[AGENT] Update: ships/gallente-federation/2/deep-space-transports/occator
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---
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esi_data:
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fitting_stats:
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cpu_output: 260
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high_slots: 2
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low_slots: 6
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med_slots: 3
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powergrid_output: 290
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rig_slots: 2
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group: Deep Space Transport
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hull_stats:
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hp_armor: 4000
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hp_shield: 2400
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hp_structure: 5000
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name: Occator
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race: Unknown
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skill_requirements:
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- level: 5
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skill_id: 3340
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- level: 1
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skill_id: 19719
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type_id: 12745
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velocity: 110
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image: /12745.png
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last_updated: '2026-04-19T21:10:55.688948'
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source: eve-university
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source_stats:
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armorem: 50
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armorexp: 10
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armorhp: 4000
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armorkin: 83.75
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armortherm: 67.5
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bandwidth: ''
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bonuses: '<b>Gallente Hauler bonuses (per skill level):</b><br>
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7.5% bonus to Armor Repairer amount<br>5% bonus to ship max velocity<br>
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''''''Transport Ships bonuses (per skill level):''''''<br>
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5% bonus to fleet hangar capacity<br>4% bonus to all armor resistances<br>
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''''''Role Bonus:''''''<br>
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2+ bonus to ship warp core strength<br>
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100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local
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Repair Modules, and Resistance Modules<br>
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90% reduction to effective distance traveled for jump fatigue'
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capacitor: 3,100 GJ
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cargohold: "3,900 m\xB3"
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class: Deep Space Transport
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cpu: 260
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dronebay: ''
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externallinks: ''
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extrahold: "50,000 m\xB3"
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extraholdtype: Fleet Hangar
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faction: Gallente Federation
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grouping: Transport Ships
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highlights1: "50,000 m\xB3 Fleet Hangar"
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highs: 2
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hulltype: Epithal Class
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inertia: 1
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info: Deep space transports are designed with the depths of lawless space in mind. Possessing
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defensive capabilities far in excess of standard industrial ships, they provide
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great protection for whatever cargo is being transported in their massive holds. They
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are, however, some of the slowest ships to be found floating through space.
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launchers: 0
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lows: 6
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mass: 19000000
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maxlockedtargets: 3
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maxvelocity: 110
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mediums: 3
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powergrid: 290
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quote: Secure transportation for your whole fleet.
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quote_attribution: Roden Shipyards marketing division
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reqskills: '* {{RequiredSkill|Gallente Hauler|V}}
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** {{RequiredSkill|Spaceship Command|III}}
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* {{RequiredSkill|Transport Ships|I}}
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** {{RequiredSkill|Spaceship Command|III}}
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** {{RequiredSkill|Industry|V}}'
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scanres: 200 mm
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sensortype: Magnetometric
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sensorvalue: 18 points
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shieldem: 0
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shieldexp: 50
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shieldhp: 2400
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shieldkin: 85
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shieldtherm: 60
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shipid: 12745
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shipimg: Occator.jpg
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shipname: Occator
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sigradius: 165 m
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structurehp: 5000
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targetrange: 50 km
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tech: 2
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totaltraintime: 29d 20h 23m 20s
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turrets: 2
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variations: '{{Ship|Epithal}}'
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volume: 390000
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warpspeed: 3.5 AU/s
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warptime: 26.34 s
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source_url: https://wiki.eveuniversity.org/Occator
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title: Occator
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type_id: 12745
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validation_score: 1.0
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---
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<img src="/12745.png" alt="Occator" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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The Occator is the Gallente Deep Space Transport. Due to its tank and warp strength bonuses, it's a difficult ship to suicide gank in hisec. It has a fairly small cargohold, but instead has a 50,000 m³ Fleet Hangar, which can carry anything including assembled ships. The Fleet Hangar size is increased by the Transport Ships skill to 62,500 m³ (at level 5). Notably, Transport Ships IV gives 60,000 m³ and allows for transporting 3 packaged industrial ships, 4 battlecruisers or 6 cruisers (at 20,000 m³, 15,000 m³ or 10,000 m³ per hull respectively).
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The Occator can also fit a Medium Micro Jump Drive.
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## Skills
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Further information about additional or recommended skills to pilot Occator for a specific or its common role(s) can be written here.
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## Tactics
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No sub-article about Occator roles or piloting tactics. You can write them here.
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## Notes
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You can write additional notes for Occator here.
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## Patch History
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