--- esi_data: fitting_stats: cpu_output: 215 high_slots: 0 low_slots: 3 med_slots: 3 powergrid_output: 1350 rig_slots: 3 group: Freighter hull_stats: hp_armor: 18000 hp_shield: 26400 hp_structure: 60000 name: Bowhead race: Unknown skill_requirements: - level: 1 skill_id: 34327 type_id: 34328 velocity: 65 image: /34328.png last_updated: '2026-04-19T18:52:36.244175' source: eve-university source_stats: armorem: 50 armorexp: 10 armorhp: 18000 armorkin: 35 armortherm: 35 bandwidth: '' bonuses: 'ORE Freighter bonuses (per skill level):
5% bonus to inertia modifier
5% bonus to ship maintenance bay capacity
''''''Role Bonus:''''''
90% reduction to effective distance traveled for jump fatigue' capacitor: 3,900 GJ cargohold: "4,000 m\xB3" class: Freighter cpu: 215 dronebay: '' externallinks: '' extrahold: "1,600,000 m\xB3" extraholdtype: Ship Maintenance Bay faction: Outer Ring Excavations forumlinks: '' grouping: Freighters highlights1: Massive Ship Maintenance Bay highlights2: High Structure Hitpoints highlights3: Generous Fitting Options highlights4: '' highs: 0 hulltype: Bowhead Class inertia: 0.108 info: 'As part of its ongoing program of developing new products for the capsuleer market, ORE has created the Bowhead freighter as a specialized ship transporter. Experience with the ship-handling technology used in the Orca and Rorqual vessels enabled the Outer Ring Development division to build a ship dedicated to moving multiple assembled hulls at once. Outer Ring Excavations are aggressively marketing the Bowhead as a flexible transport platform for organizing fleet logistics across New Eden, available from authorized ORE outlets.' launchers: 0 lows: 3 mass: 400000000 maxlockedtargets: 3 maxvelocity: 65 mediums: 3 powergrid: 1350 quote: Move the things that move worlds. quote_attribution: ORE marketing division reqskills: '*{{RequiredSkill|ORE Freighter|I}} ** {{RequiredSkill|ORE Hauler|III}} *** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Advanced Spaceship Command|V}} *** {{RequiredSkill|Spaceship Command|V}}' rigs_calibration: 400 rigs_count: 3 rigs_size: capital scanres: 45 mm sensortype: Magnetometric sensorvalue: 12 points shieldem: 0 shieldexp: 50 shieldhp: 26400 shieldkin: 40 shieldtherm: 20 shipid: 34328 shipimg: Bowhead.jpg shipname: Bowhead sigradius: 10,200 m structurehp: 60000 targetrange: 51.5 km tech: '' totaltraintime: 36d 12h 46m turrets: 0 variations: none volume: 17550000 warpspeed: 1.5 AU/s warptime: 59.89 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Bowhead title: Bowhead type_id: 34328 validation_score: 1.0 --- Bowhead
## Summary
The Bowhead serves a purpose as the game's premier high-sec ship carrier. It has the ability to carry many fitted ships inside its massive Ship Maintenance Bay, allowing players who commonly need several fitted ships to easily transport their fleet from one location to another. Pilots who take part in activities such as Incursions will find great use out of the Bowhead, being able to use it to carry several fitted Battleships and Cruisers across high security space. Though the Bowhead has already impressive base health, the ability for the freighter to fit low slot modules such as Damage Control and mid slot modules like an Multispectrum Shield Hardener creates one of the toughest ships found in high security space, with potential to exceed over 600,000 EHP with ease. ## Skills The Bowhead benefits greatly from skills that affect shield and structure health, though primarily the latter. Train Mechanics and Shield Management to V to greatly increase the base survivability of the freighter. And though the benefits are not as large, Hull Upgrades can add some additional armor to the already bulky structure of the Bowhead. As with all ships of this caliber, the Bowhead can rely quite a lot on the navigational skills of the pilot. Unless using a Microwarpdrive to decrease align times, increasing the ship's agility is a must for long trips through the galaxy as the long align time can lengthen your journey immensely. Train Evasive Maneuvering to V as soon as possible. The bonuses the Bowhead receives from ORE Freighter levels also aid in decreasing align times. ## Tactics Though the Bowhead can carry fully fitted ships, it is not always necessary or wise to leave the ships with expensive modules equipped. Keep a quick-aligning Interceptor or two in your Ship Maintenance Bay at all times, and leave valuable modules attached to your ships in their originating station. Once the ships and their cheaper fitted modules/rigs have reached the destination, burn quickly back to your starting point in the safer and faster Interceptor to pick up the expensive modules, to avoid painting a target on your Freighter's back. Remember that ships in your Ship Maintenance Bay can still carry charges, such as ammunition and Nanite Repair Paste. Consider carrying a ship with a larger cargo hold than the Bowhead to bring more charges with you than the freighter itself can carry. Use a 500MN Microwarpdrive to decrease your align time to 10 seconds. If you use the Microwarpdrive for a single cycle while aligning for a warp, your ship will have crossed the required speed to enter warp by the time it finishes. This can allow you to fit low slot modules to increase your survivability rather than your agility. ## Notes Has a larger ship maintenance bay than a Carrier, Dreadnought or Force Auxiliary at 1,600,000m³ before ORE Freighter bonuses'' ## Patch History