From c46b75ca934061d42efee67fb142836144462025 Mon Sep 17 00:00:00 2001 From: b3nw Date: Tue, 21 Apr 2026 01:17:15 +0000 Subject: [PATCH] [AGENT] Update: ships/destroyers/faction/skua --- content/ships/destroyers/faction/skua.md | 161 +++++++++++++++++++++++ 1 file changed, 161 insertions(+) create mode 100644 content/ships/destroyers/faction/skua.md diff --git a/content/ships/destroyers/faction/skua.md b/content/ships/destroyers/faction/skua.md new file mode 100644 index 00000000..48295940 --- /dev/null +++ b/content/ships/destroyers/faction/skua.md @@ -0,0 +1,161 @@ +--- +esi_data: + fitting_stats: + cpu_output: 300 + high_slots: 7 + low_slots: 3 + med_slots: 6 + powergrid_output: 87 + rig_slots: 3 + group: Tactical Destroyer + hull_stats: + hp_armor: 600 + hp_shield: 900 + hp_structure: 600 + name: Skua + race: Unknown + skill_requirements: + - level: 1 + skill_id: 35680 + type_id: 89808 + velocity: 180 +faction: Caldari State +faction_group: Empire +image: /89808.png +last_updated: '2026-04-21T01:17:14.576383' +ship_class: Tactical Destroyer +source: eve-university +source_stats: + armorem: 50 + armorexp: 10 + armorhp: 600 + armorkin: 44 + armortherm: 73 + bonuses: "'''Caldari Tactical Destroyer bonuses (per skill level):'''
\n6% bonus\ + \ to Light Missile launcher and Rocket launcher rate of fire
\n15% reduction\ + \ in missile launcher reload time
\n5% reduction in module heat damage amount\ + \ taken
\n'''Command Destroyer bonuses (per skill level):'''
\n5% reduction\ + \ in Micro Jump Field Generator spool up time
\n2% bonus to Shield Command\ + \ and Information Command burst strength and duration
\n'''Role Bonus:'''
\n\ + 95% reduction in powergrid and CPU requirements for Command Busts
\n\u2022\ +  Can fit Micro Jump Field Generators
\n\u2022 Can use one Command\ + \ Burst module
\n'''Misc Bonus:'''
\n33% Bonus to Light Missile and Rockets\ + \ damage
\n95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU\ + \ requirements
\n\u2022 Additional bonuses are available while one of\ + \ three Tactical Destroyer Modes are active. Modes may be switched no more than\ + \ once every 2 seconds.
\n\u2022 ''Defense Mode''
\n33.3% bonus\ + \ to all shield resistances while ''Defense Mode'' is enabled
\n33.3% reduction\ + \ in ship signature radius while ''Defense Mode'' is enabled
\n33.3% bonus\ + \ to shield recharge time while ''Defense Mode'' is enabled
\n\u2022 ''Propulsion\ + \ Mode''
\n66.6% bonus to Afterburner and Microwarpdrive speed boost while\ + \ Propulsion Mode is enabled
\n66.6% bonus to ship inertia modifier while ''Propulsion\ + \ Mode'' is enabled
\n\u2022 ''Sharpshooter Mode''
\n66.6% bonus\ + \ to Light Missile velocity while ''Sharpshooter Mode'' is active
\n250% bonus\ + \ to Rocket velocity while ''Sharpshooter Mode'' is active
\n33.3% bonus to\ + \ Light Missile and Rocket damage while ''Sharpshooter Mode'' is enabled
\n\ + 100% bonus to sensor strength and targeting range while ''Sharpshooter Mode''\ + \ is enabled
\n66.6% increased resistance against hostile Sensor Dampeners\ + \ and Weapon Disruptors while ''Sharpshooter Mode'' is enabled" + capacitor: 700 GJ + cargohold: "450 m\xB3" + class: Tactical Destroyer + cpu: 300 + externallinks: '' + extrahold: '' + extraholdtype: '' + faction: Caldari State + grouping: Special Edition Tactical Destroyers + highlights1: '' + highlights2: '' + highlights3: '' + highlights4: '' + highs: 7 + hulltype: Jackdaw Class + inertia: 6 + info: Inspired by ancient stories of a 'pirate bird,' the Skua allows pilots to + unleash a barrage of long range missiles that mimic that relentlessness of its + namesake. + launchers: 5 + lows: 3 + mass: 1100000 + maxlockedtargets: 7 + maxvelocity: 180 + mediums: 6 + powergrid: 87 + quote: Honor is everything, and nothing is more honorable than victory. + quote_attribution: CEO Alakoni Ishanoya + reqskills: '* {{RequiredSkill|Caldari Tactical Destroyer|I}} + + ** {{RequiredSkill|Caldari Destroyer|V}} + + *** {{RequiredSkill|Caldari Frigate|I||}} + + **** {{RequiredSkill|Spaceship Command|I}}' + rigs_calibration: '' + rigs_count: '' + rigs_size: '' + scanres: 500 mm + sensortype: Gravimetric + sensorvalue: 15 points + shieldem: 0 + shieldexp: 50 + shieldhp: 900 + shieldkin: 55 + shieldtherm: 60 + shipid: 89808 + shipimg: '' + shipname: Skua + sigradius: 70 m + structurehp: 600 + targetrange: 55 km + tech: F + totaltraintime: '' + turrets: '' + variations: '' + volume: 47000 + warpspeed: 4.5 AU/s + warptime: 9.15 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Skua +tech_level: Faction +title: Skua +type_id: 89808 +validation_score: 1.0 +--- + +Skua + +
+ +## Summary + +
+The Skua and the Anhinga are the Alliance Tournament XXI prize ships. A total of 280https://www.eveonline.com/news/view/alliance-tournament-xxi-feeders-and-prizes ships where rewarded (140 of each). + +The Skua combines a strongly enhanced form of the Jackdaw's tactical destroyer modes with the additional capabilities of a Command Destroyer. In addition to stronger tactical destroyer mode bonuses, the Skua is unique in having a two second cooldown between switching modes instead of the normal 10 second cooldown. It also receives an immense bonus to rocket range in sharpshooter mode, with the ability to reach ranges that light missiles normally would. +
+ +## Skills + +
+Further information about additional or recommended skills to pilot for a specific or its common role(s) can be written here. +
+ +## Tactics + +
+No sub-article about roles or piloting tactics. You can write them here. +
+ +## Notes + +
+Based on the Caldari Jackdaw Tech III Destroyer. In a demonstration, CCP Bee stated that the idea behind the ship was a "Jackdaw on crack", comparing it to old shield regen fit Svipuls. https://www.youtube.com/watch?v=4AaCxXihI90 GRIDLOCKED: ATXXI Wrap Up and Prize Ship Demonstration - YouTube (20:38–20:52) +
+ +## References + +
+ +## Patch Notes \ No newline at end of file