--- esi_data: fitting_stats: cpu_output: 225 high_slots: 2 low_slots: 2 med_slots: 5 powergrid_output: 26 rig_slots: 3 group: Frigate hull_stats: hp_armor: 300 hp_shield: 350 hp_structure: 300 name: Vigil race: Unknown skill_requirements: - level: 1 skill_id: 3329 type_id: 3766 velocity: 410 image: /3766.png last_updated: '2026-04-19T17:41:56.753153' source: eve-university source_stats: armorem: 60 armorexp: 10 armorhp: 300 armorkin: 25 armortherm: 35 bandwidth: 5 bonuses: 7.51 capacitor: 235 cargohold: 250 class: Frigate cpu: 225 dronebay: 5 externallinks: '' extrahold: '' extraholdtype: '' faction: Minmatar Republic forumlinks: '' grouping: Standard Frigates highlights1: '' highlights2: '' highlights3: '' highlights4: '' highs: 2 hulltype: Vigil Class inertia: 3.22 info: The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. launchers: 2 lows: 2 mass: 1080000 maxlockedtargets: 6 maxvelocity: 410 mediums: 5 powergrid: 26 quote: Vigilance today means another sunrise tomorrow. quote_attribution: Grand Admiral Kasora Neko reqskills: '*{{RequiredSkill|Minmatar Frigate|I}} ** {{RequiredSkill|Spaceship Command|I}}' scanres: 560 sensortype: LADAR sensorvalue: 12 shieldem: 0 shieldexp: 50 shieldhp: 350 shieldkin: 40 shieldtherm: 20 shipid: 3766 shipimg: Vigil.jpg shipname: Vigil sigradius: 34 structurehp: 300 targetrange: 65.0 tech: '' totaltraintime: 250 turrets: 0 variations: '{{Ship|Vigil Fleet Issue}}, {{Ship|Hyena}}' volume: 17400 warpspeed: 5 warptime: 4.82 wikireferences: '' source_url: https://wiki.eveuniversity.org/Vigil title: Vigil type_id: 3766 validation_score: 1.0 --- Vigil
## Summary
The Vigil is the Minmatar EWAR frigate. It has bonuses to target painting effectiveness and range. Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships. ## Tactics Like other small and fragile electronic warfare ships, the Vigil is often best-served by "bouncing" away from the fight and back when targeted. Vigil pilots can fight while pre-aligned to a nearby celestial and warp out as soon as they are locked up or start taking damage, and then warp back in to continue applying their painters. ## Notes You can add notes here. ## Patch History