[AGENT] Update: ships/heavy-assault-cruisers/tech-2/vagabond
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content/ships/heavy-assault-cruisers/tech-2/vagabond.md
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content/ships/heavy-assault-cruisers/tech-2/vagabond.md
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---
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esi_data:
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fitting_stats:
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cpu_output: 400
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high_slots: 6
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low_slots: 5
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med_slots: 4
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powergrid_output: 925
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rig_slots: 2
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group: Heavy Assault Cruiser
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hull_stats:
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hp_armor: 1400
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hp_shield: 1800
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hp_structure: 980
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name: Vagabond
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race: Unknown
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skill_requirements:
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- level: 5
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skill_id: 3333
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- level: 1
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skill_id: 16591
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type_id: 11999
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velocity: 295
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faction: Minmatar Republic
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faction_group: Empire
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image: /11999.png
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last_updated: '2026-04-20T03:48:03.169518'
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ship_class: Heavy Assault Cruiser
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source: eve-university
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source_stats:
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armorem: 90
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armorexp: 10
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armorhp: 1400
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armorkin: 25
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armortherm: 67.5
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bandwidth: 25 Mbit/sec
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bonuses: "<b>Heavy Assault Cruisers bonuses (per skill level):</b><br>\n12.5% bonus\
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\ to Medium Projectile Turret falloff<br>\n5% bonus to Medium Projectile Turret\
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\ damage<br>\n'''Minmatar Cruiser bonuses (per skill level):'''<br>\n5% bonus\
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\ to Medium Projectile Turret rate of fire<br>\n7.5% bonus to Shield Booster amount<br>\n\
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'''Role Bonus:'''<br>\n50% reduction in Microwarpdrive signature radius penalty<br>\n\
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\u2022 Can fit Assault Damage Controls"
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capacitor: 1,200 GJ
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cargohold: "460 m\xB3"
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class: Heavy Assault Cruiser
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cpu: 400
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dronebay: "25 m\xB3"
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externallinks: ''
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faction: Minmatar Republic
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grouping: Heavy Assault Cruisers
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highs: 6
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hulltype: Stabber Class
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inertia: 0.504
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info: 'The fastest cruiser invented to date, this vessel is ideal for hit-and-run
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ops where both speed and firepower are required. Its on-board power core may not
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be strong enough to handle some of the larger weapons out there, but when it comes
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to guerilla work, the Vagabond can''t be beat.
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Improving on the original Stabber design, Thukker Mix created the Vagabond as
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a cruiser-sized skirmish vessel equally suited to defending mobile installations
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and executing lightning strikes at their enemies. Honoring their tradition of
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building the fastest vessels to ply the space lanes, they count the Vagabond as
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one of their crowning achievements.'
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launchers: 1
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lows: 5
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mass: 11590000
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maxlockedtargets: 6
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maxvelocity: 295
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mediums: 4
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powergrid: 925
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quote: We cut, we run, you stand, you fall.
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quote_attribution: Thukker clanner motto
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reqskills: '* {{RequiredSkill|Minmatar Cruiser|V}}
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** {{RequiredSkill|Spaceship Command|II}}
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** {{RequiredSkill|Minmatar Destroyer|III}}
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*** {{RequiredSkill|Minmatar Frigate|III}}
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**** {{RequiredSkill|Spaceship Command|I}}
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* {{RequiredSkill|Heavy Assault Cruisers|I}}
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** {{RequiredSkill|Energy Grid Upgrades|V}}
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*** {{RequiredSkill|Power Grid Management|II}}
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*** {{RequiredSkill|Science|I}}
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** {{RequiredSkill|Weapon Upgrades|V}}
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*** {{RequiredSkill|Gunnery|II}}
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** {{RequiredSkill|Spaceship Command|V}}
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** {{RequiredSkill|Capacitor Management|IV}}
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*** {{RequiredSkill|Power Grid Management|III}}'
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scanres: 330 mm
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sensortype: LADAR
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sensorvalue: 21 points
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shieldem: 75
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shieldexp: 50
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shieldhp: 1800
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shieldkin: 40
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shieldtherm: 60
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shipid: 11999
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shipimg: Vagabond.jpg
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shipname: Vagabond
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sigradius: 115 m
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structurehp: 980
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targetrange: 55 km
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tech: 2
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totaltraintime: 63d 9h 37m 40s
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turrets: 5
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variations: '{{Ship|Stabber Fleet Issue}}, {{Ship|Stabber}}'
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volume: 80000
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warpspeed: 4.0 AU/s
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warptime: 8.1 s
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source_url: https://wiki.eveuniversity.org/Vagabond
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tech_level: Tech 2
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title: Vagabond
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type_id: 11999
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validation_score: 1.0
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---
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<img src="/11999.png" alt="Vagabond" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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The Vagabond is the fastest cruiser hull in the game. As with its T1 cousin the Stabber, it has a falloff bonus for autocannon, which synergizes with T2 Barrage ammo to project meaningful "close"-range DPS out to 20 or 30 km, and high speed and agility to help it dictate range and kite its opponents. The Vagabond has two DPS bonuses for projectile turrets rather than the Stabber's one, making it even more dangerous, and well able to load shorter-ranged ammo and swoop in to burn down weaker or weakened targets.
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Put together, these qualities make the Vagabond useful for solo and small-gang PvP.
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Like other Heavy Assault cruisers, the Vagabond has a T2 resist profile and the ability to use an Assault Damage Control for brief spells of very high durability. Balancing out its speed, it is slightly less tough and lighter on base armor and structure hitpoints relative to some other Heavy Assault ships, though it is still very solid relative to cruiser-size hulls in general.
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The somewhat constrained powergrid on the Vagabond makes it difficult to fit artillery, which in any case would benefit less from its falloff bonuses and would not be able to load Barrage.
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<div style="display: flow-root;">
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## Skills
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</div>
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Further information about additional or recommended skills to pilot Vagabond for a specific or its common role(s) can be written here.
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<div style="display: flow-root;">
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## Tactics
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</div>
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No sub-article about Vagabond roles or piloting tactics. You can write them here.
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<div style="display: flow-root;">
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## Notes
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</div>
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You can write additional notes for Vagabond here.
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## Patch history
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