[AGENT] Update: ships/frigates/tech-2/ishkur

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2026-04-21 01:03:15 +00:00
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esi_data:
fitting_stats:
cpu_output: 170
high_slots: 4
low_slots: 3
med_slots: 4
powergrid_output: 50
rig_slots: 2
group: Assault Frigate
hull_stats:
hp_armor: 809
hp_shield: 457
hp_structure: 1019
name: Ishkur
race: Unknown
skill_requirements:
- level: 5
skill_id: 3328
- level: 1
skill_id: 12095
type_id: 12042
velocity: 308
faction: Gallente Federation
faction_group: Empire
image: /12042.png
last_updated: '2026-04-21T01:03:14.033281'
ship_class: Assault Frigate
source: eve-university
source_stats:
armorem: 50
armorexp: 10
armorhp: 809
armorkin: 83.75
armortherm: 67.5
bandwidth: 25 Mbit/sec
bonuses: "<b>Assault Frigates bonuses (per skill level):</b><br>\n10% bonus to Small\
\ Hybrid Turret optimal range<br>\n7.5% bonus to armor repair amount<br>\n'''Gallente\
\ Frigate bonuses (per skill level):'''<br>\n5% bonus to Small Hybrid Turret damage<br>\n\
10% bonus to Drone hitpoints<br>\n'''Role Bonus:'''<br>\n50% reduction in Microwarpdrive\
\ signature radius penalty<br>\n\u2022&nbsp;Can fit Assault Damage Controls"
capacitor: 406 GJ
cargohold: "165 m\xB3"
class: Assault Frigate
cpu: 170
dronebay: "50 m\xB3"
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Gallente Federation
forumlinks: ''
grouping: Assault Frigates
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 4
hulltype: Incursus Class
inertia: 3.868
info: 'Specialized as a frigate-class drone carrier, the Ishkur carries less in
the way of firepower than most other Gallente gunboats. With a fully stocked
complement of drones and a skilled pilot, however, no one should make the mistake
of thinking this vessel easy prey.
As the largest drone developer and manufacturer in space, CreoDron has a vested
interest in drone carriers. While sacrificing relatively little in the way of
defensive capability, the Ishkur can chew its way through surprisingly strong
opponents - provided, of course, that the pilot uses top-of-the-line CreoDron
drones.'
launchers: 0
lows: 3
mass: 1094400
maxlockedtargets: 6
maxvelocity: 308
mediums: 4
powergrid: 50
quote: Blast smarter, not harder.
quote_attribution: CreoDron marketing
reqskills: '*{{RequiredSkill|Gallente Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Assault Frigates|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Mechanics|V}}'
scanres: 550 mm
sensortype: Magnetometric
sensorvalue: 12 points
shieldem: 0
shieldexp: 50
shieldhp: 457
shieldkin: 85
shieldtherm: 60
shipid: 12042
shipimg: Ishkur.jpg
shipname: Ishkur
sigradius: 39 m
structurehp: 1019
targetrange: 47.50 km
tech: 2
totaltraintime: 23d 21h 53m 20s
turrets: 3
variations: '{{Ship|Enyo}}, {{Ship|Incursus}}'
volume: 29500
warpspeed: 5.0 AU/s
warptime: 6.52 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Ishkur
tech_level: Tech 2
title: Ishkur
type_id: 12042
validation_score: 1.0
---
<img src="/12042.png" alt="Ishkur" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Ishkur is two T1 hulls rolled into one: the tank and turrets of the Incursus, as well as the drone systems of the Tristan. To understand this role, it is important to understand what is involved in the step up to T2. All assault frigates boast increased survivability and damage, and this hull boasts superior resists, as well as the dual weapon system, respectively increasing those aspects. While it does not have the tracking bonus of the Tristan, it has received the repair bonus of the Incursus in the Uprising expansion, making the comparison especially apt. Like those hulls, the Ishkur is quite flexible, being able to fit both railguns and blasters, and it functions just as well in PvE as in PvP. It can function as either a kiter or agile brawler depending on the fit. Its main weakness is its slow speed, as well as a tendency to have an explosive resist hole.
The Gallente Frigate bonus is straightforward and should already apply at its maximum, as Frigate V is a requirement for the T2 hull. However, the T2 Assault Frigates skill bonus needs some explanation - it provides strong soft bonuses which improve the versatility of the hull. These are increasing the range on your turrets and giving you space for backup/redundant drones. These bonuses mean you can fight at range and still apply your turret damage - indeed, it is possible to hit out to the drone control range of 55km with a well skilled T2 railgun, or do damage out to scram-kiting range with T2 Null S ammo loaded in blasters. The range bonus makes the hull viable in a sniper fleet, or gives it potential to compete with a scram kiter using a blaster and brawler loadout.
The slot layout is best suited to an armor tank, which likely fills up the powergrid with a decent 200mm buffer plate. However, a fair shield tank may still be possible for sniping or mobility, leaving more room for damage modules.
<div style="display: flow-root;">
## Skills
</div>
As a T2 hull it is noticeably more expensive and there is much less insurance, so it is suggested you fly it well and avoid losing it when you do. So make sure you can fit it well too!
It is strongly recommended to have a full flight of T2 light drones with a long control range, requiring:
Drones V
Drone Interfacing IV
Light Drone Operation V
At least one Racial Drone Specialisation III
Drone Avionics V
Drone Navigation III
Drone Durability III
T2 Hybrids are also suggested:
Gunnery V
Small Hybrid Turret V
Railgun/Blaster Specialisation III
Support skills, such as Sharpshooter and Trajectory Analysis are vital, and the damage/RoF DPS support skills will also be of help.
And a T2 tank is vital - suggesting armor:
Hull Upgrades IV
Repair Systems III or Armor Layering III (Active or Passive, respectively)
EM Armor Compensation and Explosive Armor Compensation
Armor Rigging III (to reduce the speed penalties of an already slow ship).
Consider Navigation support skills as part of your defenses, especially in PvE.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about Ishkur roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Notes
</div>
In ancient Mesopotamian religion, Ishkur was a god of rain, storms, and thunder.
## Patch History