diff --git a/content/ships/other/tech-2/mastodon.md b/content/ships/other/tech-2/mastodon.md new file mode 100644 index 00000000..826a5267 --- /dev/null +++ b/content/ships/other/tech-2/mastodon.md @@ -0,0 +1,151 @@ +--- +esi_data: + fitting_stats: + cpu_output: 270 + high_slots: 2 + low_slots: 4 + med_slots: 5 + powergrid_output: 230 + rig_slots: 2 + group: Deep Space Transport + hull_stats: + hp_armor: 2800 + hp_shield: 4000 + hp_structure: 3100 + name: Mastodon + race: Unknown + skill_requirements: + - level: 5 + skill_id: 3341 + - level: 1 + skill_id: 19719 + type_id: 12747 + velocity: 120 +faction: Minmatar Republic +faction_group: Empire +image: /12747.png +last_updated: '2026-04-21T01:06:36.236024' +ship_class: Deep Space Transport +source: eve-university +source_stats: + armorem: 90 + armorexp: 10 + armorhp: 2800 + armorkin: 25 + armortherm: 67.5 + bandwidth: '' + bonuses: 'Minmatar Hauler bonuses (per skill level): + + 7.5% bonus to Shield Booster amount
+ + 5% bonus to ship max velocity
+ + ''''''Transport Ships bonuses (per skill level):''''''
+ + 5% bonus to fleet hangar capacity
+ + 4% bonus to all shield resistances
+ + ''''''Role Bonus:''''''
+ + 2+ bonus to ship warp core strength
+ + 100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local + Repair Modules, and Resistance Modules
+ + 90% reduction to effective distance traveled for jump fatigue
' + capacitor: 2,700 GJ + cargohold: "4,500 m\xB3" + class: Deep Space Transport + cpu: 270 + dronebay: '' + externallinks: '' + extrahold: "50,000 m\xB3" + extraholdtype: Fleet Hangar + faction: Minmatar Republic + grouping: Transport Ships + highlights1: "50,000 m\xB3 Fleet Hangar" + highs: 2 + hulltype: Mammoth Class + inertia: 1 + info: '[[Deep Space Transports]] are designed with the depths of lawless space in + mind. Possessing defensive capabilities far in excess of standard industrial + ships, they provide great protection for whatever cargo is being transported in + their massive holds. They are, however, some of the slowest ships to be found + floating through space.' + launchers: 0 + lows: 4 + mass: 19200000 + maxlockedtargets: 3 + maxvelocity: 120 + mediums: 5 + powergrid: 230 + quote: A ship that kills is a tool, a ship you trust your world with is a home. + quote_attribution: Thukker Chief Ennar Aeboul + reqskills: '*{{RequiredSkill|Minmatar Hauler|V}} + + ** {{RequiredSkill|Spaceship Command|III}} + + * {{RequiredSkill|Transport Ships|I}} + + ** {{RequiredSkill|Spaceship Command|III}} + + ** {{RequiredSkill|Industry|V}}' + scanres: 210 mm + sensortype: LADAR + sensorvalue: 14 points + shieldem: 75 + shieldexp: 50 + shieldhp: 4000 + shieldkin: 40 + shieldtherm: 60 + shipid: 12747 + shipimg: Mastodon.jpg + shipname: Mastodon + sigradius: 150 m + structurehp: 3100 + targetrange: 40 km + tech: 2 + totaltraintime: 29d 20h 23m 20s + turrets: 2 + variations: '{{Ship|Mammoth}}' + volume: 385000 + warpspeed: 3.5 AU/s + warptime: 26.62 s +source_url: https://wiki.eveuniversity.org/Mastodon +tech_level: Tech 2 +title: Mastodon +type_id: 12747 +validation_score: 1.0 +--- + +Mastodon + +
+ +## Summary + +
+The Mastodon is usually shield tanked with its five mid slots, which provides slightly lower raw EHP on a buffer tank than its armor tanked peers, and also notably less than the shield-tanked Bustard with its six mid-slots, giving the Mastodon arguably the lightest potential tank of the Deep Space Transport (DST) family. However "light" is still relative in this company, and the Mastodon can still easily hit battleship levels of tank. In addition, the high base navigation stats, combined with four low slots that can be used for several speed and agility modules, mean that the Mastodon is generally the fastest and most agile of the DSTs. + +As with all DSTs, the Fleet Hangar can hold any item (not only ships) and is therefore the main cargo hold when hauling. It can only be expanded by training the Transport Ships skill (to a maximum of 62,500m3 at Level 5). As Cargo Expanders only affect the tiny main cargo hold which is rarely used they are of little use when fitting a DST. +
+ +## Skills + +
+Further information about additional or recommended skills to pilot Mastodon for a specific or its common role(s) can be written here. +
+ +## Tactics + +
+ +Be sure to familiarise yourself with the cloak-and-mwd trick should you decide to go into low-sec. +
+ +## Notes + +
+You can write additional notes for Mastodon here. +## Patch History \ No newline at end of file