[AGENT] Update: ships/battleships/tech-1/maelstrom
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content/ships/battleships/tech-1/maelstrom.md
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content/ships/battleships/tech-1/maelstrom.md
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---
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esi_data:
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fitting_stats:
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cpu_output: 640
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high_slots: 7
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low_slots: 5
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med_slots: 7
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powergrid_output: 18000
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rig_slots: 3
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group: Battleship
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hull_stats:
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hp_armor: 8250
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hp_shield: 8800
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hp_structure: 7700
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name: Maelstrom
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race: Unknown
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skill_requirements:
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- level: 1
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skill_id: 3337
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type_id: 24694
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velocity: 115
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faction: Minmatar Republic
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faction_group: Empire
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image: /24694.png
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last_updated: '2026-04-20T03:31:41.233533'
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ship_class: Battleship
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source: eve-university
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source_stats:
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armorem: 60
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armorexp: 10
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armorhp: 8250
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armorkin: 25
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armortherm: 35
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bandwidth: 100 Mbit/sec
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bonuses: '<b>Minmatar Battleship bonuses (per skill level):</b><br>
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10% bonus to Large Projectile Turret damage<br>
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10% bonus to Shield Booster amount<br>
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''''''Role Bonus:''''''<br>
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100% bonus to Shield Extender hitpoints<br>
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50% bonus to Armor Plate hitpoints<br>
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5% Additional bonus to Reinforced Bulkhead hitpoints'
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capacitor: 6,000 GJ
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cargohold: "790 m\xB3"
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class: Battleship
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cpu: 640
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dronebay: "100 m\xB3"
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externallinks: ''
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extrahold: ''
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extraholdtype: ''
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faction: Minmatar Republic
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grouping: Standard Battleships
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highlights1: High Amount of High Slots
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highlights2: ''
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highlights3: ''
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highlights4: ''
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highs: 7
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hulltype: Maelstrom Class
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inertia: 0.136
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info: With the Maelstrom, versatility is the name of the game. Its defensive capabilities
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make it ideally suited for small raid groups or solo work, while its 8 turret
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hardpoints present opportunities for untold carnage on the fleet battlefield.
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launchers: 0
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lows: 5
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mass: 103600000
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maxlockedtargets: 7
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maxvelocity: 115
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mediums: 7
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powergrid: 18000
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quote: Unbroken. Unbound.
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quote_attribution: Inscription on memorial in the Great Caravanserai
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reqskills: '* {{RequiredSkill|Minmatar Battleship|I}}
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** {{RequiredSkill|Spaceship Command|IV}}
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** {{RequiredSkill|Minmatar Battlecruiser|III}}
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*** {{RequiredSkill|Spaceship Command|III}}
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*** {{RequiredSkill|Minmatar Cruiser|III}}
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**** {{RequiredSkill|Spaceship Command|II}}
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**** {{RequiredSkill|Minmatar Destroyer|III}}
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***** {{RequiredSkill|Minmatar Frigate|III}}
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****** {{RequiredSkill|Spaceship Command|I}}'
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scanres: 125 mm
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sensortype: LADAR
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sensorvalue: 21 points
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shieldem: 0
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shieldexp: 50
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shieldhp: 8800
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shieldkin: 40
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shieldtherm: 20
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shipid: 24694
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shipimg: Maelstrom.jpg
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shipname: Maelstrom
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sigradius: 460 m
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structurehp: 7700
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targetrange: 90 km
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tech: ''
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totaltraintime: 3d 20h 55m 10s
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turrets: 6
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variations: ''
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volume: 470000
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warpspeed: 3 AU/s
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warptime: 19.53 s
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wikireferences: ''
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source_url: https://wiki.eveuniversity.org/Maelstrom
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tech_level: Tech 1
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title: Maelstrom
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type_id: 24694
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validation_score: 1.0
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---
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<img src="/24694.png" alt="Maelstrom" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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The Maelstrom is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets.
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<div style="display: flow-root;">
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## Skills
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</div>
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Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.
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<div style="display: flow-root;">
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## Tactics
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</div>
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The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank. Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet". This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene.
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<div style="display: flow-root;">
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## Notes
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</div>
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You can add notes here.
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## Patch History
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