From 88084b1e91c79fc009035423c72eff3d6e260126 Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 17:40:19 +0000 Subject: [PATCH] [AGENT] Update: ships/amarr/combat-battlecruisers/harbinger --- .../ships/amarr/combat-battlecruisers/harbinger.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/content/ships/amarr/combat-battlecruisers/harbinger.md b/content/ships/amarr/combat-battlecruisers/harbinger.md index afbfc74f..ce84a2df 100644 --- a/content/ships/amarr/combat-battlecruisers/harbinger.md +++ b/content/ships/amarr/combat-battlecruisers/harbinger.md @@ -19,7 +19,8 @@ esi_data: skill_id: 33095 type_id: 24696 velocity: 175 -last_updated: '2026-04-19T14:56:03.286589' +image: /24696.png +last_updated: '2026-04-19T17:40:18.178623' source: eve-university source_stats: armorem: 50 @@ -103,7 +104,15 @@ type_id: 24696 validation_score: 1.0 --- +Harbinger + +
+ ## Summary + +
+ + The Harbinger is a well rounded battlecruiser; it doesn't have the legendary tank of the Drake, the firepower of the Hurricane, or the range of the Ferox, but can be depended on to perform well in any role. It can be fit as either a mid-range brawler using Medium Pulse Lasers or a more snipe-capable platform using Medium Beam Lasers. This battlecruiser is a shield tanked cruiser's nightmare, with the ability to wield six heavy pulse lasers and still have the CPU and powergrid left over to fit a respectable tank allowing it to wreak havoc on the battlefield. The Harbinger, even with a large tank, ironically has the ability to be rather agile within engagements. Its large CPU and Powergrid gives it the ability to fit a 50MN Microwarpdrive and burn towards many targets that are out of range, while the 75 m3 drone bay and bandwidth allows the Harbinger to field either a full flight of medium drones or a full flight of light drones, depending on circumstances.