From c99f6716d7d3e3e3b48f808a189371fc8e57b07a Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 05:13:23 +0000 Subject: [PATCH] [AGENT] Update: ships/gallente/interceptors/ares --- content/ships/gallente/interceptors/ares.md | 147 ++++++++++++++++++++ 1 file changed, 147 insertions(+) create mode 100644 content/ships/gallente/interceptors/ares.md diff --git a/content/ships/gallente/interceptors/ares.md b/content/ships/gallente/interceptors/ares.md new file mode 100644 index 00000000..0db04c7a --- /dev/null +++ b/content/ships/gallente/interceptors/ares.md @@ -0,0 +1,147 @@ +--- +esi_data: + fitting_stats: + cpu_output: 145 + high_slots: 3 + low_slots: 4 + med_slots: 3 + powergrid_output: 33 + rig_slots: 2 + group: Interceptor + hull_stats: + hp_armor: 400 + hp_shield: 300 + hp_structure: 625 + name: Ares + race: Unknown + skill_requirements: + - level: 5 + skill_id: 3328 + - level: 1 + skill_id: 12092 + type_id: 11202 + velocity: 425 +last_updated: '2026-04-19T05:13:22.496073' +source: eve-university +source_stats: + armorem: 50 + armorexp: 10 + armorhp: 400 + armorkin: 45 + armortherm: 35 + bandwidth: '' + bonuses: 1551010808010060 + capacitor: 355 + cargohold: 96 + class: Interceptor + cpu: 145 + dronebay: '' + externallinks: '' + faction: Gallente Federation + grouping: Interceptors + highlights1: Fast Target Locking Time + highs: 3 + hulltype: Atron Class + inertia: 3.45 + info: "Interceptors utilize a combination of advanced alloys and electronics to\ + \ reduce their effective signature radius. This, along with superior maneuverability\ + \ and speed, makes them very hard to target and track, particularly for high caliber\ + \ turrets. \n\nDeveloper: Roden Shipyards\n\nRoden Shipyards is the fastest growing\ + \ ship manufacturer in the Federation, thanks to an extremely aggressive R&D division\ + \ and extensive connections in government and military procurement communities.\ + \ Roden ships are distinguished by strong armor defenses and excellent electronic\ + \ capabilities. They also tend towards gunboats with exceptional range and tracking\ + \ systems, and less reliance on drones than the average Federation warship." + launchers: 1 + lows: 4 + mass: 950000 + maxlockedtargets: 5 + maxvelocity: 425 + mediums: 3 + powergrid: 33 + quote: Speed and power; you need the first to land a hit, and the second to make + it count. + quote_attribution: CEO Miloise Roden + reqskills: '*{{RequiredSkill|Gallente Frigate|V}} + + ** {{RequiredSkill|Spaceship Command|I}} + + * {{RequiredSkill|Interceptors|I}} + + ** {{RequiredSkill|Evasive Maneuvering|V}} + + *** {{RequiredSkill|Navigation|II}} + + ** {{RequiredSkill|Spaceship Command|III}}' + scanres: 955 + sensortype: Magnetometric + sensorvalue: 11 + shieldem: 0 + shieldexp: 50 + shieldhp: 300 + shieldkin: 50 + shieldtherm: 20 + shipid: 11202 + shipimg: Ares.jpg + shipname: Ares + sigradius: 35 + structurehp: 625 + targetrange: 30.5 + tech: 2 + totaltraintime: 23224030 + turrets: 3 + variations: '{{Ship|Taranis}}, {{Ship|Atron}}' + volume: 22500 + warpspeed: 5 + warptime: 4.54 +source_url: https://wiki.eveuniversity.org/Ares +title: Ares +type_id: 11202 +validation_score: 1.0 +--- + +Summary +The Ares previously held the title of Fastest Fleet Inty, but post-Rubicon this is no longer the case. The Ares shares a 4/3/3 slot layout with the Malediction, allowing it to fit a good speed fit, only slightly slower than the Malediction's. It still has 3 mids to fit two tackle modules or a tackle module and tank module for a fleet fit. + +The Ares is competent at its role but has no real distinguishing features. The Malediction is generally superior with the same slot layout, being slightly faster and having a more flexible weapon system. + + Skills +Recommended skills: (Medium) + *** It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least IV *** + + + (important for capacitor stability) + (important for capacitor stability) + (important for sustained overheating of MWD or Point) + + + + + + + + + + + + + + + + + + + + (important for capacitor stability) + + + + Tactics No sub-article about Ares roles or piloting tactics. You can write them here. Notes +In ancient Greek mythology, Ares was the primary god of war and bravery, though he was also associated with slaughter and bloodlust. + +In many languages Ares and Eris'' sound quite similar, and pilots should take care when reporting either ship over voice comms. + + Patch History + +Category:Ship Database +Category:Interceptors \ No newline at end of file