--- esi_data: fitting_stats: cpu_output: 560 high_slots: 7 low_slots: 7 med_slots: 5 powergrid_output: 16000 rig_slots: 3 group: Battleship hull_stats: hp_armor: 12650 hp_shield: 9350 hp_structure: 11000 name: Armageddon Navy Issue race: Unknown skill_requirements: - level: 2 skill_id: 3339 type_id: 32305 velocity: 105 faction: Amarr Empire faction_group: Empire image: /32305.png last_updated: '2026-04-21T00:48:48.242009' ship_class: Battleship source: eve-university source_stats: armorem: 50 armorexp: 20 armorhp: 12650 armorkin: 25 armortherm: 35 bandwidth: 125 Mbit/sec bonuses: 'Amarr Battleship bonuses (per skill level):
10% bonus to Large Energy Turret, Rapid Heavy Missile, Cruise Missile and Torpedo damage
10% bonus to Drone hitpoints and damage
10% bonus to Energy Nosferatu and Energy Neutralizer optimal range
''''''Role Bonus:''''''
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints' capacitor: 6,000 GJ cargohold: "875 m\xB3" class: Battleship cpu: 560 dronebay: "275 m\xB3" externallinks: '' extrahold: '' extraholdtype: '' faction: Amarr Empire forumlinks: '' grouping: Faction Battleships highlights1: High Amount of High Slots highlights2: High Amount of Low Slots highlights3: '' highlights4: '' highs: 7 hulltype: Armageddon Class inertia: 0.13 info: An improved version of the feared Armageddon-class battleship, this vessel is probably one of the deadliest war machines ever built by the hand of man. Commanding one is among the greatest honors one can attain in the Amarr Empire, and suffering the fury of its turret batteries is surely the fastest way to reunite with the void. launchers: 5 lows: 7 mass: 105200000 maxlockedtargets: 7 maxvelocity: 105 mediums: 5 powergrid: 16000 quote: Nor peace, nor solace
For those who bear witness to these Signs
And still do not believe. quote_attribution: The Scriptures, Book of Reclaiming 25:10 reqskills: '*{{RequiredSkill|Amarr Battleship|II}} ** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Amarr Battlecruiser|III}} *** {{RequiredSkill|Spaceship Command|III}} *** {{RequiredSkill|Amarr Cruiser|III}} **** {{RequiredSkill|Spaceship Command|II}} **** {{RequiredSkill|Amarr Destroyer|III}} ***** {{RequiredSkill|Amarr Frigate|III}} ****** {{RequiredSkill|Spaceship Command|I}}' scanres: 143 mm sensortype: RADAR sensorvalue: 26 points shieldem: 0 shieldexp: 50 shieldhp: 9350 shieldkin: 40 shieldtherm: 20 shipid: 32305 shipimg: Armageddon Navy Issue.jpg shipname: Armageddon Navy Issue sigradius: 400 m structurehp: 11000 targetrange: 84.00 km tech: F totaltraintime: 4d 2h 5m 50s turrets: 5 variations: '{{Ship|Armageddon}},
{{Ship|Redeemer}},
{{Ship|Bhaalgorn}},
{{Ship|Armageddon Imperial Issue}}' volume: 470000 warpspeed: 3 AU/s warptime: 18.96 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Armageddon Navy Issue tech_level: Faction title: Armageddon Navy Issue type_id: 32305 validation_score: 1.0 --- Armageddon Navy Issue
## Summary
The Armageddon Navy Issue is an upgrade to the standard Armageddon hull, now featuring bonuses to battleship-size lasers and missiles. Like its T1 sibling, it can project capacitor warfare out to impressive ranges. Combined with the bonused weapons and drones, the Armageddon NI is one of few battleships capable of easily punching down onto smaller ships in PvP. Whilst it is possible to fit an Armageddon NI with turrets, the lack of powergrid (especially for an Amarr ship) makes this somewhat of a fruitless endeavor. Those who use it therefore generally lean towards missiles, usually Rapid Heavies or Torpedoes like the normal Armageddon.
## Skills
Further information about additional or recommended skills to pilot Armageddon Navy Issue for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Armageddon Navy Issue roles or piloting tactics. You can write them here.
## Notes
Prior to the 2022 Uprising navy ship rebalance, the Armageddon Navy Issue was similar to the pre-rework regular Armageddon. It was intended as a battleship-size heavy laser boat with high DPS and a generous drone bay; however, the lack of fitting room made it hard to utilize the ship effectively, and it did not perform that well compared to the alternative T1 Abaddon or pirate Bhaalgorn. The Armageddon Navy Issue now has a larger damage bonus to both missiles and turrets, but it has lost the bonus which previously provided a reduction to Large Energy Turret activation cost, a change which pushes it even more toward using missiles rather than turrets. ## Patch History