--- esi_data: fitting_stats: cpu_output: 160 high_slots: 3 low_slots: 3 med_slots: 4 powergrid_output: 38 rig_slots: 2 group: Interceptor hull_stats: hp_armor: 350 hp_shield: 525 hp_structure: 425 name: Raptor race: Unknown skill_requirements: - level: 5 skill_id: 3330 - level: 1 skill_id: 12092 type_id: 11178 velocity: 420 faction: Caldari State faction_group: Empire image: /11178.png last_updated: '2026-04-20T03:40:40.743326' ship_class: Interceptor source: eve-university source_stats: armorem: 50 armorexp: 10 armorhp: 350 armorkin: 25 armortherm: 55 bandwidth: '' bonuses: 'Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
4% bonus to all shield resistances
Caldari Frigate bonuses (per skill level):
10% bonus to Small Hybrid Turret damage
10% bonus to Small Hybrid Turret optimal range
Role Bonus:
80% reduction in Propulsion Jamming systems activation cost
100% bonus to the benefits of overheating Afterburners and Microwarpdrives
60% bonus to warp speed and warp acceleration' capacitor: 355 GJ cargohold: "92 m\xB3" class: Interceptor cpu: 160 dronebay: '' externallinks: '' faction: Caldari State grouping: Interceptors highlights1: Fast Target Locking Time highs: 3 hulltype: Condor Class inertia: 3.4 info: Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. launchers: 1 lows: 3 mass: 1050000 maxlockedtargets: 5 maxvelocity: 420 mediums: 4 powergrid: 38 quote: Speed and enthusiasm are the difference between loyalty and obligation. quote_attribution: CEO Alakoni Ishanoya reqskills: '*{{RequiredSkill|Caldari Frigate|V}} ** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Interceptors|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Evasive Maneuvering|V}} *** {{RequiredSkill|Navigation|II}}' scanres: 940 mm sensortype: Gravimetric sensorvalue: 14 points shieldem: 0 shieldexp: 50 shieldhp: 525 shieldkin: 40 shieldtherm: 30 shipid: 11178 shipimg: Raptor.jpg shipname: Raptor sigradius: 34 m structurehp: 425 targetrange: 27.50 km tech: 2 totaltraintime: 23d 22h 40m 30s turrets: 3 variations: '{{Ship|Crow}},{{Ship|Condor}}' volume: 18000 warpspeed: 5 AU/s warptime: 4.95 s source_url: https://wiki.eveuniversity.org/Raptor tech_level: Tech 2 title: Raptor type_id: 11178 validation_score: 1.0 --- Raptor
## Summary
The Raptor is the Caldari combat interceptor. It is bonused for small hybrid damage and optimal range, and shield resists. When blaster-fit, the Raptor's DPS falls below that of the other hybrid turret combat interceptor, the Taranis, but its 4 mid slots allow it to mount more tackle or EWAR modules, or to leverage its shield bonus with extra tank. Its optimal range bonus allows it to begin damaging its target earlier, while a Taranis would use much more time to reach a good position to apply DPS. The Raptor can also be rail fit, but its DPS isn't much higher than the Crow in this role, while the Crow also benefits from higher speed and a tackle range bonus. If no weapons are fitted, the Raptor has enough PG for two medium shield extenders and is quite tanky.
## Skills
Further information about additional or recommended skills to pilot Raptor for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Raptor roles or piloting tactics. You can write them here.
## Patch History
## Notes
You can write additional notes for Raptor here.