diff --git a/content/ships/cruisers/tech-2/enforcer.md b/content/ships/cruisers/tech-2/enforcer.md new file mode 100644 index 00000000..edd4cfd1 --- /dev/null +++ b/content/ships/cruisers/tech-2/enforcer.md @@ -0,0 +1,219 @@ +--- +esi_data: + fitting_stats: + cpu_output: 500 + high_slots: 7 + low_slots: 5 + med_slots: 5 + powergrid_output: 1150 + rig_slots: 2 + group: Force Recon Ship + hull_stats: + hp_armor: 1800 + hp_shield: 1800 + hp_structure: 600 + name: Enforcer + race: Unknown + skill_requirements: + - level: 1 + skill_id: 3335 + - level: 1 + skill_id: 3334 + - level: 1 + skill_id: 3332 + type_id: 44995 + velocity: 190 +faction: CONCORD +faction_group: Independent +image: /44995.png +last_updated: '2026-04-21T00:57:28.950648' +ship_class: Force Recon Ship +source: eve-university +source_stats: + armorem: 33 + armorexp: 33 + armorhp: 1800 + armorkin: 33 + armortherm: 33 + bandwidth: 25 Mbit/sec + bonuses: "'''Recon Ships bonuses (per skill level):'''
\n5% bonus to Warp Scrambler\ + \ and Warp Disruptor optimal range
\n10% to Stasis Webifier optimal range
\n\ + 10% bonus to warp speed and acceleration
\n'''Gallente Cruiser bonuses (per\ + \ skill level):'''
\n5% bonus to Medium Hybrid Turret damage
7.5% bonus\ + \ to Medium Hybrid Turret tracking speed
\n'''Minmatar Cruiser bonuses (per\ + \ skill level):'''
\n5% bonus to Medium Projectile Turret rate of fire
\n\ + 10% bonus to Medium Projectile Turret falloff
\n'''Caldari Cruiser bonuses\ + \ (per skill level):'''
\n5% bonus to Rapid Light Missile, Heavy Missile and\ + \ Heavy Assault Missile Launcher rate of fire
\n10% bonus to Heavy Missile\ + \ and Heavy Assault Missile flight time
\n'''Amarr Cruiser bonuses (per skill\ + \ level):'''
\n5% bonus to Medium Energy Turret damage
\n10% bonus to Medium\ + \ Energy Turret optimal range
\n'''Role Bonus:'''
\n100% reduction in Cloaking\ + \ Devices CPU requirement
\n\u2022 Can fit Covert Ops Cloaking Device\ + \ and Covert Cynosural Field Generator
\n\u2022 Cloak reactivation delay\ + \ reduced to 5 seconds
\n80% reduction in Cynosural Field Generator liquid\ + \ ozone consumption
\n50% reduction in Cynosural Field Generator duration
\n\ + 10% bonus to security status gains from destruction of non-capsuleer pirates while\ + \ flying this ship
\n\u2022 Armor Repairer and Shield Booster effectiveness\ + \ increased by a percentage equal to 10x pilot security status, with a floor of\ + \ 0% and ceiling of 50%" + capacitor: 1,300 GJ + cargohold: "300 m\xB3" + class: Force Recon Ship + cpu: 500 + dronebay: 25 {{m3}} + externallinks: '' + extrahold: '' + extraholdtype: '' + faction: CONCORD + grouping: Special Edition Recon Ships + highlights1: Can Use Covert Ops Cloak + highlights2: Increases Security Status Gain + highlights3: '' + highlights4: '' + highs: 7 + hulltype: Enforcer Class + inertia: 0.55 + info: 'Famously one of the most flexible and compact rapid-attack ships in the New + Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances + in anticrime and recruitment media issued by CONCORD. + + + With a core design based on a combination of the Moa and Vexor cruiser subframes, + CONCORD''s Directive Enforcement Department became concerned early in the Drifter + Crisis that the ship could no longer meet its needs. The Enforcer joined other + ship classes in the DED inventory as part of CONCORD Aerospace''s "Force Majeure + Program" to develop enhanced variants. + + + While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels + with hyper-advanced technology, the program became a severe drain on CONCORD''s + resources. Consequently, the Inner Circle authorized a limited release of the + Enforcer, stripped of CONCORD''s advanced rapid-deployment and electronic warfare + suites, to the capsuleer market via authorized dealers.' + launchers: 5 + lows: 5 + mass: 12500000 + maxlockedtargets: 10 + maxvelocity: 190 + mediums: 5 + powergrid: 1150 + quote: Chaos spreads with inaction while law and order must be maintained. + quote_attribution: DED Star Marshal Kjersidur Elladall + reqskills: '*{{RequiredSkill|Gallente Cruiser|I}} + + ** {{RequiredSkill|Gallente Destroyer|III}} + + *** {{RequiredSkill|Gallente Frigate|III}} + + **** {{RequiredSkill|Spaceship Command|I}} + + ** {{RequiredSkill|Spaceship Command|II}} + + * {{RequiredSkill|Caldari Cruiser|I}} + + ** {{RequiredSkill|Caldari Destroyer|III}} + + *** {{RequiredSkill|Caldari Frigate|III}} + + **** {{RequiredSkill|Spaceship Command|I}} + + ** {{RequiredSkill|Spaceship Command|II}} + + * {{RequiredSkill|Amarr Cruiser|I}} + + ** {{RequiredSkill|Amarr Destroyer|III}} + + *** {{RequiredSkill|Amarr Frigate|III}} + + **** {{RequiredSkill|Spaceship Command|I}} + + ** {{RequiredSkill|Spaceship Command|II}} + + * {{RequiredSkill|Minmatar Cruiser|I}} + + ** {{RequiredSkill|Minmatar Destroyer|III}} + + *** {{RequiredSkill|Minmatar Frigate|III}} + + **** {{RequiredSkill|Spaceship Command|I}} + + ** {{RequiredSkill|Spaceship Command|II}} + + * {{RequiredSkill|Recon Ships|I}} + + ** {{RequiredSkill|Electronics Upgrades|V}} + + *** {{RequiredSkill|CPU Management|II}} + + *** {{RequiredSkill|Power Grid Management|II}} + + ** {{RequiredSkill|Signature Analysis|V}} + + *** {{RequiredSkill|CPU Management|I}} + + ** {{RequiredSkill|Cloaking|IV}} + + *** {{RequiredSkill|CPU Management|IV}} + + ** {{RequiredSkill|Spaceship Command|V}}' + scanres: 320 mm + sensortype: Gravimetric + sensorvalue: 35 points + shieldem: 33 + shieldexp: 33 + shieldhp: 1800 + shieldkin: 33 + shieldtherm: 33 + shipid: 44995 + shipimg: Enforcer.jpg + shipname: Enforcer + sigradius: 120 m + structurehp: 600 + targetrange: 90 km + tech: 2 + totaltraintime: 34d 3h 25m + turrets: 5 + variations: '' + volume: 100000 + warpspeed: 4 AU/s + warptime: 9.53 s + wikireferences: '' +source_url: https://wiki.eveuniversity.org/Enforcer +tech_level: Tech 2 +title: Enforcer +type_id: 44995 +validation_score: 1.0 +--- + +Enforcer + +
+ +## Summary + +
+A 1-run Enforcer BPC can be obtained as a recruiter benefit, for recruiting ten friends, via CCP's Recruit a Friend program +An Enforcer was issued to those who bought their Fanfest 2017 tickets before 2017/01/01. +A 1-run Enforcer BPC was a reward for reaching level 150 in Project Discovery: Exoplanets. + +As the CONCORD Force Recon, the Enforcer possesses a balanced resist profile; coupled with its bonus to armor and shield reps as well as its bonus to EWAR range and warp speed, the Enforcer should perform as a potent cyno ship. However this is not the case, in part due to several problems with the ship: While all ships in the CONCORD tech tree have less raw HP than their counterparts, this flaw is particularly evident on the Enforcer (the Pacifier, as a frigate, is less affected by this inferiority, while the Marshal is barely affected at all). Even considering base resists, this Recon ship has less HP than the famously un-tanky Stabber; this combined with its relative rarity means that what could have been a powerful ship is instead underwhelming +
+ +## Skills + +
+The Enforcer is an expensive ship, costing around 400 million ISK assuming you don't build it yourself through Project Discovery. As such, it deserves a full tech 2 tank, and all the skills necessary to field the tech two variant of your chosen weapon type. Cloaking IV is also absolutely necessary to utilize the covert ops cloaking device. Cynosural Field Theory V is necessary to field the Covert cynosural field generator. +
+ +## Tactics + +
+With its warp speed and active tank bonus, as well as its bonus to security status, the Enforcer is sometimes used as a very blingy ratting ship in null or highsec. +For those wishing to use the Enforcer in a more generic PVP setting, please refer to Recon Ships. +
+ +## Notes + +
+According to its description, the Enforcer is based on a hybridization of the Caldari State's Moa class cruiser and the Gallente Federation's Vexor class cruiser. +## Patch History \ No newline at end of file