From 9bc022e0c4a9936ad1cd5e50f87275d9fc2607ac Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 05:14:33 +0000 Subject: [PATCH] [AGENT] Update: ships/caldari/destroyers/corax --- content/ships/caldari/destroyers/corax.md | 122 ++++++++++++++++++++++ 1 file changed, 122 insertions(+) create mode 100644 content/ships/caldari/destroyers/corax.md diff --git a/content/ships/caldari/destroyers/corax.md b/content/ships/caldari/destroyers/corax.md new file mode 100644 index 00000000..4cee6a3b --- /dev/null +++ b/content/ships/caldari/destroyers/corax.md @@ -0,0 +1,122 @@ +--- +esi_data: + fitting_stats: + cpu_output: 210 + high_slots: 7 + low_slots: 2 + med_slots: 4 + powergrid_output: 53 + rig_slots: 3 + group: Destroyer + hull_stats: + hp_armor: 750 + hp_shield: 1000 + hp_structure: 750 + name: Corax + race: Unknown + skill_requirements: + - level: 1 + skill_id: 33092 + type_id: 32876 + velocity: 235 +last_updated: '2026-04-19T05:14:33.112224' +source: eve-university +source_stats: + armorem: 50 + armorexp: 10 + armorhp: 750 + armorkin: 25 + armortherm: 45 + bandwidth: '' + bonuses: 51050 + capacitor: 500 + cargohold: 450 + class: Destroyer + cpu: 210 + dronebay: '' + externallinks: '' + extrahold: '' + extraholdtype: '' + faction: Caldari State + forumlinks: '' + grouping: Standard Destroyers + highlights1: High Amount of High Slots + highlights2: '' + highlights3: '' + highlights4: '' + highs: 7 + hulltype: Corax Class + inertia: 2.7 + info: The Corax adheres to the well-established Caldari design philosophy that there + is strength in numbers, and that the messages sent to an enemy should be strong + and unequivocal. This applies equally to peace talks as it does to actual engagements + on the battlefield - there should be no doubt in the strength of Caldari spirit, + nor in the fact that when one blow has been struck, others are going to follow.

As + such, the Corax does not pepper its opponents with pellets from a gun, nor does + it toast them with continuous beams of light. Instead, it delivers strong, hard-hitting + payloads at a pace that's not only steady, but rapid enough to rock its targets + and knock them off-balance. + launchers: 7 + lows: 2 + mass: 1750000 + maxlockedtargets: 7 + maxvelocity: 235 + mediums: 4 + powergrid: 53 + quote: In diplomacy, rockets speak louder than words. + quote_attribution: Tibus Heth + reqskills: '* {{RequiredSkill|Caldari Destroyer|I}} + + ** {{RequiredSkill|Caldari Frigate|III}} + + *** {{RequiredSkill|Spaceship Command|I}}' + scanres: 475 + sensortype: Gravimetric + sensorvalue: 12 + shieldem: '' + shieldexp: 50 + shieldhp: 1000 + shieldkin: 40 + shieldtherm: 20 + shipid: 32876 + shipimg: Corax.jpg + shipname: Corax + sigradius: 69 + structurehp: 750 + targetrange: 45 + tech: '' + totaltraintime: 91820 + turrets: '' + variations: '{{Ship|Stork}}, {{Ship|Mamba}}' + volume: 52000 + warpspeed: 4.5 + warptime: 6.55 + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Corax +title: Corax +type_id: 32876 +validation_score: 1.0 +--- + +Summary +New Caldari players who enjoyed the missile-centric playstyle of the Kestrel have the option of flying the missile-flinging Corax on their way to piloting a Caracal, rather than being forced into the turret-toting Cormorant. With its range bonus and a bonus to explosion velocity that helps its missiles apply damage to small, fast targets, the Corax can threaten most frigates, from long ranges. + + Skills +Being a Tech 1 destroyer and potentially a pilot's first step up from frigate hulls, the Corax is quite forgiving. Basic fitting skills and support skills are desirable. and increase missile ranges and synergize well with the Corax's strengths. + + Tactics +The Corax's range bonuses push it towards mid- and long-range engagements. With honed skills and Tech 2 equipment, it can be fitted to project around 150 DPS at around 70 km, though this DPS will be delayed by missile travel time. + +In PvP the Corax has some niche uses as a cheap long-ranged missile ship. When sniping, the Corax will have no way to pin its targets in place on its own, and must work with other ships. It lacks the high speed and MWD signature reduction of its rival the Talwar, and does not tend to be favoured for close-range or mobile work. + +In PvE combat, the Corax can make short work of Level 1 missions, and can even attempt some Level 2s, though a Caracal will be a good step up for those. Pilots should remember that the ship has a bonus for only kinetic missile damage. + +The Corax is a fantastic ship for completing low-tier Abyssal Deadspace sites. + + Notes +Corax is part of the scientific name for the common raven, corvus corax; it was a Latin word meaning "raven", and was borrowed into Latin from ancient Greek. This makes the Corax a rare example of a ship in EVE which has a name meaning the same thing as that of another ship, the much larger Raven. + + Patch History + +Category:Ship Database +Category:Standard Destroyers \ No newline at end of file