---
esi_data:
fitting_stats:
cpu_output: 505
high_slots: 8
low_slots: 7
med_slots: 4
powergrid_output: 17000
rig_slots: 2
group: Black Ops
hull_stats:
hp_armor: 5312
hp_shield: 4375
hp_structure: 4968
name: Redeemer
race: Unknown
skill_requirements:
- level: 5
skill_id: 3339
- level: 1
skill_id: 28656
type_id: 22428
velocity: 117
faction: Amarr Empire
faction_group: Empire
image: /22428.png
last_updated: '2026-04-20T03:41:11.398068'
ship_class: Black Ops
source: eve-university
source_stats:
armorem: 50
armorexp: 49
armorhp: 5312
armorkin: 41
armortherm: 35
bandwidth: 125 Mbit/sec
bonuses: "Amarr Battleship bonuses (per skill level):
\n10% reduction\
\ in Large Energy Turret activation cost\n
\n10% bonus to Large Energy Turret\
\ rate of fire\n
\n'''Black Ops bonuses (per skill level):'''
\n7.5% bonus\
\ to Large Energy Turret tracking speed
\n10% bonus to Energy Nosferatu and\
\ Energy Neutralizer drain amount
\n'''Role Bonus:'''
\n\u2022 Can\
\ fit Covert Cynosural Field Generator and Covert Jump Portal Generator
\n\u2022\
No targeting delay after Cloaking Device deactivation
\n\u2022 Cloak\
\ reactivation delay reduced to 5 seconds
\n75% reduction to effective distance\
\ traveled for jump fatigue
\n50% reduction in Cynosural Field Generator duration
\n\
650% bonus to ship max velocity when using Cloaking Devices
\n5% Additional\
\ bonus to Reinforced Bulkhead hitpoints"
capacitor: 5,912.5 GJ
cargohold: "800 m\xB3"
class: Black Ops
cpu: 505
dronebay: "125 m\xB3"
externallinks: ''
extrahold: "2,150 m\xB3"
extraholdtype: Fuel
faction: Amarr Empire
grouping: Black Ops
highlights1: High Amount of High Slots
highlights2: High Amount of Low Slots
highs: 8
hulltype: Armageddon Class
inertia: 0.072
info: Black Ops battleships are designed for infiltration and espionage behind enemy
lines. With the use of a short-range jump drive and a portal generator, they are
capable of making a special type of jump portal usable only by covert ops vessels.
This enables them to stealthily plant reconnaissance and espionage forces in enemy
territory. For the final word in clandestine maneuvers, look no further.
launchers: 0
lows: 7
mass: 150300000
maxlockedtargets: 7
maxvelocity: 117
mediums: 4
powergrid: 17000
quote: Acts of faith performed in the dark still serve the light.
quote_attribution: Empress Catiz Tash-Murkon I
reqskills: '*{{RequiredSkill|Amarr Battleship|V}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Amarr Battlecruiser|III}}
*** {{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Amarr Cruiser|III}}
**** {{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Amarr Destroyer|III}}
***** {{RequiredSkill|Amarr Frigate|III}}
****** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Black Ops|I}}
** {{RequiredSkill|Cloaking|IV}}
*** {{RequiredSkill|CPU Management|IV}}
** {{RequiredSkill|Jump Drive Calibration|IV}}
*** {{RequiredSkill|Jump Drive Operation|V}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
**** {{RequiredSkill|Science|V}}
** {{RequiredSkill|Spaceship Command|V}}'
scanres: 220 mm
sensortype: RADAR
sensorvalue: 17 points
shieldem: 0
shieldexp: 68
shieldhp: 4375
shieldkin: 53
shieldtherm: 20
shipid: 22428
shipimg: Redeemer.jpg
shipname: Redeemer
sigradius: 333 m
structurehp: 4968
targetrange: 70.60 km
tech: 2
totaltraintime: 120d 8h 6m 0s
turrets: 5
variations: '{{Ship|Armageddon}},
{{Ship|Armageddon Navy Issue}},
{{Ship|Bhaalgorn}},
{{Ship|Armageddon Imperial Issue}}'
volume: 486000
warpspeed: 3.0 AU/s
warptime: 15.00 s
source_url: https://wiki.eveuniversity.org/Redeemer
tech_level: Tech 2
title: Redeemer
type_id: 22428
validation_score: 1.0
---