[AGENT] Update: ships/frigates/tech-1/breacher

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2026-04-20 01:57:33 +00:00
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---
esi_data:
fitting_stats:
cpu_output: 180
high_slots: 3
low_slots: 3
med_slots: 4
powergrid_output: 37
rig_slots: 3
group: Frigate
hull_stats:
hp_armor: 350
hp_shield: 500
hp_structure: 350
name: Breacher
race: Unknown
skill_requirements:
- level: 1
skill_id: 3329
type_id: 598
velocity: 365
faction: Minmatar Republic
faction_group: Empire
image: /598.png
last_updated: '2026-04-20T01:57:32.781018'
ship_class: Frigate
source: eve-university
source_stats:
armorem: 60
armorexp: 10
armorhp: 350
armorkin: 25
armortherm: 35
bandwidth: 10 Mbit/sec
bonuses: <b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Light
Missile and Rocket rate of fire<br>7.5% bonus to Shield Booster amount<br>
capacitor: 300 GJ
cargohold: "175 m\xB3"
class: Frigate
cpu: 180
dronebay: "10 m\xB3"
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Minmatar Republic
forumlinks: ''
grouping: Standard Frigates
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 3
hulltype: Breacher Class
inertia: 3.1
info: The Breacher's structure is little more than a fragile scrapheap, but the
ship's missile launcher hardpoints and superior sensors have placed it among the
most valued Minmatar frigates when it comes to long range combat.
launchers: 3
lows: 3
mass: 1087000
maxlockedtargets: 4
maxvelocity: 365
mediums: 4
powergrid: 37
quote: Take the edge, claim victory.
quote_attribution: Boundless Creation marketing division
reqskills: '*{{RequiredSkill|Minmatar Frigate|I}}
** {{RequiredSkill|Spaceship Command|I}}'
scanres: 650 mm
sensortype: LADAR
sensorvalue: 8 points
shieldem: 0
shieldexp: 50
shieldhp: 500
shieldkin: 40
shieldtherm: 20
shipid: 598
shipimg: Breacher.jpg
shipname: Breacher
sigradius: 36 m
structurehp: 350
targetrange: 35.00 km
tech: ''
totaltraintime: 25m 0s
turrets: 0
variations: '{{Ship|Hound}}'
volume: 20000
warpspeed: 5 AU/s
warptime: 4.79 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Breacher
tech_level: Tech 1
title: Breacher
type_id: 598
validation_score: 1.0
---
<img src="/598.png" alt="Breacher" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
'The Breacher is a Minmatar Combat Frigate. It is an exceptional frigate for solo PvP, and is very commonly used in low-security faction warfare combat sites. The Breachers speed and agility allow it to effectively dictate range from targets, while its bonus to shield boosters help it survive while taking hits at that range. The Breacher can also be used as a “second tackle” frigate in fleets, following up the initial tackler by applying a warp scrambler (“scram”) and stasis webifier (“web”) to targets. Overall, the Breacher is a versatile, general combat ship, especially for new Minmatar pilots.
The Breacher is an excellent platform for learning about PvP, and especially solo and small-gang PvP in low-sec space. The ship is frequently fit as a scram-kiter, with the scram and web modules used to keep frigate opponents 8 km away while the pilot pounds them with bonused rockets. The Breacher can also be fit with missiles and flown as a long-range kiter, especially in PvE, though it is not as fast as the Caldari Kestrel or other faction frigates in this role. Like most Minmatar ships, the Breacher is typically fit with a shield tank. It is not uncommon to find the Breacher fit with an ancillary armor repairer as well, in a dual-tanked configuration.
<div style="display: flow-root;">
## Skills
</div>
No suggested skills available.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about Breacher roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Notes
</div>
You can add notes here.
## Patch History