\xB3" + extraholdtype: Mining + faction: Outer Ring Excavations + grouping: Mining Barges + highlights1: '' + highlights2: '' + highlights3: '' + highlights4: '' + highs: 2 + hulltype: Covetor Class + inertia: 0.6 + info: 'The mining barge was designed by ORE to facilitate advancing the mining profession + to a new level. Each barge was created to excel at a specific function, the Covetor''s + being mining yield. This additional yield comes at a price, as the Covetor has + weaker defenses and a smaller ore bay than the other mining barges. + + + Mining barges are equipped with electronic subsystems specifically designed to + accommodate Strip Mining and Ice Harvesting modules.' + launchers: 0 + lows: 3 + mass: 15000000 + maxlockedtargets: 6 + maxvelocity: 150 + mediums: 2 + powergrid: 70 + quote: Flying in a fleet lets you focus on what you do best, don't you like being + the best? + quote_attribution: AIR Mining Expert Elias Peltonnen + reqskills: '* {{RequiredSkill|Mining Barge|I}} + + ** {{RequiredSkill|Astrogeology|III}} + + *** {{RequiredSkill|Science|IV}} + + *** {{RequiredSkill|Mining|IV}} + + ** {{RequiredSkill|Industry|V}} + + ** {{RequiredSkill|Mining Frigate|III}} + + *** {{RequiredSkill|Spaceship Command|I}}' + scanres: 660 mm + sensortype: Magnetometric + sensorvalue: 9 points + shieldem: 0 + shieldexp: 50 + shieldhp: 3000 + shieldkin: 40 + shieldtherm: 20 + shipid: 17476 + shipimg: Covetor.jpg + shipname: Covetor + sigradius: 200 m + structurehp: 3000 + targetrange: 40 km + tech: '' + totaltraintime: 8d 23h 25m 20s + turrets: 0 + variations: '{{Ship|Hulk}}' + volume: 150000 + warpspeed: 3.5 AU/s + warptime: 12.48 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Covetor +title: Covetor +type_id: 17476 +validation_score: 1.0 +--- + +Covetor + +
+ +## Summary + +
+ + +Of the mining barges, the Covetor has the greatest yield whilst having the smallest mining hold and the least tank, making it unsuitable/impractical for solo mining but by far the best in boosted/protected fleet mining. +## Skills +Further information about additional or recommended skills to pilot Covetor for a specific or its common role(s) can be written here. +## Tactics + Suicide ganking is a popular play-style and miners are prime targets; cf. Why Was I Ganked?. + Covetors are a ganker's target of choice due to its inadequate tank and advertises, "I have no tank, only yield" + Fit enough tank (and train tanking skills) to survive the ganker's DPS long enough for CONCORD to destroy the ganker; as of Rubicon 1.2, this means surviving a Catalyst's 728.2 DPS for 20 seconds--14,564 Void damage--in a 0.6 system + No Covetor fit can tank long enough in 0.5, even with all level V skills + A solo tanked Covetor has less than 1% more yield than a tanked Retriever, which is further reduced by more frequent (four times) trips to unload + Use and keep launched ECM drones + This lets gankers know that you are expecting them and implies you are tanked for them; this is deterrence + This provides a chance to break the ganker's target lock for 20 seconds + Setting drones to aggressive lets them engage your aggressor without having to target-lock first (see Using Drones) + Fitting expensive meta modules may compel a duo gank due to their high-value loot chance + Trade hubs (especially Hek) and ice belt systems are popular hunting grounds for gankers + Mine aligned to a celestial/station for faster warp-out + Warping out when a non-mining ship enters your belt/anomaly is prudent + Other mining ships may be scouts for gankers; it is good to know who your neighbors are and put known gankers on your contact list with terrible standing + If attacked, overload your tank modules + Mining in a fleet--even with just two miners--provides boosts with the skills Leadership and Mining Foreman + It is impolite (and diminishes yield) to mine a rock someone else is already mining: when the rock runs out of ore, the first laser to cycle will get the last ore but the other lasers will continue to cycle (up to 3 minutes) and get nothing + Due to how vulnerable and cumbersome the mining barges are, it is ill-advised to travel between stargates in lowsec in one, as they make for very juicy targets. Instead, a good idea is to transport your Covetor packaged in a hauler, which raises less (albeit still some) suspicion. + A Badger, even at base skills, has a capacity of 3,900, allowing it to carry a packaged mining frigate, barge, and even an exhumer, and still have enough cargo space for its modules, can perform the cloak trick, and when designed well, can align in under 6 seconds. Beware however, that when packaging a ship, all its rigs are destroyed, so either use cheap Tech I rigs or design your ship around not using them. +## Notes +You can add notes here. +## Patch History \ No newline at end of file