From e7cfc32e53ceac8044c50eb50c4c4b59163fdbc8 Mon Sep 17 00:00:00 2001 From: b3nw Date: Sun, 19 Apr 2026 17:43:27 +0000 Subject: [PATCH] [AGENT] Update: ships/minmatar/interceptors/claw --- content/ships/minmatar/interceptors/claw.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/content/ships/minmatar/interceptors/claw.md b/content/ships/minmatar/interceptors/claw.md index a97af6a9..22c298f1 100644 --- a/content/ships/minmatar/interceptors/claw.md +++ b/content/ships/minmatar/interceptors/claw.md @@ -21,7 +21,8 @@ esi_data: skill_id: 12092 type_id: 11196 velocity: 480 -last_updated: '2026-04-19T14:50:52.991237' +image: /11196.png +last_updated: '2026-04-19T17:43:25.813450' source: eve-university source_stats: armorem: 70 @@ -97,7 +98,15 @@ type_id: 11196 validation_score: 1.0 --- +Claw + +
+ ## Summary + +
+ + Like the Crusader with its 4 highs and 4 lows, the Claw is built for speed and/or damage dealing. It has only 2 mid slots, limiting its ability to tackle. The fitting requirements and poor tracking of artillery mean the Claw is normally fit with autocannons, but as an interceptor it is rather fragile to be used as a brawler unless equipped with an armor plate, which does not play to the Claw's strengths as an interceptor - speed and agility. A kiting fit with a Warp Disruptor and Barrage is possible, but not really the best ship at this role (see Crusader or Slicer). All in all, while the Claw's mix of high firepower with high speed might appeal, it is a fragile combination. However, if you beef up the tank with a plate you'll probably find a Jaguar or Wolf a better choice for what you're trying to do.