[AGENT] Update: ships/cruisers/tech-1/cyclone

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2026-04-21 00:55:19 +00:00
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---
esi_data:
fitting_stats:
cpu_output: 550
high_slots: 7
low_slots: 5
med_slots: 5
powergrid_output: 1100
rig_slots: 3
group: Combat Battlecruiser
hull_stats:
hp_armor: 3750
hp_shield: 5250
hp_structure: 3750
name: Cyclone
race: Unknown
skill_requirements:
- level: 1
skill_id: 33098
type_id: 16231
velocity: 180
faction: Minmatar Republic
faction_group: Empire
image: /16231.png
last_updated: '2026-04-21T00:55:18.182051'
ship_class: Combat Battlecruiser
source: eve-university
source_stats:
armorem: 60
armorexp: 10
armorhp: 3750
armorkin: 25
armortherm: 35
bandwidth: 50 Mbit/sec
bonuses: "<b>Minmatar Battlecruiser bonuses (per skill level):</b><br>\n7.5% bonus\
\ to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>\n7.5% bonus\
\ to Shield Booster amount<br>\n'''Role Bonus:'''<br>\n\u2022&nbsp;Can use one\
\ Command Burst module<br>\n25% bonus to Missile velocity<br>\n50% bonus to Command\
\ Burst area of effect range"
capacitor: 2,900 GJ
cargohold: "450 m\xB3"
class: Combat Battlecruiser
cpu: 550
dronebay: "50 m\xB3"
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Minmatar Republic
forumlinks: ''
grouping: Standard Battlecruisers
highlights1: Can use Command Burst module
highlights2: High Amount of High Slots
highlights3: ''
highlights4: ''
highs: 7
hulltype: Cyclone Class
inertia: 0.68
info: The Cyclone was created in order to meet the increasing demand for a vessel
capable of providing muscle for frigate detachments while remaining more mobile
than a battleship. To this end, the Cyclone's seven high-power slots and powerful
thrusters have proved ideal.
launchers: 5
lows: 5
mass: 12400000
maxlockedtargets: 6
maxvelocity: 180
mediums: 5
powergrid: 1100
quote: We can be the light in the storm, and lead our people through it.
quote_attribution: Sebiestor Anur-Chief Karin Midular
reqskills: '* {{RequiredSkill|Minmatar Battlecruiser|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Minmatar Cruiser|III}}
*** {{RequiredSkill|Spaceship Command|II}}
*** {{RequiredSkill|Minmatar Destroyer|III}}
**** {{RequiredSkill|Minmatar Frigate|III}}
***** {{RequiredSkill|Spaceship Command|I}}'
scanres: 220 mm
sensortype: LADAR
sensorvalue: 17 points
shieldem: 0
shieldexp: 50
shieldhp: 5250
shieldkin: 40
shieldtherm: 20
shipid: 16231
shipimg: Cyclone.jpg
shipname: Cyclone
sigradius: 250 m
structurehp: 3750
targetrange: 50 km
tech: ''
totaltraintime: 1d 21h 16m 40s
turrets: 2
variations: '{{Ship|Claymore}}, {{Ship|Cyclone Fleet Issue}}'
volume: 216000
warpspeed: 3.5 AU/s
warptime: 11.69 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Cyclone
tech_level: Tech 1
title: Cyclone
type_id: 16231
validation_score: 1.0
---
<img src="/16231.png" alt="Cyclone" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Cyclone is a Minmatar Battlecruiser and, unlike its brother the Hurricane and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead.
<div style="display: flow-root;">
## Skills
</div>
Like many Minmatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equipped in the extra high slots for PvP, although this is not a very long train. Cyclones are shield tanked more often than not in order to take advantage of the ship's bonuses, so good active shield tanking skills are also recommended.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Notes
</div>
You can add notes here.
## Patch History