diff --git a/content/ships/dreadnoughts/tech-1/phoenix.md b/content/ships/dreadnoughts/tech-1/phoenix.md new file mode 100644 index 00000000..2ef18ab0 --- /dev/null +++ b/content/ships/dreadnoughts/tech-1/phoenix.md @@ -0,0 +1,190 @@ +--- +esi_data: + fitting_stats: + cpu_output: 990 + high_slots: 5 + low_slots: 5 + med_slots: 7 + powergrid_output: 550000 + rig_slots: 3 + group: Dreadnought + hull_stats: + hp_armor: 86800 + hp_shield: 104200 + hp_structure: 104200 + name: Phoenix + race: Unknown + skill_requirements: + - level: 1 + skill_id: 20533 + - level: 1 + skill_id: 20530 + - level: 1 + skill_id: 3456 + type_id: 19726 + velocity: 70 +faction: Caldari State +faction_group: Empire +image: /19726.png +last_updated: '2026-04-20T03:38:30.455205' +ship_class: Dreadnought +source: eve-university +source_stats: + armorem: 50 + armorexp: 10 + armorhp: 86800 + armorkin: 25 + armortherm: 45 + bonuses: "Caldari Dreadnought bonuses (per skill level):
4% bonus to all\ + \ shield resistances
5% bonus to XL Cruise, XL Torpedo and Torpedo damage
10%\ + \ reduction in missile launcher reload time
Role Bonus:
\u2022 Can\ + \ fit Siege modules
\u2022 5x penalty to Entosis Link duration" + capacitor: 52,500 GJ + cargohold: "2,750 m\xB3" + class: Dreadnought + cpu: 990 + externallinks: '' + extrahold: "8,000 m\xB3" + extrahold2: "1,000,000 m\xB3" + extrahold2type: Ship Maintenance Bay + extrahold3: "10,000 m\xB3" + extrahold3type: Fleet Hangar + extraholdtype: Fuel + faction: Caldari State + forumlinks: '' + grouping: Dreadnoughts + highlights1: High Amount of Medium Slots + highlights2: '' + highlights3: '' + highlights4: '' + highs: 5 + hulltype: Phoenix Class + inertia: 0.045 + info: In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With + a heavily tweaked missile interface, targeting arrays of surpassing quality and + the most advanced shield systems to be found anywhere, it is considered the strongest + long-range installation attacker out there.

While its shield boosting actuators + allow the Phoenix, when properly equipped, to withstand tremendous punishment + over a short duration, its defenses are not likely to hold up against sustained + attack over longer periods. With a strong supplementary force, however, few things + in existence rival this vessel's pure annihilative force. + launchers: 3 + lows: 5 + mass: 1270000000 + maxlockedtargets: 7 + maxvelocity: 70 + mediums: 7 + powergrid: 550000 + quote: From the fires of our homeland we have emerged unbreakable. + quote_attribution: Chairman Akimaka Saraki + reqskills: '*{{RequiredSkill|Capital Ships|I}} + + ** {{RequiredSkill|Advanced Spaceship Command|V}} + + *** {{RequiredSkill|Spaceship Command|V}} + + * {{RequiredSkill|Caldari Dreadnought|I}} + + ** {{RequiredSkill|Capital Ships|III}} + + *** {{RequiredSkill|Advanced Spaceship Command|V}} + + **** {{RequiredSkill|Spaceship Command|V}} + + ** {{RequiredSkill|Caldari Battleship|III}} + + *** {{RequiredSkill|Spaceship Command|IV}} + + *** {{RequiredSkill|Caldari Battlecruiser|III}} + + **** {{RequiredSkill|Spaceship Command|III}} + + **** {{RequiredSkill|Caldari Cruiser|III}} + + ***** {{RequiredSkill|Spaceship Command|II}} + + ***** {{RequiredSkill|Caldari Destroyer|III}} + + ****** {{RequiredSkill|Caldari Frigate|III}} + + ******* {{RequiredSkill|Spaceship Command|I}} + + ** {{RequiredSkill|Tactical Weapon Reconfiguration|I}} + + *** {{RequiredSkill|Advanced Weapon Upgrades|V}} + + **** {{RequiredSkill|Weapon Upgrades|V}} + + ***** {{RequiredSkill|Gunnery|II}} + + * {{RequiredSkill|Jump Drive Operation|I}} + + ** {{RequiredSkill|Navigation|V}} + + ** {{RequiredSkill|Warp Drive Operation|V}} + + *** {{RequiredSkill|Navigation|I}} + + ** {{RequiredSkill|Science|V}}' + scanres: 70 mm + sensortype: Gravimetric + sensorvalue: 48 points + shieldem: 0 + shieldexp: 50 + shieldhp: 104200 + shieldkin: 40 + shieldtherm: 20 + shipid: 19726 + shipimg: Phoenix.jpg + shipname: Phoenix + sigradius: 11,200 m + structurehp: 104200 + targetrange: 115.00 km + tech: '' + totaltraintime: 107d 18h 28m 50s + turrets: 0 + variations: '{{Ship|Karura}}, {{Ship|Phoenix Navy Issue}}, {{Ship|Caiman}}' + volume: 16250000 + warpspeed: 1.5 AU/s + warptime: 79.227 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Phoenix +tech_level: Tech 1 +title: Phoenix +type_id: 19726 +validation_score: 1.0 +--- + +Phoenix + +
+ +## Summary + +
+Caldari Dreadnought. The Phoenix used to be unpopular due to the dominance of armor capitals and the delayed damage of missiles. It shone, however, in two main roles: +One form is an ultra-long-range "B52" fit for bashing Upwell structures from beyond their weapons/tackle range. +The other main use is as a High Angle Weapon ("HAW") fit, designed to apply huge damage to small targets. + +A HAW Phoenix fitted with Rapid Torpedo Launchers can apply its DPS to smaller targets better than any other Dread while carrying a huge active tank and being virtually immune to Neut pressure. This makes it a favored choice in the very niche community of pilots who attempt to roam solo in Dreadnoughts. + +The Phoenix has since come back into popularity due to its strong tank, VERY high damage with XL torpedoes, and its versatility as both an anti-capital and HAW platform. +
+ +## Skills + +
+Further information about additional or recommended skills to pilot Phoenix for a specific or its common role(s) can be written here. +
+ +## Tactics + +
+No sub-article about Phoenix roles or piloting tactics. You can write them here. +
+ +## Notes + +
+You can write additional notes for Phoenix here. +## Patch History \ No newline at end of file