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+---
+esi_data:
+ fitting_stats:
+ cpu_output: 505
+ high_slots: 8
+ low_slots: 7
+ med_slots: 4
+ powergrid_output: 17000
+ rig_slots: 2
+ group: Black Ops
+ hull_stats:
+ hp_armor: 5312
+ hp_shield: 4375
+ hp_structure: 4968
+ name: Redeemer
+ race: Unknown
+ skill_requirements:
+ - level: 5
+ skill_id: 3339
+ - level: 1
+ skill_id: 28656
+ type_id: 22428
+ velocity: 117
+faction: Amarr Empire
+faction_group: Empire
+image: /22428.png
+last_updated: '2026-04-21T01:14:35.864295'
+ship_class: Black Ops
+source: eve-university
+source_stats:
+ armorem: 50
+ armorexp: 49
+ armorhp: 5312
+ armorkin: 41
+ armortherm: 35
+ bandwidth: 125 Mbit/sec
+ bonuses: "Amarr Battleship bonuses (per skill level):
\n10% reduction\
+ \ in Large Energy Turret activation cost\n
\n10% bonus to Large Energy Turret\
+ \ rate of fire\n
\n'''Black Ops bonuses (per skill level):'''
\n7.5% bonus\
+ \ to Large Energy Turret tracking speed
\n10% bonus to Energy Nosferatu and\
+ \ Energy Neutralizer drain amount
\n'''Role Bonus:'''
\n\u2022 Can\
+ \ fit Covert Cynosural Field Generator and Covert Jump Portal Generator
\n\u2022\
+ No targeting delay after Cloaking Device deactivation
\n\u2022 Cloak\
+ \ reactivation delay reduced to 5 seconds
\n75% reduction to effective distance\
+ \ traveled for jump fatigue
\n50% reduction in Cynosural Field Generator duration
\n\
+ 650% bonus to ship max velocity when using Cloaking Devices
\n5% Additional\
+ \ bonus to Reinforced Bulkhead hitpoints"
+ capacitor: 5,912.5 GJ
+ cargohold: "800 m\xB3"
+ class: Black Ops
+ cpu: 505
+ dronebay: "125 m\xB3"
+ externallinks: ''
+ extrahold: "2,150 m\xB3"
+ extraholdtype: Fuel
+ faction: Amarr Empire
+ grouping: Black Ops
+ highlights1: High Amount of High Slots
+ highlights2: High Amount of Low Slots
+ highs: 8
+ hulltype: Armageddon Class
+ inertia: 0.072
+ info: Black Ops battleships are designed for infiltration and espionage behind enemy
+ lines. With the use of a short-range jump drive and a portal generator, they are
+ capable of making a special type of jump portal usable only by covert ops vessels.
+ This enables them to stealthily plant reconnaissance and espionage forces in enemy
+ territory. For the final word in clandestine maneuvers, look no further.
+ launchers: 0
+ lows: 7
+ mass: 150300000
+ maxlockedtargets: 7
+ maxvelocity: 117
+ mediums: 4
+ powergrid: 17000
+ quote: Acts of faith performed in the dark still serve the light.
+ quote_attribution: Empress Catiz Tash-Murkon I
+ reqskills: '*{{RequiredSkill|Amarr Battleship|V}}
+
+ ** {{RequiredSkill|Spaceship Command|IV}}
+
+ ** {{RequiredSkill|Amarr Battlecruiser|III}}
+
+ *** {{RequiredSkill|Spaceship Command|III}}
+
+ *** {{RequiredSkill|Amarr Cruiser|III}}
+
+ **** {{RequiredSkill|Spaceship Command|II}}
+
+ **** {{RequiredSkill|Amarr Destroyer|III}}
+
+ ***** {{RequiredSkill|Amarr Frigate|III}}
+
+ ****** {{RequiredSkill|Spaceship Command|I}}
+
+ * {{RequiredSkill|Black Ops|I}}
+
+ ** {{RequiredSkill|Cloaking|IV}}
+
+ *** {{RequiredSkill|CPU Management|IV}}
+
+ ** {{RequiredSkill|Jump Drive Calibration|IV}}
+
+ *** {{RequiredSkill|Jump Drive Operation|V}}
+
+ **** {{RequiredSkill|Navigation|V}}
+
+ **** {{RequiredSkill|Warp Drive Operation|V}}
+
+ ***** {{RequiredSkill|Navigation|I}}
+
+ **** {{RequiredSkill|Science|V}}
+
+ ** {{RequiredSkill|Spaceship Command|V}}'
+ scanres: 220 mm
+ sensortype: RADAR
+ sensorvalue: 17 points
+ shieldem: 0
+ shieldexp: 68
+ shieldhp: 4375
+ shieldkin: 53
+ shieldtherm: 20
+ shipid: 22428
+ shipimg: Redeemer.jpg
+ shipname: Redeemer
+ sigradius: 333 m
+ structurehp: 4968
+ targetrange: 70.60 km
+ tech: 2
+ totaltraintime: 120d 8h 6m 0s
+ turrets: 5
+ variations: '{{Ship|Armageddon}},
+
+ {{Ship|Armageddon Navy Issue}},
+
+ {{Ship|Bhaalgorn}},
+
+ {{Ship|Armageddon Imperial Issue}}'
+ volume: 486000
+ warpspeed: 3.0 AU/s
+ warptime: 15.00 s
+source_url: https://wiki.eveuniversity.org/Redeemer
+tech_level: Tech 2
+title: Redeemer
+type_id: 22428
+validation_score: 1.0
+---
+
+
+
+