--- esi_data: fitting_stats: cpu_output: 550 high_slots: 7 low_slots: 7 med_slots: 4 powergrid_output: 13500 rig_slots: 3 group: Battleship hull_stats: hp_armor: 9350 hp_shield: 7480 hp_structure: 8800 name: Armageddon race: Unknown skill_requirements: - level: 1 skill_id: 3339 type_id: 643 velocity: 100 faction: Amarr Empire faction_group: Empire image: /643.png last_updated: '2026-04-20T03:14:00.967403' ship_class: Battleship source: eve-university source_stats: armorem: 50 armorexp: 20 armorhp: 9350 armorkin: 25 armortherm: 35 bandwidth: 125 Mbit/sec bonuses: 'Amarr Battleship bonuses (per skill level):
10% bonus to Drone hitpoints and damage
10% bonus to Energy Nosferatu and Energy Neutralizer optimal range
5% bonus to Energy Nosferatu and Energy Neutralizer falloff range
''''''Role Bonus:''''''
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints' capacitor: 6,200 GJ cargohold: "750 m\xB3" class: Battleship cpu: 550 dronebay: "375 m\xB3" externallinks: '' extrahold: '' extraholdtype: '' faction: Amarr Empire forumlinks: '' grouping: Standard Battleships highlights1: High Amount of High Slots highlights2: High Amount of Low Slots highlights3: '' highlights4: '' highs: 7 hulltype: Armageddon Class inertia: 0.13 info: The mighty Armageddon class is one of the enduring warhorses of the Amarr Empire. Once a juggernaut that steamrolled its way into battle, it has now taken on a more stately and calculated approach, sending out a web of drones in its place while it drains the enemy from a distance. launchers: 5 lows: 7 mass: 105200000 maxlockedtargets: 7 maxvelocity: 100 mediums: 4 powergrid: 13500 quote: Only unbelievers fear the end. quote_attribution: Royal Heir Arim Ardishapur reqskills: '*{{RequiredSkill|Amarr Battleship|I}} ** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Amarr Battlecruiser|III}} *** {{RequiredSkill|Spaceship Command|III}} *** {{RequiredSkill|Amarr Cruiser|III}} **** {{RequiredSkill|Spaceship Command|II}} **** {{RequiredSkill|Amarr Destroyer|III}} ***** {{RequiredSkill|Amarr Frigate|III}} ****** {{RequiredSkill|Spaceship Command|I}}' scanres: 143 mm sensortype: RADAR sensorvalue: 21 points shieldem: 0 shieldexp: 50 shieldhp: 7480 shieldkin: 40 shieldtherm: 20 shipid: 643 shipimg: Armageddon.jpg shipname: Armageddon sigradius: 450 m structurehp: 8800 targetrange: 82.50 km tech: '' totaltraintime: 3d 20h 55m 10s turrets: 5 variations: '{{Ship|Redeemer}},
{{Ship|Armageddon Navy Issue}},
{{Ship|Bhaalgorn}},
{{Ship|Armageddon Imperial Issue}}' volume: 470000 warpspeed: 3 AU/s warptime: 18.96 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Armageddon tech_level: Tech 1 title: Armageddon type_id: 643 validation_score: 1.0 --- Armageddon
## Summary
The Armageddon (or "'Geddon") is a Tech 1 Amarr battleship with bonuses for drones and for the range of capacitor warfare modules. It is the final entry in the Amarr line of Ewar droneboats after the Dragoon, Arbitrator, and Prophecy. The Armageddon's capacitor warfare bonuses increase the range but not the power of energy neutralizers, so for raw neutralizing power to drain really large capacitors the (more expensive) Bhaalgorn is often preferred. The Armageddon can, though, be a capable damage-dealing ship with additional and affordable neuting capability. Tech 2 heavy neutralizers on an Armageddon can have a range of 30 km, roughly corresponding to very costly deadspace heavy neuts mounted on an unbonused hull. With bonused drones and long-range heavy neuts, the Armageddon can be more dangerous than most battleships to small and medium-sized targets. It also has the bandwidth to control a full flight of five heavy or sentry drones, offering strong DPS against large targets. Compared to the other notable Tech 1 drone battleship, the Dominix, the Armageddon has the same bandwidth and drone bay sizes, but lacks the Dominix's additional bonus to drone tracking and range which helps to apply its damage and to snipe with sentries.
## Skills
The Armageddon benefits even more than most Amarr battleships from strong capacitor support skills. Good drone skills are obviously important to its damage potential.
## Tactics
The Armageddon has five launcher and turret hardpoints and seven high slots in total. Often it is fitted with five Rapid Heavy Missile Launchers (RHMLs) and two heavy neutralizers. RHMLs don’t require capacitor and take up relatively little powergrid and CPU, making it easier to make the overall fit work.
## Notes
Although in present-day English "armageddon" has come to be used for any grand, apocalyptic, annihilating event, the word comes from the Hebrew place-name given in the Greek text of Revelation 16:16 for a place where armies will assemble for a battle at the world's end. Interpreters differ on whether the verse refers to a real place or is using a metaphor. ## Patch History