From b22247a326d70d31b5dfcb85f5520c0fd711c446 Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 17:48:51 +0000 Subject: [PATCH] [AGENT] Update: ships/amarr/frigates/inquisitor --- content/ships/amarr/frigates/inquisitor.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/content/ships/amarr/frigates/inquisitor.md b/content/ships/amarr/frigates/inquisitor.md index cd13af3e..b988d280 100644 --- a/content/ships/amarr/frigates/inquisitor.md +++ b/content/ships/amarr/frigates/inquisitor.md @@ -19,7 +19,8 @@ esi_data: skill_id: 3331 type_id: 590 velocity: 405 -last_updated: '2026-04-19T14:51:53.877673' +image: /590.png +last_updated: '2026-04-19T17:48:49.577247' source: eve-university source_stats: armorem: 50 @@ -96,7 +97,15 @@ type_id: 590 validation_score: 1.0 --- +Inquisitor + +
+ ## Summary + +
+ + The Inquisitor is the Amarr Logistics Frigate; Inquisitor pilots repair their fleetmates’ ships during battle. The Inquisitor is bonused for remote armor repair, which matches the Amarr racial focus on armor tanking. The ship’s bonuses to remote armor repairer amount, activation, and range make the underwhelming base stats of small remote armor repairers practically useful. Flying the Inquisitor is a great first step in learning about Logistics. Inquisitor pilots often go on train into heavier Tech I logistics cruisers (such as the Amarr Augoror), and then Tech II logistics ships (including the Deacon and Guardian). But the Inquisitor is also effective all on its own, especially as a component of frigate or destroyer gangs, where speed is key. One defining challenge of flying Tech I logistics frigates in general, and the Inquisitor in particular, is sustaining enough capacitor to run the ship. Remote repair modules are extremely cap-intensive, so the Inquisitor is typically fit to boost available capacitor—with a cap recharger or booster in a mid slot, capacitor control circuit or remote repair augmentor rigs, and, if necessary, “Enduring” remote armor repairers (which consume less cap). Training character skills that boost capacitor will also help. It might seem that fitting the Inquisitor with an afterburner instead of a microwarpdrive (MWD) could spare some capacitor. But the Inquisitor needs to keep up with its small-ship fleetmates in order to repair them, so it usually needs an MWD. Pilots fitting the Inquisitor should use the in-game fitting simulation window, or an out-of-game tool like Pyfa, to match any fit to their specific skills and to gauge the ship’s cap stability. (This also means you may need to swap out modules on any pre-fit Inquisitor hulls that you purchase on corp contracts, to make them work with your skills.)